mirror of
https://github.com/xiaopeng12138/MaiDXR.git
synced 2024-12-23 22:04:49 +01:00
83 lines
1.8 KiB
C#
83 lines
1.8 KiB
C#
using UnityEngine;
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namespace uWindowCapture
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{
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[RequireComponent(typeof(UwcWindowTexture))]
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public class UwcChildWindowExample : MonoBehaviour
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{
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[SerializeField]
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string partialWindowName = "Unity";
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Renderer renderer_;
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UwcWindowTexture texture_;
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UwcWindow window_;
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void OnEnable()
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{
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texture_ = GetComponent<UwcWindowTexture>();
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texture_.window = null;
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texture_.searchTiming = WindowSearchTiming.Manual;
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texture_.updateTitle = false;
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texture_.createChildWindows = false;
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texture_.updateScaleForcely = true;
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renderer_ = GetComponent<Renderer>();
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}
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void OnDisable()
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{
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if (window_ != null) {
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window_.onChildAdded.RemoveListener(OnChildAdded);
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window_.onChildRemoved.RemoveListener(OnChildRemoved);
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window_ = null;
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}
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if (texture_) {
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texture_.window = null;
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texture_ = null;
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}
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}
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void Update()
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{
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UpdateRenderer();
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UpdateWindow();
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}
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void UpdateRenderer()
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{
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if (renderer_) {
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renderer_.enabled = texture_.window != null;
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}
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}
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void UpdateWindow()
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{
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if (window_ != null) return;
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var window = UwcManager.Find(partialWindowName, false);
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if (window == null) return;
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window_ = window;
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window_.onChildAdded.AddListener(OnChildAdded);
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window_.onChildRemoved.AddListener(OnChildRemoved);
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}
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void OnChildAdded(UwcWindow childWindow)
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{
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if (texture_) {
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texture_.window = childWindow;
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}
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}
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void OnChildRemoved(UwcWindow childWindow)
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{
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if (texture_.window == childWindow) {
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texture_.window = null;
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}
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}
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}
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}
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