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A server reimplementation for Wangan Midnight Maximum Tune 6.
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.vscode The beginnings of database support 2022-07-15 15:39:59 +01:00
prisma detect force finish 2023-03-30 13:15:45 +07:00
src Revert "allow player rename" 2024-08-22 21:03:25 +01:00
.dockerignore add dockerfile as an experiment 2022-11-24 14:09:50 +00:00
.env.example Initialise instrumentation 2022-11-19 16:36:08 +00:00
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.gitignore Don't gitignore lockfiles!! 2023-06-21 18:06:14 +02:00
config.example.json fix bug, and block connection outside mt6 2023-03-28 18:22:05 +07:00
convert_game_protos.js Replace game proto definitions with something more robust 2022-07-11 14:48:39 +01:00
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LICENSE Relicense to AGPLv3+ 2023-04-30 23:17:35 +01:00
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README.md Update README.md 2023-04-29 15:07:56 +01:00
server_wangan.crt Add stuff 2022-07-11 08:38:33 +01:00
server_wangan.key Publish the key (Emi told me it was ok) 2022-07-12 12:47:18 +01:00
start.bat update cheated time detection 2023-03-15 13:36:32 +07:00
tsconfig.json bruh 2022-07-11 13:54:43 +01:00
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Bayshore

Wangan Midnight Maximum Tune 6 server reimplementation written in TypeScript

Credits

This software is part of Project Asakura.

It was first started by Astelle Nightshade, but most of the game's features were implemented by Kitsu.

Special thanks:

Donations

Donations are not required, however I'm only one person, and I'm still a student, so if you want to thank me for my work, please buy me a coffee or two.

This won't get you anything other than my gratitude, the entire project is and will always remain available to everyone for free.

On TeknoParrot

The TeknoParrot team (TeknoGods) are not authorised to use any part of this project. Do not integrate any portion of Bayshore into TeknoParrot.