forked from Popn_Tools/popnhax
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1
.gitignore
vendored
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1
.gitignore
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@ -0,0 +1 @@
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*:Zone.Identifier
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22
Module.mk
22
Module.mk
@ -14,17 +14,15 @@ include popnhax/Module.mk
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#
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zipdir := $(BUILDDIR)/zip
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popnhax_version := $(shell grep "define PROGRAM_VERSION" popnhax/dllmain.cc | cut -d'"' -f2)
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$(zipdir)/:
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mkdir -p $@
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$(BUILDDIR)/popnhax_v$(popnhax_version).zip: \
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build/bin/avs2_1508-32/popnhax.dll
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@echo ... $@
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@mkdir -p $(zipdir)
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@cp -a -p build/bin/avs2_1508-32/popnhax.dll $(zipdir)
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@cp -r -a -p dist/popnhax/* $(zipdir)
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@cd $(zipdir) \
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&& zip -r ../popnhax_v$(popnhax_version).zip ./*
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$(BUILDDIR)/popnhax.zip: \
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build/bin/avs2_1508-32/popnhax.dll \
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dist/popnhax/popnhax.xml \
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dist/popnhax/D3d9.dll \
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dist/popnhax/ifs_hook.dll \
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| $(zipdir)/
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echo ... $@
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zip -j $@ $^
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all: $(BUILDDIR)/popnhax.zip
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all: $(BUILDDIR)/popnhax_v$(popnhax_version).zip
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26
README.md
26
README.md
@ -2,10 +2,32 @@
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# popnhax
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Arcade game patcher.
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Patcher for pop'n music arcade game.
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Featuring pfree, instant retire, visual and audio offset adjust, 1000Hz input polling for true ms-based timing, unlimited favorites, auto hi-speed selection, iidx-like hard gauge and more..
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Based on [bemanihax](https://github.com/windyfairy/bemanihax) whose an updated version was included with omnimix v1
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### Features
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Refer to [popnhax.xml](https://github.com/CrazyRedMachine/popnhax/blob/main/dist/popnhax/popnhax.xml) for complete list and explanations
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More info could be found in [Release Notes](https://github.com/CrazyRedMachine/popnhax/releases) or in the [popnhax_tools](https://github.com/CrazyRedMachine/popnhax_tools) repository.
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### Run Instructions
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- Extract all files directly in the `contents` folder of your install.
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(**Note**: if you're running your dlls from `modules` subfolder, please rather copy them back into `contents` folder).
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- Edit `popnhax.xml` with a text editor and set your desired options.
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- Add `popnhax.dll` as an inject dll to your gamestart command or option menu.
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eg. modify your gamestart.bat to add `-k popnhax.dll` or `-K popnhax.dll` depending on the launcher you use.
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Some launchers also feature an option menu (accessible by pressing F4 ingame), in which case you can locate the "Inject Hook" setting in option tab. Enter `popnhax.dll` there.
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### Build Instructions
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Should be working out of the box with MSYS2/MinGW32. Just run `make`.
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Using WSL is the recommended method. Just run `make`.
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BIN
dist/popnhax/data_mods/_popnhax_assets/tex/system24/ms_ifs/cate_cc.png
vendored
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BIN
dist/popnhax/data_mods/_popnhax_assets/tex/system24/ms_ifs/cate_cc.png
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dist/popnhax/data_mods/_popnhax_assets/tex/system25/ms_ifs/cate_cc.png
vendored
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dist/popnhax/data_mods/_popnhax_assets/tex/system25/ms_ifs/cate_cc.png
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After Width: | Height: | Size: 12 KiB |
BIN
dist/popnhax/data_mods/_popnhax_assets/tex/system26/ms_ifs/cate_cc.png
vendored
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BIN
dist/popnhax/data_mods/_popnhax_assets/tex/system26/ms_ifs/cate_cc.png
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After Width: | Height: | Size: 12 KiB |
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dist/popnhax/data_mods/_popnhax_assets/tex/system27/ms_ifs/cate_cc.png
vendored
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BIN
dist/popnhax/data_mods/_popnhax_assets/tex/system27/ms_ifs/cate_cc.png
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After Width: | Height: | Size: 11 KiB |
26
dist/popnhax/popnhax.xml
vendored
26
dist/popnhax/popnhax.xml
vendored
@ -15,7 +15,7 @@
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<!-- Other categories -->
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<!-- Bring back score challenge in the game for servers supporting it (only for kaimei onwards) -->
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<score_challenge __type="bool">0</score_challenge>
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<!-- Handle favorites through data_mods/<friendID>.fav files (Note: allows UNLIMITED favorites) -->
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<!-- Handle favorites through data_mods/<game>.<friendID>.fav files (Note: allows UNLIMITED favorites as well as favorites without an account/server) -->
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<local_favorites __type="bool">0</local_favorites>
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<!-- Classic patches -->
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@ -57,7 +57,7 @@
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<hispeed_default_bpm __type="u16">0</hispeed_default_bpm>
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<!-- IIDX-like hard gauge (start with full gauge, instant fail if gauge drops to 0) -->
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<!-- Gauge details: increment: +0.1% for each cool/great/good (like spicy gauge), decrement: -9% for each bad, or -4.5% if gauge <=30% ) -->
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<!-- Gauge details: increment: +0.1% for each cool/great/good (like spicy gauge), decrement: -9% for each bad, or -4.5% if gauge <=30% (like IIDX) -->
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<iidx_hard_gauge __type="bool">0</iidx_hard_gauge>
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<!-- Force full options by default (useful when no numpad is available) -->
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<force_full_opt __type="bool">0</force_full_opt>
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@ -104,11 +104,11 @@
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======================================================================================== -->
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<!-- Datecode and Multiboot -->
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<!-- Force a different datecode than the one found in ea3-config (yyyymmdd00) -->
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<force_datecode __type="str"></force_datecode>
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<!-- Force a different datecode than the one found in ea3-config (yyyymmdd00), or use "auto" to let music limit decide for you if patch_db is on -->
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<force_datecode __type="str">auto</force_datecode>
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<!-- Also apply force_datecode to network packets -->
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<network_datecode __type="bool">1</network_datecode>
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<!-- Disable multiboot auto conf tuning (which takes place when using popn22_yyyymmddrr.dll format and an xml without force_datecode option) -->
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<!-- Disable multiboot auto conf tuning (which takes place when using popn22_yyyymmddrr.dll format and an xml without another datecode in force_datecode) -->
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<disable_multiboot __type="bool">0</disable_multiboot>
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<!-- Timing and lanes -->
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@ -132,13 +132,13 @@
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<enhanced_polling_priority __type="s8">1</enhanced_polling_priority>
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<!-- Song db patches -->
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<!-- Auto select patch file from data_mods folder (will detect datecode from ea3-config or force_datecode option) -->
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<!-- Auto select patch file from data_mods folder based on music limit, or datecode otherwise (will detect datecode from ea3-config or force_datecode option) -->
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<patch_xml_auto __type="bool">1</patch_xml_auto>
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<!-- Manually set XML file containing patches (requires patch_xml_auto to be disabled) -->
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<patch_xml_filename __type="str"></patch_xml_filename>
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<!-- Force the newly created buffers to be the same size as the original buffers -->
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<!-- Force the newly created buffers to be the same size as the original buffers (not recommended) -->
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<disable_expansions __type="bool">0</disable_expansions>
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<!-- Copy the new table information over top the old tables (automatically enables disable_expansions) -->
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<!-- Copy the new table information over top the old tables (automatically enables disable_expansions) (not recommended) -->
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<disable_redirection __type="bool">0</disable_redirection>
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<!-- Do not perform music limit checks for patch_xml_auto (not recommended) -->
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<ignore_music_limit __type="bool">0</ignore_music_limit>
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@ -146,14 +146,16 @@
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<!-- Custom category options -->
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<!-- minimum songid for a song to be seen as "custom" -->
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<custom_categ_min_songid __type="u16">4000</custom_categ_min_songid>
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<!-- maximum songid for a song to be seen as "custom" (0 = no limit) -->
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<custom_categ_max_songid __type="u16">0</custom_categ_max_songid>
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<!-- maximum songid for a song to be seen as "custom" (0 = no limit, not recommended since "random" category will use fake song ids in the 65400+ range) -->
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<custom_categ_max_songid __type="u16">65400</custom_categ_max_songid>
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<!-- Category title for customs -->
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<custom_category_title __type="str">Customs</custom_category_title>
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<!-- Format used for category title (see -->
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<!-- Format used for category title (in BM2DXFontScript format, refer to BM2DXFontScript.md in popnhax_tools repo) -->
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<custom_category_format __type="str">[ol:4][olc:d92f0d]%s</custom_category_format>
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<!-- Format used for custom song titles on song select (Note: colors not working for kaimei and unilab, but rotation does, e.g.: * [rz:3]%s[/rz] ) -->
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<!-- Format used for custom song titles on song select (Note: colors not working for kaimei and above, but rotation does, e.g. "* [rz:3]%s[/rz]" ) -->
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<custom_track_title_format __type="str"></custom_track_title_format>
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<!-- Optional secondary format used for older games only (Full colors supported, e.g. "[ol:4][olc:d92f0d]%s") -->
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<custom_track_title_format2 __type="str"></custom_track_title_format2>
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<!-- Translation -->
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<!-- Disable .dict string replacements and .ips patches -->
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@ -63,6 +63,7 @@ struct popnhax_config {
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char custom_category_title[16];
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char custom_category_format[64];
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char custom_track_title_format[64];
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char custom_track_title_format2[64];
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};
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#endif
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@ -55,6 +55,11 @@ uint32_t favorites_count = 0;
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songlist_t favorites_struct;
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uint32_t favorites_struct_addr = (uint32_t)&favorites_struct;
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bool is_a_custom(uint32_t songid)
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{
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return (songid >= g_min_id && (g_max_id==0 || g_max_id >= songid));
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}
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void add_song_to_favorites()
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{
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favorites = (uint32_t *) realloc(favorites, sizeof(uint32_t)*(favorites_count+5));
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@ -250,7 +255,7 @@ static bool subcateg_has_songid(uint32_t songid, subcategory_s* subcateg)
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{
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for ( uint32_t i = 0; i < subcateg->size; i++ )
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{
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if ( subcateg->songlist[i] == songid )
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if ( (subcateg->songlist[i] & 0x0000FFFF) == songid )
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return true;
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}
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return false;
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@ -258,8 +263,7 @@ static bool subcateg_has_songid(uint32_t songid, subcategory_s* subcateg)
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static void add_song_to_subcateg(uint32_t songid, subcategory_s* subcateg)
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{
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if ( songid >= g_min_id
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&& (g_max_id == 0 || songid <= g_max_id)
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if ( is_a_custom(songid)
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&& !subcateg_has_songid(songid, subcateg) )
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{
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subcateg->songlist = (uint32_t *) realloc(subcateg->songlist, sizeof(uint32_t)*(++subcateg->size));
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@ -267,12 +271,15 @@ static void add_song_to_subcateg(uint32_t songid, subcategory_s* subcateg)
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subcateg->songlist[subcateg->size-1] |= 0x00060000; // game wants this otherwise only easy difficulty will appear
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// Also add it to the "ALL SONGS" subcategory
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if ( !subcateg_has_songid(songid, &subcategories[0]) )
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{
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subcategories[0].songlist = (uint32_t *) realloc(subcategories[0].songlist, sizeof(uint32_t)*(++subcategories[0].size));
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subcategories[0].songlist[subcategories[0].size-1] = subcateg->songlist[subcateg->size-1];
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}
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}
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}
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static subcategory_s* get_subcateg(char *title)
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static subcategory_s* get_subcateg(const char *title)
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{
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for (uint32_t i = 0; i < g_subcateg_count; i++)
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{
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@ -502,12 +509,15 @@ void hook_categ_reinit_songlist()
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void (*real_categ_build_songlist)();
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void hook_categ_build_songlist()
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{
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__asm("cmp eax, _g_min_id\n");
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__asm("jb categ_skip_add\n");
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__asm("cmp dword ptr _g_max_id, 0\n");
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__asm("je add_my_song\n");
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__asm("cmp eax, _g_max_id\n");
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__asm("ja categ_skip_add\n");
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__asm("push edx\n");
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__asm("push ecx\n");
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__asm("push eax\n");
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__asm("call %P0" : : "i"(is_a_custom));
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__asm("test eax, eax\n");
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__asm("pop eax\n");
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__asm("pop ecx\n");
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__asm("pop edx\n");
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__asm("jz categ_skip_add\n");
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__asm("add_my_song:\n");
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__asm("push eax\n");
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@ -567,12 +577,16 @@ void hook_song_printf()
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__asm("push eax\n");
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__asm("push ebx\n");
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__asm("mov eax, [esp+0x50]\n");
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__asm("cmp eax, _g_min_id\n");
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__asm("jb print_regular_song\n");
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__asm("cmp dword ptr _g_max_id, 0\n");
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__asm("je print_custom_song\n");
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__asm("cmp eax, _g_max_id\n");
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__asm("ja print_regular_song\n");
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__asm("push ecx\n");
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__asm("push edx\n");
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__asm("push eax\n");
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__asm("call %P0" : : "i"(is_a_custom));
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__asm("test eax, eax\n");
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__asm("pop eax\n");
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__asm("pop edx\n");
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__asm("pop ecx\n");
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__asm("jz print_regular_song\n");
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__asm("print_custom_song:\n");
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@ -592,12 +606,16 @@ void hook_artist_printf()
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__asm("push eax\n");
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__asm("push ebx\n");
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__asm("mov eax, [esp+0x50]\n");
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__asm("cmp eax, _g_min_id\n");
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__asm("jb print_regular_artist\n");
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__asm("cmp dword ptr _g_max_id, 0\n");
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__asm("je print_custom_artist\n");
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__asm("cmp eax, _g_max_id\n");
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__asm("ja print_regular_artist\n");
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__asm("push ecx\n");
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__asm("push edx\n");
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__asm("push eax\n");
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__asm("call %P0" : : "i"(is_a_custom));
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__asm("test eax, eax\n");
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__asm("pop eax\n");
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__asm("pop edx\n");
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__asm("pop ecx\n");
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__asm("jz print_regular_artist\n");
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__asm("print_custom_artist:\n");
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@ -695,7 +713,7 @@ static bool patch_favorite_categ(const char *game_dll_fn) {
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//hook result screen to replace 3 functions
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{
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int64_t first_loc = search(data, dllSize, "\xBF\x07\x00\x00\x00\xC6\x85\x61\xD3", 9, 0);
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int64_t first_loc = search(data, dllSize, "\xBF\x07\x00\x00\x00\xC6\x85", 7, 0);
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if (first_loc == -1) {
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LOG("popnhax: local_favorites: cannot find result screen function\n");
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return false;
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@ -905,6 +923,12 @@ static char *get_folder_name(const char* path) {
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return categ_name;
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}
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bool is_excluded_folder(const char *input_filename)
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{
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return (input_filename[strlen("data_mods/")] == '_');
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}
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static void parse_musicdb(const char *input_filename) {
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char *title = get_folder_name(input_filename);
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@ -930,6 +954,7 @@ static void parse_musicdb(const char *input_filename) {
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add_song_to_subcateg(songid, subcateg);
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}
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}
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free(title);
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}
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static void load_databases() {
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@ -945,8 +970,10 @@ static void load_databases() {
|
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for(uint16_t i=0;i<result.size();i++)
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{
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if ( strstr(result[i].c_str(), "musicdb") == NULL )
|
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if ( (strstr(result[i].c_str(), "musicdb") == NULL)
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|| is_excluded_folder(result[i].c_str()) )
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continue;
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parse_musicdb(result[i].c_str());
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}
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}
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@ -965,12 +992,18 @@ void hook_after_getlevel()
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{
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__asm("push ebx\n");
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__asm("mov ebx, dword ptr [esp+0x04]\n");
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__asm("cmp ebx, _g_min_id\n");
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__asm("jb real_level\n");
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__asm("cmp dword ptr _g_max_id, 0\n");
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__asm("je force_level_0\n");
|
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__asm("cmp ebx, _g_max_id\n");
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__asm("ja real_level\n");
|
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|
||||
__asm("push eax\n");
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__asm("push ecx\n");
|
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__asm("push edx\n");
|
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__asm("push ebx\n");
|
||||
__asm("call %P0" : : "i"(is_a_custom));
|
||||
__asm("test eax, eax\n");
|
||||
__asm("pop ebx\n");
|
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__asm("pop edx\n");
|
||||
__asm("pop ecx\n");
|
||||
__asm("pop eax\n");
|
||||
__asm("jz real_level\n");
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|
||||
__asm("force_level_0:\n");
|
||||
__asm("mov eax, 0x00\n");
|
||||
@ -1006,7 +1039,7 @@ bool patch_exclude(const char *game_dll_fn)
|
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bool patch_custom_categs(const char *dllFilename, struct popnhax_config *config)
|
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{
|
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g_min_id = config->custom_categ_min_songid;
|
||||
g_max_id = config->custom_categ_max_songid;
|
||||
//g_max_id = config->custom_categ_max_songid; //handled during injection already
|
||||
uint8_t mode = config->custom_categ;
|
||||
|
||||
char icon_path[64];
|
||||
@ -1046,11 +1079,13 @@ bool patch_custom_categs(const char *dllFilename, struct popnhax_config *config)
|
||||
print_databases();
|
||||
}
|
||||
|
||||
if ( config->custom_track_title_format[0] != '\0' )
|
||||
{
|
||||
if ( config->game_version < 26 && config->custom_track_title_format2[0] != '\0' )
|
||||
g_customformat = config->custom_track_title_format2;
|
||||
else if ( config->custom_track_title_format[0] != '\0' )
|
||||
g_customformat = config->custom_track_title_format;
|
||||
|
||||
if ( g_customformat != NULL )
|
||||
patch_custom_track_format(dllFilename);
|
||||
}
|
||||
|
||||
if (config->custom_exclude_from_version)
|
||||
LOG("popnhax: Customs excluded from version folders\n"); //musichax_core_init took care of it
|
||||
|
@ -4,6 +4,9 @@
|
||||
#include <stdint.h>
|
||||
#include "popnhax/config.h"
|
||||
|
||||
extern uint32_t g_max_id;
|
||||
|
||||
bool is_excluded_folder(const char *input_filename);
|
||||
bool patch_custom_categs(const char *dllFilename, struct popnhax_config *config);
|
||||
bool patch_local_favorites(const char *dllFilename, uint8_t version);
|
||||
|
||||
|
@ -32,7 +32,7 @@
|
||||
|
||||
#include "SearchFile.h"
|
||||
|
||||
#define PROGRAM_VERSION "1.11.beta2"
|
||||
#define PROGRAM_VERSION "1.12.dev"
|
||||
|
||||
const char *g_game_dll_fn = NULL;
|
||||
const char *g_config_fn = NULL;
|
||||
@ -201,6 +201,8 @@ PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_STR, struct popnhax_config, custom_category
|
||||
"/popnhax/custom_category_format")
|
||||
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_STR, struct popnhax_config, custom_track_title_format,
|
||||
"/popnhax/custom_track_title_format")
|
||||
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_STR, struct popnhax_config, custom_track_title_format2,
|
||||
"/popnhax/custom_track_title_format2")
|
||||
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, local_favorites,
|
||||
"/popnhax/local_favorites")
|
||||
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, ignore_music_limit,
|
||||
@ -1411,10 +1413,57 @@ static bool patch_purelong()
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool get_music_limit(uint32_t* limit) {
|
||||
|
||||
void (*real_normal0)();
|
||||
void hook_normal0()
|
||||
{
|
||||
// getChartDifficulty returns 0xFFFFFFFF when there's no chart,
|
||||
// but the game assumes there's always a normal chart so there's no check in this case
|
||||
// and it returns 0... let's fix this
|
||||
__asm("cmp ebx, 1\n"); //chart id
|
||||
__asm("jne process_normal0\n");
|
||||
__asm("cmp eax, 0\n"); //difficulty
|
||||
__asm("jne process_normal0\n");
|
||||
__asm("or eax, 0xFFFFFFFF\n");
|
||||
__asm("process_normal0:\n");
|
||||
real_normal0();
|
||||
}
|
||||
|
||||
static bool patch_normal0()
|
||||
{
|
||||
DWORD dllSize = 0;
|
||||
char *data = getDllData(g_game_dll_fn, &dllSize);
|
||||
|
||||
{
|
||||
int64_t pattern_offset = search(data, dllSize, "\x83\xC4\x08\x8B\xF8\x89\x7C\x24\x3C", 9, 0);
|
||||
if (pattern_offset == -1) {
|
||||
LOG("popnhax: Couldn't find song list display function\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
uint64_t patch_addr = (int64_t)data + pattern_offset;
|
||||
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_normal0,
|
||||
(void **)&real_normal0);
|
||||
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool get_music_limit(uint32_t* limit) {
|
||||
// avoid doing the search multiple times
|
||||
static uint32_t music_limit = 0;
|
||||
if ( music_limit != 0 )
|
||||
{
|
||||
*limit = music_limit;
|
||||
return true;
|
||||
}
|
||||
|
||||
DWORD dllSize = 0;
|
||||
char *data = getDllData(g_game_dll_fn, &dllSize);
|
||||
PIMAGE_NT_HEADERS headers = (PIMAGE_NT_HEADERS)((int64_t)data + ((PIMAGE_DOS_HEADER)data)->e_lfanew);
|
||||
DWORD_PTR reloc_delta = (DWORD_PTR)((int64_t)data - headers->OptionalHeader.ImageBase);
|
||||
|
||||
{
|
||||
int64_t string_loc = search(data, dllSize, "Illegal music no %d", 19, 0);
|
||||
if (string_loc == -1) {
|
||||
@ -1422,16 +1471,18 @@ static bool get_music_limit(uint32_t* limit) {
|
||||
return false;
|
||||
}
|
||||
|
||||
string_loc += reloc_delta; //reloc delta just in case
|
||||
string_loc += 0x10000000; //entrypoint
|
||||
char *as_hex = (char *) &string_loc;
|
||||
|
||||
int64_t pattern_offset = search(data, dllSize, as_hex, 4, 0);
|
||||
if (pattern_offset == -1) {
|
||||
LOG("popnhax: patch_db: could not retrieve music limit test function\n");
|
||||
LOG("popnhax: could not retrieve music limit test function\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
uint64_t patch_addr = (int64_t)data + pattern_offset - 0x1F;
|
||||
*limit = *(uint32_t*)patch_addr;
|
||||
music_limit = *limit;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@ -1664,6 +1715,8 @@ static bool patch_database() {
|
||||
|
||||
patch_purelong();
|
||||
|
||||
patch_normal0();
|
||||
|
||||
{
|
||||
int64_t pattern_offset = search(data, dllSize, "\x8D\x44\x24\x10\x88\x4C\x24\x10\x88\x5C\x24\x11\x8D\x50\x01", 15, 0);
|
||||
if (pattern_offset != -1) {
|
||||
@ -3147,7 +3200,7 @@ static unsigned int __stdcall enhanced_polling_stats_proc(void *ctx)
|
||||
if (config.enhanced_polling_priority)
|
||||
{
|
||||
SetThreadPriority(GetCurrentThread(), config.enhanced_polling_priority);
|
||||
fprintf(stderr, "[Enhanced polling] Thread priority set to %d\n", GetThreadPriority(GetCurrentThread()));
|
||||
LOG("[Enhanced polling] Thread priority set to %d\n", GetThreadPriority(GetCurrentThread()));
|
||||
}
|
||||
|
||||
uint32_t count = 0;
|
||||
@ -3236,7 +3289,7 @@ static unsigned int __stdcall enhanced_polling_proc(void *ctx)
|
||||
if (config.enhanced_polling_priority)
|
||||
{
|
||||
SetThreadPriority(GetCurrentThread(), config.enhanced_polling_priority);
|
||||
fprintf(stderr, "[Enhanced polling] Thread priority set to %d\n", GetThreadPriority(GetCurrentThread()));
|
||||
LOG("[Enhanced polling] Thread priority set to %d\n", GetThreadPriority(GetCurrentThread()));
|
||||
}
|
||||
|
||||
uint32_t curr_poll_time = 0;
|
||||
@ -5430,6 +5483,116 @@ uint8_t get_version()
|
||||
}
|
||||
}
|
||||
|
||||
static bool get_music_limit_from_file(const char *filepath, uint32_t *limit){
|
||||
HANDLE hFile;
|
||||
HANDLE hMap;
|
||||
LPVOID lpBasePtr;
|
||||
LARGE_INTEGER liFileSize;
|
||||
|
||||
hFile = CreateFile(filepath,
|
||||
GENERIC_READ, // dwDesiredAccess
|
||||
0, // dwShareMode
|
||||
NULL, // lpSecurityAttributes
|
||||
OPEN_EXISTING, // dwCreationDisposition
|
||||
FILE_ATTRIBUTE_NORMAL, // dwFlagsAndAttributes
|
||||
0); // hTemplateFile
|
||||
|
||||
if (hFile == INVALID_HANDLE_VALUE) {
|
||||
//file not existing is actually a good thing
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!GetFileSizeEx(hFile, &liFileSize)) {
|
||||
LOG("popnhax: auto_diag: GetFileSize failed with error %ld\n", GetLastError());
|
||||
CloseHandle(hFile);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (liFileSize.QuadPart == 0) {
|
||||
LOG("popnhax: auto_diag: popn22.dll file is empty?!\n");
|
||||
CloseHandle(hFile);
|
||||
return false;
|
||||
}
|
||||
|
||||
hMap = CreateFileMapping(
|
||||
hFile,
|
||||
NULL, // Mapping attributes
|
||||
PAGE_READONLY, // Protection flags
|
||||
0, // MaximumSizeHigh
|
||||
0, // MaximumSizeLow
|
||||
NULL); // Name
|
||||
if (hMap == 0) {
|
||||
LOG("popnhax: auto_diag: CreateFileMapping failed with error %ld\n", GetLastError());
|
||||
CloseHandle(hFile);
|
||||
return false;
|
||||
}
|
||||
|
||||
lpBasePtr = MapViewOfFile(
|
||||
hMap,
|
||||
FILE_MAP_READ, // dwDesiredAccess
|
||||
0, // dwFileOffsetHigh
|
||||
0, // dwFileOffsetLow
|
||||
0); // dwNumberOfBytesToMap
|
||||
if (lpBasePtr == NULL) {
|
||||
LOG("popnhax: auto_diag: MapViewOfFile failed with error %ld\n", GetLastError());
|
||||
CloseHandle(hMap);
|
||||
CloseHandle(hFile);
|
||||
return false;
|
||||
}
|
||||
|
||||
char *data = (char *)lpBasePtr;
|
||||
int32_t delta = 0;
|
||||
|
||||
//first retrieve .rdata virtual and raw addresses to compute delta
|
||||
{
|
||||
int64_t string_loc = search(data, liFileSize.QuadPart, ".rdata", 6, 0);
|
||||
if (string_loc == -1) {
|
||||
LOG("popnhax: auto_diag: could not retrieve .rdata section header\n");
|
||||
UnmapViewOfFile(lpBasePtr);
|
||||
CloseHandle(hMap);
|
||||
CloseHandle(hFile);
|
||||
return false;
|
||||
}
|
||||
uint32_t virtual_address = *(uint32_t *)(data + string_loc + 0x0C);
|
||||
uint32_t raw_address = *(uint32_t *)(data + string_loc + 0x14);
|
||||
delta = virtual_address - raw_address;
|
||||
}
|
||||
|
||||
//now attempt to find music limit from the dll
|
||||
{
|
||||
int64_t string_loc = search(data, liFileSize.QuadPart, "Illegal music no %d", 19, 0);
|
||||
if (string_loc == -1) {
|
||||
LOG("popnhax: auto_diag: could not retrieve music limit error string\n");
|
||||
UnmapViewOfFile(lpBasePtr);
|
||||
CloseHandle(hMap);
|
||||
CloseHandle(hFile);
|
||||
return false;
|
||||
}
|
||||
|
||||
string_loc += delta; //convert to virtual address
|
||||
string_loc += 0x10000000; //entrypoint
|
||||
|
||||
char *as_hex = (char *) &string_loc;
|
||||
int64_t pattern_offset = search(data, liFileSize.QuadPart, as_hex, 4, 0);
|
||||
if (pattern_offset == -1) {
|
||||
LOG("popnhax: auto_diag: could not retrieve music limit test function\n");
|
||||
UnmapViewOfFile(lpBasePtr);
|
||||
CloseHandle(hMap);
|
||||
CloseHandle(hFile);
|
||||
return false;
|
||||
}
|
||||
|
||||
uint64_t patch_addr = (int64_t)data + pattern_offset - 0x1F;
|
||||
*limit = *(uint32_t*)patch_addr;
|
||||
}
|
||||
|
||||
UnmapViewOfFile(lpBasePtr);
|
||||
CloseHandle(hMap);
|
||||
CloseHandle(hFile);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) {
|
||||
switch (ul_reason_for_call) {
|
||||
case DLL_PROCESS_ATTACH: {
|
||||
@ -5489,6 +5652,30 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
|
||||
if (g_game_dll_fn == NULL)
|
||||
g_game_dll_fn = strdup("popn22.dll");
|
||||
|
||||
if ( strcmp(g_game_dll_fn, "popn22.dll") == 0 )
|
||||
{
|
||||
//ensure you're not running popn22.dll from the modules subfolder
|
||||
char filename[MAX_PATH];
|
||||
if ( GetModuleFileName(GetModuleHandle(g_game_dll_fn), filename, MAX_PATH+1) != 0 )
|
||||
{
|
||||
if ( strstr(filename, "\\modules\\popn22.dll") != NULL )
|
||||
{
|
||||
LOG("WARNING: running popn22.dll from \"modules\" subfolder is not recommended with popnhax. Please copy dlls back to contents folder\n");
|
||||
}
|
||||
} else {
|
||||
LOG("WARNING: auto_diag: Cannot retrieve module path (%ld)\n", GetLastError());
|
||||
}
|
||||
|
||||
//ensure there isn't a more recent version in modules subfolder
|
||||
uint32_t modules_limit, current_limit;
|
||||
if ( get_music_limit(¤t_limit)
|
||||
&& get_music_limit_from_file("modules\\popn22.dll", &modules_limit)
|
||||
&& (modules_limit > current_limit) )
|
||||
{
|
||||
LOG("ERROR: a newer version of popn22.dll seems to be present in modules subfolder (%d vs %d songs). Please copy dlls back to contents folder\n", modules_limit, current_limit);
|
||||
}
|
||||
}
|
||||
|
||||
if (g_config_fn == NULL)
|
||||
{
|
||||
/* if there's an xml named like the custom game dll, it takes priority */
|
||||
@ -5573,10 +5760,10 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
|
||||
char translation_path[64] = "";
|
||||
|
||||
/* parse */
|
||||
if (config.force_datecode[0] != '\0')
|
||||
if ( g_datecode_override != NULL )
|
||||
{
|
||||
|
||||
sprintf(translation_folder, "_%s%s", config.force_datecode, "_tr");
|
||||
sprintf(translation_folder, "_%s%s", g_datecode_override, "_tr");
|
||||
sprintf(translation_path, "%s%s", "data_mods\\", translation_folder);
|
||||
if (access(translation_path, F_OK) != 0)
|
||||
{
|
||||
|
@ -7,6 +7,7 @@
|
||||
#include "util/patch.h"
|
||||
#include "util/log.h"
|
||||
#include "xmlhelper.h"
|
||||
#include "custom_categs.h"
|
||||
|
||||
#include "tableinfo.h"
|
||||
#include "loader.h"
|
||||
@ -855,6 +856,10 @@ void parse_musicdb(const char *input_filename, const char *target, struct popnha
|
||||
sizeof(idxStr));
|
||||
uint32_t idx = atoi(idxStr);
|
||||
|
||||
if (idx > g_max_id)
|
||||
{
|
||||
g_max_id = idx;
|
||||
}
|
||||
// Get an existing music entry in memory
|
||||
// If it exists, return the existing entry
|
||||
// If it doesn't exist, create a new entry in memory
|
||||
@ -917,10 +922,11 @@ void parse_musicdb(const char *input_filename, const char *target, struct popnha
|
||||
}
|
||||
|
||||
//force loading background for unilab
|
||||
m->mask |= 0x100;
|
||||
//m->mask |= 0x100;
|
||||
|
||||
if ( config->custom_categ
|
||||
&& config->custom_exclude_from_version
|
||||
&& !is_excluded_folder(input_filename)
|
||||
&& idx >= config->custom_categ_min_songid
|
||||
&& (config->custom_categ_max_songid == 0 || idx <= config->custom_categ_max_songid) )
|
||||
{
|
||||
|
@ -73,3 +73,8 @@ int search(char *haystack, size_t haystack_size, const char *needle, size_t need
|
||||
int res = _search((unsigned char*) haystack, haystack_size, (const unsigned char *)needle, needle_size, orig_offset, 0);
|
||||
return res;
|
||||
}
|
||||
|
||||
int search_debug(char *haystack, size_t haystack_size, const char *needle, size_t needle_size, size_t orig_offset) {
|
||||
int res = _search((unsigned char*) haystack, haystack_size, (const unsigned char *)needle, needle_size, orig_offset, 2);
|
||||
return res;
|
||||
}
|
@ -2,5 +2,6 @@
|
||||
#define __SEARCH_H__
|
||||
|
||||
int search(char *haystack, size_t haystack_size, const char *needle, size_t needle_size, size_t orig_offset);
|
||||
int search_debug(char *haystack, size_t haystack_size, const char *needle, size_t needle_size, size_t orig_offset);
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user