mirror of
https://github.com/xiaopeng12138/MaiDXR.git
synced 2024-12-18 20:05:52 +01:00
30 lines
678 B
C#
30 lines
678 B
C#
using UnityEngine;
|
|
|
|
namespace uWindowCapture
|
|
{
|
|
|
|
[RequireComponent(typeof(UwcWindowTextureManager))]
|
|
public class UwcHorizontalLayouter : MonoBehaviour
|
|
{
|
|
UwcWindowTextureManager manager_;
|
|
|
|
void Awake()
|
|
{
|
|
manager_ = GetComponent<UwcWindowTextureManager>();
|
|
}
|
|
|
|
void Update()
|
|
{
|
|
var pos = Vector3.zero;
|
|
|
|
foreach (var kv in manager_.windows) {
|
|
var windowTexture = kv.Value;
|
|
var width = windowTexture.transform.localScale.x;
|
|
pos += new Vector3(width * 0.5f, 0f, 0f);
|
|
windowTexture.transform.localPosition = pos;
|
|
pos += new Vector3(width * 0.5f, 0f, 0f);
|
|
}
|
|
}
|
|
}
|
|
|
|
} |