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An internal game cheat for maimai でらっくす (Sinmai.exe) using Mono Injection
Sinmai-Internal-Damage | ||
.gitignore | ||
LICENSE | ||
README.md | ||
Sinmai-Internal-Damage-Csharp.sln |
Internal-Damage
A no hook internal cheat for maimai でらっくす (Sinmai.exe) using Mono Injection born out of learning C#.
Thanks to my pro internal game hack developer friend for helping me with this.
Feature
- Legit
- Legit AutoPlay
- Opposite
- Random Cycle
- Force Random
- Legit AutoPlay
- Rage (WIP)
- Skin Changer
- DX Rating
- Udemae
- Misc
- Infinity FreedomTime
Compatibility
Supported
- SDEZ (maimai でらっくす)
- 1.20 (UNiVERSE)
- 1.17 (Splash PLUS)
- 1.16 (Splash)
- SDGB (舞萌DX)
- 1.01 (无印)
- 1.11 (2021)
Technically feasible, but not Tested
- SDEZ (maimai でらっくす)
- 1.12 (無印 PLUS) and below
- SDGA (maimai DX)
Detection
Detected
- はるか (Haruka Hong Kong)
Undetected
- MiniMe (unknown SDEZ fork)
- Aqua Server 0.0.18 above
non-Tested but possible undetected
- SEGA ALL.Net (Amusement Linkage Live Network)
Credit / Useful Link
- A Beginner's Guide To Hacking Unity Games - UnKnoWnCheaTs
- How can I invoke private methods with mono injected assembly - Guided Hacking
- LavaGang/MelonLoader
- sinai-dev/UnityExplorer for MelonLoader.Mono
- SharpMonoInjector v2.4 by wh0am15533 - UnKnoWnCheaTs