fix crown battle saving (2)
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@ -358,7 +358,7 @@ export default class GameModule extends Module {
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saveExCrown.area = Number(13);
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saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 35);
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}
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else if(body.rgResult?.path >= 56 && body.rgResult?.path <= 57){ // GID_PATH_KB
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else if(body.rgResult?.path >= 56 && body.rgResult?.path <= 57){ // GID_PATH_HS
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saveExCrown.area = Number(18);
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saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 27);
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}
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