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https://github.com/xiaopeng12138/MaiDXR.git
synced 2025-01-19 01:24:13 +01:00
lock fps to 60
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parent
3a7882ba7b
commit
4716284771
@ -301,7 +301,7 @@ Light:
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m_BounceIntensity: 1
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m_ColorTemperature: 6570
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m_UseColorTemperature: 0
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m_BoundingSphereOverride: {x: 0, y: -7.562777e+31, z: 7.7e-44, w: 9e-44}
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m_BoundingSphereOverride: {x: 5.51013e-40, y: 2.2e-44, z: 2.4405384e-30, w: 9.1858e-41}
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m_UseBoundingSphereOverride: 0
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m_UseViewFrustumForShadowCasterCull: 1
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m_ShadowRadius: 0
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@ -314,7 +314,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 314451219}
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m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
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m_LocalPosition: {x: 12.902435, y: 3.454, z: 2.124}
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m_LocalPosition: {x: 12.986, y: 3.4, z: 2.124}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 747929426}
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@ -354,7 +354,7 @@ MonoBehaviour:
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target: {fileID: 371544748}
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smoothSpeed: 0.05
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PositionOffset: {x: 0, y: 0, z: 0}
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FPS: 120
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FPS: 60
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--- !u!20 &366364279
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Camera:
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m_ObjectHideFlags: 0
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@ -1228,7 +1228,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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value: -0.02
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value: 0.001
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.z
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@ -4119,7 +4119,7 @@ MonoBehaviour:
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createChildWindows_: 0
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childWindowPrefab: {fileID: 0}
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childWindowZDistance: 0.02
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partialWindowTitle_: Sinmai
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partialWindowTitle_: Sinmai.exe
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desktopIndex_: 0
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captureMode: 1
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capturePriority: 0
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@ -5856,15 +5856,15 @@ Light:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1297605543}
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m_Enabled: 0
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m_Enabled: 1
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serializedVersion: 10
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m_Type: 0
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m_Shape: 0
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Intensity: 2
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m_Range: 0.4
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m_SpotAngle: 152.3
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m_InnerSpotAngle: 21.80208
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m_Intensity: 0.05
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m_Range: 0.56
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m_SpotAngle: 179
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m_InnerSpotAngle: 179
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m_CookieSize: 10
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m_Shadows:
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m_Type: 0
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@ -5906,7 +5906,7 @@ Light:
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m_BounceIntensity: 0
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m_ColorTemperature: 6570
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m_UseColorTemperature: 0
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m_BoundingSphereOverride: {x: 4.220403e+24, y: 0, z: 0, w: 1e-45}
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m_BoundingSphereOverride: {x: 0, y: 4.0109246e-14, z: 3e-43, w: 9e-44}
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m_UseBoundingSphereOverride: 0
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m_UseViewFrustumForShadowCasterCull: 1
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m_ShadowRadius: 0
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@ -5918,13 +5918,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1297605543}
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m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
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m_LocalPosition: {x: -0, y: 0.747, z: 0.485}
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m_LocalRotation: {x: 0, y: 0.98146033, z: 0.19166562, w: 0}
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m_LocalPosition: {x: -0, y: 0.747, z: 0.489}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1728812217}
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m_RootOrder: 17
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m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
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m_LocalEulerAnglesHint: {x: -22.1, y: 180, z: 0}
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--- !u!108 &1320268950 stripped
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Light:
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m_CorrespondingSourceObject: {fileID: -8699732548318090483, guid: ea6463ca199d52046962b69f2ab654ef, type: 3}
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@ -171,6 +171,10 @@ PlayerSettings:
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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