mirror of
https://github.com/HarukaKinen/Sinmai-Internal-Damage.git
synced 2025-02-13 01:04:32 +01:00
90 lines
4.8 KiB
XML
90 lines
4.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{13940F58-B62C-4E16-AFF4-28D32536DBB5}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Sinmai</RootNamespace>
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<AssemblyName>Sinmai</AssemblyName>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\SteamLibrary\steamapps\common\Green Hell\GH_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<Reference Include="UnityEngine.InputLegacyModule">
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<ItemGroup>
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<Compile Include="Loader.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="UI\Settings.cs" />
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<ItemGroup>
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<Folder Include="Features\" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project> |