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MaiDXR/Assets/Scripts/ToggleMove.cs

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using UnityEngine;
using UnityEngine.XR.Interaction.Toolkit;
public class ToggleMove : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown(KeyCode.M))
{
if (GetComponent<ContinuousMoveProviderBase>().enabled)
{
GetComponent<ContinuousMoveProviderBase>().enabled = false;
GetComponent<ContinuousTurnProviderBase>().enabled = false;
}
else
{
GetComponent<ContinuousMoveProviderBase>().enabled = true;
GetComponent<ContinuousTurnProviderBase>().enabled = true;
}
}
}
}