yuzu-early/externals/dynarmic/docs/Design.md
2021-08-16 13:42:12 +02:00

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# Dynarmic Design Documentation
Dynarmic is a dynamic recompiler for the ARMv6K architecture. Future plans for dynarmic include
support for other versions of the ARM architecture, having a interpreter mode, and adding support
for other architectures.
Users of this library interact with it primarily through the interface provided in
[`src/dynarmic/interface`](../src/dynarmic/interface). Users specify how dynarmic's CPU core interacts with
the rest of their system providing an implementation of the relevant `UserCallbacks` interface.
Users setup the CPU state using member functions of `Jit`, then call `Jit::Execute` to start CPU
execution. The callbacks defined on `UserCallbacks` may be called from dynamically generated code,
so users of the library should not depend on the stack being in a walkable state for unwinding.
* A32: [`Jit`](../src/dynarmic/interface/A32/a32.h), [`UserCallbacks`](../src/dynarmic/interface/A32/config.h)
* A64: [`Jit`](../src/dynarmic/interface/A64/a64.h), [`UserCallbacks`](../src/dynarmic/interface/A64/config.h)
Dynarmic reads instructions from memory by calling `UserCallbacks::MemoryReadCode`. These
instructions then pass through several stages:
1. Decoding (Identifying what type of instruction it is and breaking it up into fields)
2. Translation (Generation of high-level IR from the instruction)
3. Optimization (Eliminiation of redundant microinstructions, other speed improvements)
4. Emission (Generation of host-executable code into memory)
5. Execution (Host CPU jumps to the start of emitted code and runs it)
Using the A32 frontend with the x64 backend as an example:
* Decoding is done by [double dispatch](https://en.wikipedia.org/wiki/Visitor_pattern) in
[`src/frontend/A32/decoder/{arm.h,thumb16.h,thumb32.h}`](../src/dynarmic/frontend/A32/decoder/).
* Translation is done by the visitors in [`src/dynarmic/frontend/A32/translate/translate_{arm,thumb}.cpp`](../src/dynarmic/frontend/A32/translate/).
The function [`Translate`](../src/dynarmic/frontend/A32/translate/translate.h) takes a starting memory location,
some CPU state, and memory reader callback and returns a basic block of IR.
* The IR can be found under [`src/frontend/ir/`](../src/dynarmic/ir/).
* Optimizations can be found under [`src/ir_opt/`](../src/dynarmic/ir/opt/).
* Emission is done by `EmitX64` which can be found in [`src/dynarmic/backend/x64/emit_x64.{h,cpp}`](../src/dynarmic/backend/x64/).
* Execution is performed by calling `BlockOfCode::RunCode` in [`src/dynarmic/backend/x64/block_of_code.{h,cpp}`](../src/dynarmic/backend/x64/).
## Decoder
The decoder is a double dispatch decoder. Each instruction is represented by a line in the relevant
instruction table. Here is an example line from [`arm.h`](../src/dynarmic/frontend/A32/decoder/arm.h):
INST(&V::arm_ADC_imm, "ADC (imm)", "cccc0010101Snnnnddddrrrrvvvvvvvv")
(Details on this instruction can be found in section A8.8.1 of the ARMv7-A manual. This is encoding A1.)
The first argument to INST is the member function to call on the visitor. The second argument is a user-readable
instruction name. The third argument is a bit-representation of the instruction.
### Instruction Bit-Representation
Each character in the bitstring represents a bit. A `0` means that that bitposition **must** contain a zero. A `1`
means that that bitposition **must** contain a one. A `-` means we don't care about the value at that bitposition.
A string of the same character represents a field. In the above example, the first four bits `cccc` represent the
four-bit-long cond field of the ARM Add with Carry (immediate) instruction.
The visitor would have to have a function named `arm_ADC_imm` with 6 arguments, one for each field (`cccc`, `S`,
`nnnn`, `dddd`, `rrrr`, `vvvvvvvv`). If there is a mismatch of field number with argument number, a compile-time
error results.
## Translator
The translator is a visitor that uses the decoder to decode instructions. The translator generates IR code with the
help of the [`IREmitter` class](../src/dynarmic/ir/ir_emitter.h). An example of a translation function follows:
bool ArmTranslatorVisitor::arm_ADC_imm(Cond cond, bool S, Reg n, Reg d, int rotate, Imm8 imm8) {
u32 imm32 = ArmExpandImm(rotate, imm8);
// ADC{S}<c> <Rd>, <Rn>, #<imm>
if (ConditionPassed(cond)) {
auto result = ir.AddWithCarry(ir.GetRegister(n), ir.Imm32(imm32), ir.GetCFlag());
if (d == Reg::PC) {
ASSERT(!S);
ir.ALUWritePC(result.result);
ir.SetTerm(IR::Term::ReturnToDispatch{});
return false;
}
ir.SetRegister(d, result.result);
if (S) {
ir.SetNFlag(ir.MostSignificantBit(result.result));
ir.SetZFlag(ir.IsZero(result.result));
ir.SetCFlag(result.carry);
ir.SetVFlag(result.overflow);
}
}
return true;
}
where `ir` is an instance of the `IRBuilder` class. Each member function of the `IRBuilder` class constructs
an IR microinstruction.
## Intermediate Representation
Dynarmic uses an ordered SSA intermediate representation. It is very vaguely similar to those found in other
similar projects like redream, nucleus, and xenia. Major differences are: (1) the abundance of context
microinstructions whereas those projects generally only have two (`load_context`/`store_context`), (2) the
explicit handling of flags as their own values, and (3) very different basic block edge handling.
The intention of the context microinstructions and explicit flag handling is to allow for future optimizations. The
differences in the way edges are handled are a quirk of the current implementation and dynarmic will likely add a
function analyser in the medium-term future.
Dynarmic's intermediate representation is typed. Each microinstruction may take zero or more arguments and may
return zero or more arguments. A subset of the microinstructions available is documented below.
A complete list of microinstructions can be found in [src/dynarmic/ir/opcodes.inc](../src/dynarmic/ir/opcodes.inc).
The below lists some commonly used microinstructions.
### Immediate: Imm{U1,U8,U32,RegRef}
<u1> ImmU1(u1 value)
<u8> ImmU8(u8 value)
<u32> ImmU32(u32 value)
<RegRef> ImmRegRef(Arm::Reg gpr)
These instructions take a `bool`, `u8` or `u32` value and wraps it up in an IR node so that they can be used
by the IR.
### Context: {Get,Set}Register
<u32> GetRegister(<RegRef> reg)
<void> SetRegister(<RegRef> reg, <u32> value)
Gets and sets `JitState::Reg[reg]`. Note that `SetRegister(Arm::Reg::R15, _)` is disallowed by IRBuilder.
Use `{ALU,BX}WritePC` instead.
Note that sequences like `SetRegister(R4, _)` followed by `GetRegister(R4)` are
optimized away.
### Context: {Get,Set}{N,Z,C,V}Flag
<u1> GetNFlag()
<void> SetNFlag(<u1> value)
<u1> GetZFlag()
<void> SetZFlag(<u1> value)
<u1> GetCFlag()
<void> SetCFlag(<u1> value)
<u1> GetVFlag()
<void> SetVFlag(<u1> value)
Gets and sets bits in `JitState::Cpsr`. Similarly to registers redundant get/sets are optimized away.
### Context: BXWritePC
<void> BXWritePC(<u32> value)
This should probably be the last instruction in a translation block unless you're doing something fancy.
This microinstruction sets R15 and CPSR.T as appropriate.
### Callback: CallSupervisor
<void> CallSupervisor(<u32> svc_imm32)
This should probably be the last instruction in a translation block unless you're doing something fancy.
### Calculation: LastSignificant{Half,Byte}
<u16> LeastSignificantHalf(<u32> value)
<u8> LeastSignificantByte(<u32> value)
Extract a u16 and u8 respectively from a u32.
### Calculation: MostSignificantBit, IsZero
<u1> MostSignificantBit(<u32> value)
<u1> IsZero(<u32> value)
These are used to implement ARM flags N and Z. These can often be optimized away by the backend into a host flag read.
### Calculation: LogicalShiftLeft
(<u32> result, <u1> carry_out) LogicalShiftLeft(<u32> operand, <u8> shift_amount, <u1> carry_in)
Pseudocode:
if shift_amount == 0:
return (operand, carry_in)
x = operand * (2 ** shift_amount)
result = Bits<31,0>(x)
carry_out = Bit<32>(x)
return (result, carry_out)
This follows ARM semantics. Note `shift_amount` is not masked to 5 bits (like `SHL` does on x64).
### Calculation: LogicalShiftRight
(<u32> result, <u1> carry_out) LogicalShiftLeft(<u32> operand, <u8> shift_amount, <u1> carry_in)
Pseudocode:
if shift_amount == 0:
return (operand, carry_in)
x = ZeroExtend(operand, from_size: 32, to_size: shift_amount+32)
result = Bits<shift_amount+31,shift_amount>(x)
carry_out = Bit<shift_amount-1>(x)
return (result, carry_out)
This follows ARM semantics. Note `shift_amount` is not masked to 5 bits (like `SHR` does on x64).
### Calculation: ArithmeticShiftRight
(<u32> result, <u1> carry_out) ArithmeticShiftRight(<u32> operand, <u8> shift_amount, <u1> carry_in)
Pseudocode:
if shift_amount == 0:
return (operand, carry_in)
x = SignExtend(operand, from_size: 32, to_size: shift_amount+32)
result = Bits<shift_amount+31,shift_amount>(x)
carry_out = Bit<shift_amount-1>(x)
return (result, carry_out)
This follows ARM semantics. Note `shift_amount` is not masked to 5 bits (like `SAR` does on x64).
### Calcuation: RotateRight
(<u32> result, <u1> carry_out) RotateRight(<u32> operand, <u8> shift_amount, <u1> carry_in)
Pseudocode:
if shift_amount == 0:
return (operand, carry_in)
shift_amount %= 32
result = (operand << shift_amount) | (operand >> (32 - shift_amount))
carry_out = Bit<31>(result)
return (result, carry_out)
### Calculation: AddWithCarry
(<u32> result, <u1> carry_out, <u1> overflow) AddWithCarry(<u32> a, <u32> b, <u1> carry_in)
a + b + carry_in
### Calculation: SubWithCarry
(<u32> result, <u1> carry_out, <u1> overflow) SubWithCarry(<u32> a, <u32> b, <u1> carry_in)
This has equivalent semantics to `AddWithCarry(a, Not(b), carry_in)`.
a - b - !carry_in
### Calculation: And
<u32> And(<u32> a, <u32> b)
### Calculation: Eor
<u32> Eor(<u32> a, <u32> b)
Exclusive OR (i.e.: XOR)
### Calculation: Or
<u32> Or(<u32> a, <u32> b)
### Calculation: Not
<u32> Not(<u32> value)
### Callback: {Read,Write}Memory{8,16,32,64}
<u8> ReadMemory8(<u32> vaddr)
<u8> ReadMemory16(<u32> vaddr)
<u8> ReadMemory32(<u32> vaddr)
<u8> ReadMemory64(<u32> vaddr)
<void> WriteMemory8(<u32> vaddr, <u8> value_to_store)
<void> WriteMemory16(<u32> vaddr, <u16> value_to_store)
<void> WriteMemory32(<u32> vaddr, <u32> value_to_store)
<void> WriteMemory64(<u32> vaddr, <u64> value_to_store)
Memory access.
### Terminal: Interpret
SetTerm(IR::Term::Interpret{next})
This terminal instruction calls the interpreter, starting at `next`.
The interpreter must interpret exactly one instruction.
### Terminal: ReturnToDispatch
SetTerm(IR::Term::ReturnToDispatch{})
This terminal instruction returns control to the dispatcher.
The dispatcher will use the value in R15 to determine what comes next.
### Terminal: LinkBlock
SetTerm(IR::Term::LinkBlock{next})
This terminal instruction jumps to the basic block described by `next` if we have enough
cycles remaining. If we do not have enough cycles remaining, we return to the
dispatcher, which will return control to the host.
### Terminal: PopRSBHint
SetTerm(IR::Term::PopRSBHint{})
This terminal instruction checks the top of the Return Stack Buffer against R15.
If RSB lookup fails, control is returned to the dispatcher.
This is an optimization for faster function calls. A backend that doesn't support
this optimization or doesn't have a RSB may choose to implement this exactly as
ReturnToDispatch.
### Terminal: If
SetTerm(IR::Term::If{cond, term_then, term_else})
This terminal instruction conditionally executes one terminal or another depending
on the run-time state of the ARM flags.