forked from Popn_Tools/popnhax
enhanced_polling_priority
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37
dist/popnhax/popnhax.xml
vendored
37
dist/popnhax/popnhax.xml
vendored
@ -1,5 +1,14 @@
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<?xml version='1.0' encoding='shift-jis'?>
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<?xml version='1.0' encoding='shift-jis'?>
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<popnhax>
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<popnhax>
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<!-- Databases -->
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<!-- Enable database modifications (omnimix, custom tracks) -->
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<patch_db __type="bool">0</patch_db>
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<!-- Force unlock music, charts, and characters -->
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<force_unlocks __type="bool">0</force_unlocks>
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<!-- Force unlock deco parts (avoid using this on later games without deco) -->
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<force_unlock_deco __type="bool">0</force_unlock_deco>
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<!-- Classic patches -->
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<!-- Classic patches -->
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<!-- Prevent crash on boot when using a different default audio source (aka HDMI audio patch) -->
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<!-- Prevent crash on boot when using a different default audio source (aka HDMI audio patch) -->
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<audio_source_fix __type="bool">0</audio_source_fix>
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<audio_source_fix __type="bool">0</audio_source_fix>
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@ -19,7 +28,6 @@
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<!-- Stage management -->
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<!-- Stage management -->
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<!-- Premium free (unlimited stages per credit) -->
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<!-- Premium free (unlimited stages per credit) -->
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<pfree __type="bool">0</pfree>
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<pfree __type="bool">0</pfree>
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<!-- Press numpad 9 in song to retire instantly, or on result screen to leave game session (thank you for playing) -->
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<!-- Press numpad 9 in song to retire instantly, or on result screen to leave game session (thank you for playing) -->
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<!-- quick_retire with pfree also enables quick retry: hold numpad 7 to retry -->
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<!-- quick_retire with pfree also enables quick retry: hold numpad 7 to retry -->
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<quick_retire __type="bool">0</quick_retire>
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<quick_retire __type="bool">0</quick_retire>
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@ -31,7 +39,7 @@
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<!-- Visual offset -->
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<!-- Visual offset -->
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<!-- Hidden+ setting (press 0 for advanced options) is now a visual offset adjust (negative means you have to hit earlier) -->
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<!-- Hidden+ setting (press 0 for advanced options) is now a visual offset adjust (negative means you have to hit earlier) -->
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<hidden_is_offset __type="bool">0</hidden_is_offset>
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<hidden_is_offset __type="bool">0</hidden_is_offset>
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<!-- Display offset adjust on score result screen (requires hidden_is_offset, won't be sent over network) -->
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<!-- Display offset adjust value on score result screen (requires hidden_is_offset, won't be sent over network) -->
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<show_offset __type="bool">0</show_offset>
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<show_offset __type="bool">0</show_offset>
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<!-- Display fast/slow counter on result screen even on judge+ off/lost/panic -->
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<!-- Display fast/slow counter on result screen even on judge+ off/lost/panic -->
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<show_fast_slow __type="bool">0</show_fast_slow>
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<show_fast_slow __type="bool">0</show_fast_slow>
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@ -48,19 +56,6 @@
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<!-- 1000Hz polling stats (display onscreen info to check performance on your system) -->
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<!-- 1000Hz polling stats (display onscreen info to check performance on your system) -->
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<enhanced_polling_stats __type="bool">0</enhanced_polling_stats>
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<enhanced_polling_stats __type="bool">0</enhanced_polling_stats>
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<!-- Databases -->
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<!-- Force unlock music, charts, and characters -->
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<force_unlocks __type="bool">0</force_unlocks>
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<!-- Force unlock deco parts (avoid using this on later games without deco) -->
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<force_unlock_deco __type="bool">0</force_unlock_deco>
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<!-- Enable database modifications (omnimix, custom tracks) -->
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<patch_db __type="bool">0</patch_db>
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<!-- Auto select patch file from data_mods folder (will detect datecode from ea3-config or force_datecode option) -->
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<patch_xml_auto __type="bool">1</patch_xml_auto>
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<!-- Manually set XML file containing patches (requires patch_xml_auto to be disabled) -->
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<patch_xml_filename __type="str"></patch_xml_filename>
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<!-- LCD mod on CRT cabs -->
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<!-- LCD mod on CRT cabs -->
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<!-- HD timing for pcb_type=0 -->
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<!-- HD timing for pcb_type=0 -->
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<force_hd_timing __type="bool">0</force_hd_timing>
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<force_hd_timing __type="bool">0</force_hd_timing>
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@ -92,8 +87,20 @@
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<beam_brightness __type="s8">0</beam_brightness>
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<beam_brightness __type="s8">0</beam_brightness>
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<!-- Disable the builtin frame limiter (faster/smoother animations at 120fps+) -->
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<!-- Disable the builtin frame limiter (faster/smoother animations at 120fps+) -->
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<fps_uncap __type="bool">0</fps_uncap>
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<fps_uncap __type="bool">0</fps_uncap>
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<!-- 1000Hz polling thread priority (for enhanced_polling only, might cause crashes on some systems if set too high)
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values THREAD_PRIORITY_LOWEST -2
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THREAD_PRIORITY_BELOW_NORMAL -1
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THREAD_PRIORITY_NORMAL 0
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THREAD_PRIORITY_ABOVE_NORMAL 1
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THREAD_PRIORITY_HIGHEST 2
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THREAD_PRIORITY_TIME_CRITICAL 15 -->
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<enhanced_polling_priority __type="s8">0</enhanced_polling_priority>
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<!-- Song db patches -->
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<!-- Song db patches -->
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<!-- Auto select patch file from data_mods folder (will detect datecode from ea3-config or force_datecode option) -->
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<patch_xml_auto __type="bool">1</patch_xml_auto>
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<!-- Manually set XML file containing patches (requires patch_xml_auto to be disabled) -->
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<patch_xml_filename __type="str"></patch_xml_filename>
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<!-- Force the newly created buffers to be the same size as the original buffers -->
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<!-- Force the newly created buffers to be the same size as the original buffers -->
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<disable_expansions __type="bool">0</disable_expansions>
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<disable_expansions __type="bool">0</disable_expansions>
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<!-- Copy the new table information over top the old tables (automatically enables disable_expansions) -->
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<!-- Copy the new table information over top the old tables (automatically enables disable_expansions) -->
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@ -41,6 +41,7 @@ struct popnhax_config {
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bool enhanced_polling;
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bool enhanced_polling;
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uint8_t debounce;
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uint8_t debounce;
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bool enhanced_polling_stats;
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bool enhanced_polling_stats;
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int8_t enhanced_polling_priority;
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};
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};
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#endif
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#endif
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@ -160,6 +160,8 @@ PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_U8, struct popnhax_config, debounce,
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"/popnhax/debounce")
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"/popnhax/debounce")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, enhanced_polling_stats,
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, enhanced_polling_stats,
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"/popnhax/enhanced_polling_stats")
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"/popnhax/enhanced_polling_stats")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_S8, struct popnhax_config, enhanced_polling_priority,
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"/popnhax/enhanced_polling_priority")
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PSMAP_END
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PSMAP_END
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enum BufferIndexes {
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enum BufferIndexes {
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@ -1938,7 +1940,11 @@ static unsigned int __stdcall enhanced_polling_stats_proc(void *ctx)
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Sleep(500);
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Sleep(500);
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}
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}
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SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
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if (config.enhanced_polling_priority)
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{
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SetThreadPriority(GetCurrentThread(), config.enhanced_polling_priority);
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fprintf(stderr, "[Enhanced polling] Thread priority set to %d\n", GetThreadPriority(GetCurrentThread()));
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}
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uint32_t count = 0;
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uint32_t count = 0;
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uint32_t count_time = 0;
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uint32_t count_time = 0;
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@ -2023,7 +2029,11 @@ static unsigned int __stdcall enhanced_polling_proc(void *ctx)
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Sleep(500);
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Sleep(500);
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}
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}
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SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
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if (config.enhanced_polling_priority)
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{
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SetThreadPriority(GetCurrentThread(), config.enhanced_polling_priority);
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fprintf(stderr, "[Enhanced polling] Thread priority set to %d\n", GetThreadPriority(GetCurrentThread()));
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}
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uint32_t curr_poll_time = 0;
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uint32_t curr_poll_time = 0;
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uint32_t prev_poll_time = 0;
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uint32_t prev_poll_time = 0;
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