mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-12 17:01:04 +01:00
283 lines
6.3 KiB
Plaintext
283 lines
6.3 KiB
Plaintext
MILKDROP_PRESET_VERSION=201
|
|
PSVERSION=2
|
|
PSVERSION_WARP=2
|
|
PSVERSION_COMP=2
|
|
[preset00]
|
|
fRating=3.000
|
|
fGammaAdj=1.000
|
|
fDecay=0.925
|
|
fVideoEchoZoom=1.007
|
|
fVideoEchoAlpha=0.000
|
|
nVideoEchoOrientation=0
|
|
nWaveMode=6
|
|
bAdditiveWaves=1
|
|
bWaveDots=0
|
|
bWaveThick=1
|
|
bModWaveAlphaByVolume=0
|
|
bMaximizeWaveColor=0
|
|
bTexWrap=0
|
|
bDarkenCenter=0
|
|
bRedBlueStereo=0
|
|
bBrighten=0
|
|
bDarken=0
|
|
bSolarize=0
|
|
bInvert=0
|
|
fWaveAlpha=0.818
|
|
fWaveScale=1.107
|
|
fWaveSmoothing=0.648
|
|
fWaveParam=-0.900
|
|
fModWaveAlphaStart=0.710
|
|
fModWaveAlphaEnd=1.300
|
|
fWarpAnimSpeed=1.000
|
|
fWarpScale=1.331
|
|
fZoomExponent=75.68355
|
|
fShader=0.000
|
|
zoom=1.02978
|
|
rot=0.00000
|
|
cx=0.500
|
|
cy=0.500
|
|
dx=0.00000
|
|
dy=0.00000
|
|
warp=0.01000
|
|
sx=1.00000
|
|
sy=1.00000
|
|
wave_r=1.000
|
|
wave_g=1.000
|
|
wave_b=1.000
|
|
wave_x=0.500
|
|
wave_y=0.500
|
|
ob_size=0.500
|
|
ob_r=0.010
|
|
ob_g=0.000
|
|
ob_b=0.000
|
|
ob_a=0.000
|
|
ib_size=0.260
|
|
ib_r=0.250
|
|
ib_g=0.250
|
|
ib_b=0.250
|
|
ib_a=0.000
|
|
nMotionVectorsX=64.000
|
|
nMotionVectorsY=48.000
|
|
mv_dx=0.000
|
|
mv_dy=0.000
|
|
mv_l=5.000
|
|
mv_r=0.700
|
|
mv_g=0.700
|
|
mv_b=0.700
|
|
mv_a=0.000
|
|
b1n=0.000
|
|
b2n=0.000
|
|
b3n=0.000
|
|
b1x=1.000
|
|
b2x=1.000
|
|
b3x=1.000
|
|
b1ed=0.250
|
|
wavecode_0_enabled=0
|
|
wavecode_0_samples=512
|
|
wavecode_0_sep=0
|
|
wavecode_0_bSpectrum=0
|
|
wavecode_0_bUseDots=0
|
|
wavecode_0_bDrawThick=0
|
|
wavecode_0_bAdditive=0
|
|
wavecode_0_scaling=1.00000
|
|
wavecode_0_smoothing=0.50000
|
|
wavecode_0_r=1.000
|
|
wavecode_0_g=1.000
|
|
wavecode_0_b=1.000
|
|
wavecode_0_a=1.000
|
|
wavecode_1_enabled=0
|
|
wavecode_1_samples=512
|
|
wavecode_1_sep=0
|
|
wavecode_1_bSpectrum=0
|
|
wavecode_1_bUseDots=0
|
|
wavecode_1_bDrawThick=0
|
|
wavecode_1_bAdditive=0
|
|
wavecode_1_scaling=1.00000
|
|
wavecode_1_smoothing=0.50000
|
|
wavecode_1_r=1.000
|
|
wavecode_1_g=1.000
|
|
wavecode_1_b=1.000
|
|
wavecode_1_a=1.000
|
|
wavecode_2_enabled=0
|
|
wavecode_2_samples=512
|
|
wavecode_2_sep=0
|
|
wavecode_2_bSpectrum=0
|
|
wavecode_2_bUseDots=0
|
|
wavecode_2_bDrawThick=0
|
|
wavecode_2_bAdditive=0
|
|
wavecode_2_scaling=1.00000
|
|
wavecode_2_smoothing=0.50000
|
|
wavecode_2_r=1.000
|
|
wavecode_2_g=1.000
|
|
wavecode_2_b=1.000
|
|
wavecode_2_a=1.000
|
|
wavecode_3_enabled=0
|
|
wavecode_3_samples=512
|
|
wavecode_3_sep=0
|
|
wavecode_3_bSpectrum=0
|
|
wavecode_3_bUseDots=0
|
|
wavecode_3_bDrawThick=0
|
|
wavecode_3_bAdditive=0
|
|
wavecode_3_scaling=1.00000
|
|
wavecode_3_smoothing=0.50000
|
|
wavecode_3_r=1.000
|
|
wavecode_3_g=1.000
|
|
wavecode_3_b=1.000
|
|
wavecode_3_a=1.000
|
|
shapecode_0_enabled=0
|
|
shapecode_0_sides=4
|
|
shapecode_0_additive=0
|
|
shapecode_0_thickOutline=0
|
|
shapecode_0_textured=0
|
|
shapecode_0_num_inst=1
|
|
shapecode_0_x=0.500
|
|
shapecode_0_y=0.500
|
|
shapecode_0_rad=0.10000
|
|
shapecode_0_ang=0.00000
|
|
shapecode_0_tex_ang=0.00000
|
|
shapecode_0_tex_zoom=1.00000
|
|
shapecode_0_r=1.000
|
|
shapecode_0_g=0.000
|
|
shapecode_0_b=0.000
|
|
shapecode_0_a=1.000
|
|
shapecode_0_r2=0.000
|
|
shapecode_0_g2=1.000
|
|
shapecode_0_b2=0.000
|
|
shapecode_0_a2=0.000
|
|
shapecode_0_border_r=1.000
|
|
shapecode_0_border_g=1.000
|
|
shapecode_0_border_b=1.000
|
|
shapecode_0_border_a=0.100
|
|
shapecode_1_enabled=0
|
|
shapecode_1_sides=4
|
|
shapecode_1_additive=0
|
|
shapecode_1_thickOutline=0
|
|
shapecode_1_textured=0
|
|
shapecode_1_num_inst=1
|
|
shapecode_1_x=0.500
|
|
shapecode_1_y=0.500
|
|
shapecode_1_rad=0.10000
|
|
shapecode_1_ang=0.00000
|
|
shapecode_1_tex_ang=0.00000
|
|
shapecode_1_tex_zoom=1.00000
|
|
shapecode_1_r=1.000
|
|
shapecode_1_g=0.000
|
|
shapecode_1_b=0.000
|
|
shapecode_1_a=1.000
|
|
shapecode_1_r2=0.000
|
|
shapecode_1_g2=1.000
|
|
shapecode_1_b2=0.000
|
|
shapecode_1_a2=0.000
|
|
shapecode_1_border_r=1.000
|
|
shapecode_1_border_g=1.000
|
|
shapecode_1_border_b=1.000
|
|
shapecode_1_border_a=0.100
|
|
shapecode_2_enabled=0
|
|
shapecode_2_sides=4
|
|
shapecode_2_additive=0
|
|
shapecode_2_thickOutline=0
|
|
shapecode_2_textured=0
|
|
shapecode_2_num_inst=1
|
|
shapecode_2_x=0.500
|
|
shapecode_2_y=0.500
|
|
shapecode_2_rad=0.10000
|
|
shapecode_2_ang=0.00000
|
|
shapecode_2_tex_ang=0.00000
|
|
shapecode_2_tex_zoom=1.00000
|
|
shapecode_2_r=1.000
|
|
shapecode_2_g=0.000
|
|
shapecode_2_b=0.000
|
|
shapecode_2_a=1.000
|
|
shapecode_2_r2=0.000
|
|
shapecode_2_g2=1.000
|
|
shapecode_2_b2=0.000
|
|
shapecode_2_a2=0.000
|
|
shapecode_2_border_r=1.000
|
|
shapecode_2_border_g=1.000
|
|
shapecode_2_border_b=1.000
|
|
shapecode_2_border_a=0.100
|
|
shapecode_3_enabled=0
|
|
shapecode_3_sides=4
|
|
shapecode_3_additive=0
|
|
shapecode_3_thickOutline=0
|
|
shapecode_3_textured=0
|
|
shapecode_3_num_inst=1
|
|
shapecode_3_x=0.500
|
|
shapecode_3_y=0.500
|
|
shapecode_3_rad=0.10000
|
|
shapecode_3_ang=0.00000
|
|
shapecode_3_tex_ang=0.00000
|
|
shapecode_3_tex_zoom=1.00000
|
|
shapecode_3_r=1.000
|
|
shapecode_3_g=0.000
|
|
shapecode_3_b=0.000
|
|
shapecode_3_a=1.000
|
|
shapecode_3_r2=0.000
|
|
shapecode_3_g2=1.000
|
|
shapecode_3_b2=0.000
|
|
shapecode_3_a2=0.000
|
|
shapecode_3_border_r=1.000
|
|
shapecode_3_border_g=1.000
|
|
shapecode_3_border_b=1.000
|
|
shapecode_3_border_a=0.100
|
|
per_frame_1=q1 = 0.5+0.4*sin(0.43*time+0.12*bass_att);
|
|
per_frame_2=q2 = 0.5+0.4*sin(0.63*time+0.14*bass_att);
|
|
per_frame_3=q3 = 0.5+0.4*sin(0.83*time+0.16*bass_att);
|
|
per_frame_4=
|
|
per_frame_5=wave_mystery = rand(150)*0.01 - rand(150)*0.01;
|
|
per_pixel_1=
|
|
per_pixel_2=//Have fun with the shaders kids!
|
|
per_pixel_3=
|
|
per_pixel_4=//xy transform code (Yes, it is based off of Flexi's from the previous collaboration)
|
|
per_pixel_5=xv = sin(time*.333)*x -cos(time*.667)*x;
|
|
per_pixel_6=yv = cos(time*.333)*y +sin(time*.667)*y;
|
|
per_pixel_7=x = xv;
|
|
per_pixel_8=y = yv;
|
|
per_pixel_9=//end x/y transform code
|
|
per_pixel_10=
|
|
per_pixel_11=sx=sx+.075*sin(x*3);
|
|
per_pixel_12=sy=sy+.075*sin(y*3.1);
|
|
warp_1=`sampler sampler_fw_clouds;
|
|
warp_2=`shader_body
|
|
warp_3=`{
|
|
warp_4=`
|
|
warp_5=` // motion blur by Geiss
|
|
warp_6=` // 'v' points exactly one pixel, in the direction of motion
|
|
warp_7=` float2 v = normalize(uv-uv_orig)*texsize.zw;
|
|
warp_8=` float3 s;
|
|
warp_9=` ret = max(ret, tex2D(sampler_main, uv+v)*0.97);
|
|
warp_10=` ret = max(ret, tex2D(sampler_main, uv-v)*0.97);
|
|
warp_11=` ret = max(ret, tex2D(sampler_main, uv+v*2)*0.90);
|
|
warp_12=` ret = max(ret, tex2D(sampler_main, uv-v*2)*0.90);
|
|
warp_13=`
|
|
warp_14=`
|
|
warp_15=`ret -= .5*GetBlur1(uv);
|
|
warp_16=`ret += tex2D(sampler_fw_clouds,uv)*0.25;
|
|
warp_17=`
|
|
warp_18=`
|
|
warp_19=` // darken (decay) over time
|
|
warp_20=` ret = (ret-0.005)*0.98; //or try: ret -= 0.004;
|
|
warp_21=`
|
|
warp_22=`
|
|
warp_23=`}
|
|
comp_1=`shader_body
|
|
comp_2=`{
|
|
comp_3=`
|
|
comp_4=`float3 orig=tex2D(sampler_main,uv);
|
|
comp_5=`float3 nex=tex2D(sampler_main,float2(uv.x+0.001,uv.y));
|
|
comp_6=`
|
|
comp_7=`if(abs(orig.x+orig.y+orig.z-nex.x-nex.y-nex.z)>0.1)
|
|
comp_8=`{ret=GetBlur2(uv);}
|
|
comp_9=`else{ret=GetBlur3(uv);};
|
|
comp_10=`
|
|
comp_11=`ret += .66*GetBlur2(uv);
|
|
comp_12=`
|
|
comp_13=`ret *= 1.75;
|
|
comp_14=`ret = lum(ret);
|
|
comp_15=`ret = lerp(.75*ret,ret*(GetBlur3(uv)-GetBlur1(uv)),(0.5*rand_preset+0.5*_qa.xyz)*ret);
|
|
comp_16=`ret *= ret; //darken
|
|
comp_17=`//ret *= ret;
|
|
comp_18=`//ret *= sqrt(ret); //brighten
|
|
comp_19=`//ret = 1-ret; //invert
|
|
comp_20=`}
|