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23 lines
654 B
C#
23 lines
654 B
C#
using UnityEngine;
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using UnityEngine.XR.Interaction.Toolkit;
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public class ToggleMove : MonoBehaviour
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{
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void Update()
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{
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if (Input.GetKeyDown(KeyCode.M))
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{
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if (GetComponent<ContinuousMoveProviderBase>().enabled)
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{
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GetComponent<ContinuousMoveProviderBase>().enabled = false;
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GetComponent<ContinuousTurnProviderBase>().enabled = false;
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}
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else
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{
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GetComponent<ContinuousMoveProviderBase>().enabled = true;
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GetComponent<ContinuousTurnProviderBase>().enabled = true;
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}
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}
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}
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}
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