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WACCALauncher/WaccaVFD.cs

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2.9 KiB
C#
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using System;
using System.Text;
using System.IO.Ports;
namespace WACCALauncher
{
class WaccaVFD
{
SerialPort port;
public WaccaVFD(string portName = "COM2")
{
this.port = new SerialPort(portName, 115200);
port.Open();
Reset();
}
private void VFD_Write(byte number)
{
VFD_Write($"{(char)number}");
}
private void VFD_Write(string text)
{
Console.WriteLine(BitConverter.ToString(Encoding.Default.GetBytes(text)));
port.Write(text);
}
private void VFD_WriteShort(short x)
{
char hi = (char)((x & 0x100) >> 8);
char lo = (char)(x & 0xFF);
VFD_Write($"{hi}{lo}");
}
public void Write(string text)
{
VFD_Write(text);
}
public void Reset()
{
VFD_Write("\x1B\x0B");
}
public void Clear()
{
VFD_Write("\x1B\x0C");
}
public enum bright {
BRIGHT_0 = 0,
BRIGHT_25 = 1,
BRIGHT_50 = 2,
BRIGHT_75 = 3,
BRIGHT_100 = 4
}
public void Brightness(bright brightness)
{
VFD_Write("\x1B\x20" + (char)brightness);
}
public void Power(bool on)
{
VFD_Write("\x1B\x21" + (on ? "\x01" : "\x00"));
}
public void CanvasShift(short left)
{
VFD_Write("\x1B\x22");
VFD_WriteShort(left);
}
public void Cursor(short left, byte top)
{
VFD_Write("\x1B\x30");
VFD_WriteShort(left);
VFD_Write(top);
}
public enum lang {
SIMP_CHINESE,
TRAD_CHINESE,
JAPANESE,
KOREAN
}
public void Language(lang language)
{
VFD_Write("\x1B\x32" + (char)language);
}
public enum font_size
{
FONT_16_16,
FONT_6_8
}
public void FontSize(font_size size)
{
VFD_Write("\x1B\x33" + (char)size);
}
public void CreateScrollBox(short left, byte top, short width, byte height)
{
VFD_Write("\x1B\x40");
VFD_WriteShort(left);
VFD_Write(top);
VFD_WriteShort(width);
VFD_Write(height);
}
public void ScrollSpeed(byte divisor)
{
VFD_Write("\x1B\x33" + (char)divisor);
}
public void ScrollText(string text)
{
if (text.Length > 255) throw new ArgumentOutOfRangeException("Text is too long.");
VFD_Write("\x1B\x50");
VFD_Write((byte)text.Length);
VFD_Write(text);
}
public void ScrollStart()
{
VFD_Write("\x1B\x51");
}
}
}