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MaiDXR/Assets/uWindowCapture/Samples/Window List/UwcWindowListItem.cs
2022-01-05 19:44:30 +01:00

84 lines
2.0 KiB
C#

using UnityEngine;
using UnityEngine.UI;
namespace uWindowCapture
{
[RequireComponent(typeof(Image))]
public class UwcWindowListItem : MonoBehaviour
{
Image image_;
[SerializeField] Color selected;
[SerializeField] Color notSelected;
public UwcWindow window { get; set; }
public UwcWindowList list { get; set; }
public UwcWindowTexture windowTexture { get; set; }
[SerializeField] RawImage icon;
[SerializeField] Text title;
[SerializeField] Text x;
[SerializeField] Text y;
[SerializeField] Text z;
[SerializeField] Text width;
[SerializeField] Text height;
[SerializeField] Text status;
void Awake()
{
image_ = GetComponent<Image>();
image_.color = notSelected;
}
void Update()
{
if (window == null) return;
if (!window.hasIconTexture && !window.isIconic) {
icon.texture = window.texture;
} else {
icon.texture = window.iconTexture;
}
var windowTitle = window.title;
title.text = string.IsNullOrEmpty(windowTitle) ? "-No Name-" : windowTitle;
x.text = window.isMinimized ? "-" : window.x.ToString();
y.text = window.isMinimized ? "-" : window.y.ToString();
z.text = window.zOrder.ToString();
width.text = window.width.ToString();
height.text = window.height.ToString();
status.text =
window.isIconic ? "Iconic" :
window.isZoomed ? "Zoomed" :
"-";
}
public void OnClick()
{
if (windowTexture == null) {
AddWindow();
} else {
RemoveWindow();
}
}
void AddWindow()
{
var manager = list.windowTextureManager;
windowTexture = manager.AddWindowTexture(window);
image_.color = selected;
}
public void RemoveWindow()
{
var manager = list.windowTextureManager;
manager.RemoveWindowTexture(window);
windowTexture = null;
image_.color = notSelected;
}
}
}