Add warning for MelonLoader

This commit is contained in:
beerpsi 2024-06-01 07:41:41 +00:00
parent a664f59f4b
commit 18c559847c

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@ -21,6 +21,12 @@ place it in the same folder as the game executable (Sinmai.exe), then follow **o
targetAssembly=BepInEx\core\BepInEx.Preloader.dll
```
> **Warning**
>
> If you have MelonLoader installed (for YuanCon ADX HID input or other mods):
> - Grab [MLLoader-UnityMono-BepInEx5-v0.5.7.zip](https://github.com/BepInEx/BepInEx.MelonLoader.Loader/releases/download/v2.1.0/MLLoader-UnityMono-BepInEx5-v0.5.7.zip) and extract this zip into the base game folder, overwriting any conflicts. This allow BepInEx to also load MelonLoader mods.
> - Delete `version.dll`, which is used to load MelonLoader, from the game folder.
### BepInEx
#### Installing BepInEx
- Update [segatools](https://gitea.tendokyu.moe/Dniel97/segatools/releases/latest).
@ -49,6 +55,12 @@ In the end, your game directory should look like this:
└───segatools.ini
```
> **Warning**
>
> If you have MelonLoader installed (for YuanCon ADX HID input or other mods):
> - Grab [MLLoader-UnityMono-BepInEx5-v0.5.7.zip](https://github.com/BepInEx/BepInEx.MelonLoader.Loader/releases/download/v2.1.0/MLLoader-UnityMono-BepInEx5-v0.5.7.zip) and extract this zip into the base game folder, overwriting any conflicts. This allow BepInEx to also load MelonLoader mods.
> - Delete `version.dll`, which is used to load MelonLoader, from the game folder.
### Hard-patching using MonoMod
- Download [MonoMod](https://github.com/MonoMod/MonoMod/releases/latest).
- Download `Assembly-CSharp.Rizu.mm.dll` from [releases](https://gitea.tendokyu.moe/beerpsi/Rizu/releases/latest)