commit
8adb7483d3
BIN
Assets/Resources/Audio/loco off.mp3
Normal file
BIN
Assets/Resources/Audio/loco off.mp3
Normal file
Binary file not shown.
22
Assets/Resources/Audio/loco off.mp3.meta
Normal file
22
Assets/Resources/Audio/loco off.mp3.meta
Normal file
@ -0,0 +1,22 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 15a013a0c90197f4aacd50e80e006409
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Resources/Audio/loco on.mp3
Normal file
BIN
Assets/Resources/Audio/loco on.mp3
Normal file
Binary file not shown.
22
Assets/Resources/Audio/loco on.mp3.meta
Normal file
22
Assets/Resources/Audio/loco on.mp3.meta
Normal file
@ -0,0 +1,22 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1b1e3bea19569c145b0fb1d2c4758914
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
21
Assets/Script/LocomotionStatus.cs
Normal file
21
Assets/Script/LocomotionStatus.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
public class LocomotionStatus : MonoBehaviour
|
||||
{
|
||||
private TextMeshPro text;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
text = GetComponent<TextMeshPro>();
|
||||
UpdateText(LocomotionToggle.IsEnabled);
|
||||
}
|
||||
|
||||
public void UpdateText(bool status)
|
||||
{
|
||||
text.text = "LOCOMOTION: " + (status ? "ENABLED" : "DISABLED");
|
||||
}
|
||||
}
|
11
Assets/Script/LocomotionStatus.cs.meta
Normal file
11
Assets/Script/LocomotionStatus.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 351fc1d968d436d44b431f42a0570812
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
86
Assets/Script/LocomotionToggle.cs
Normal file
86
Assets/Script/LocomotionToggle.cs
Normal file
@ -0,0 +1,86 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
[RequireComponent(typeof(AudioSource))]
|
||||
public class LocomotionToggle : MonoBehaviour
|
||||
{
|
||||
[System.Serializable]
|
||||
public class LocomotionToggleEvent : UnityEvent<bool> { }
|
||||
|
||||
public static bool IsEnabled
|
||||
{
|
||||
get { return _state; }
|
||||
}
|
||||
private static bool _state = true;
|
||||
|
||||
private float timer = 0;
|
||||
private bool actionDone = false;
|
||||
|
||||
private bool leftHeld = false;
|
||||
private bool rightHeld = false;
|
||||
|
||||
public LocomotionToggleEvent locoEvent;
|
||||
|
||||
private AudioClip soundOn;
|
||||
private AudioClip soundOff;
|
||||
private AudioSource audioSrc;
|
||||
|
||||
[Header("Settings")]
|
||||
[SerializeField]
|
||||
private float holdTime;
|
||||
|
||||
[Header("References")]
|
||||
[SerializeField]
|
||||
private GameObject locomotionController;
|
||||
[SerializeField]
|
||||
private InputActionProperty leftHandAction;
|
||||
[SerializeField]
|
||||
private InputActionProperty rightHandAction;
|
||||
|
||||
|
||||
private void Start()
|
||||
{
|
||||
if (locoEvent == null)
|
||||
locoEvent = new LocomotionToggleEvent();
|
||||
|
||||
audioSrc = GetComponent<AudioSource>();
|
||||
audioSrc.playOnAwake = false;
|
||||
soundOn = Resources.Load<AudioClip>("Audio/loco on");
|
||||
soundOff = Resources.Load<AudioClip>("Audio/loco off");
|
||||
|
||||
leftHandAction.action.started +=
|
||||
(InputAction.CallbackContext _) => leftHeld = true;
|
||||
leftHandAction.action.canceled +=
|
||||
(InputAction.CallbackContext _) => leftHeld = false;
|
||||
rightHandAction.action.started +=
|
||||
(InputAction.CallbackContext _) => rightHeld = true;
|
||||
rightHandAction.action.canceled +=
|
||||
(InputAction.CallbackContext _) => rightHeld = false;
|
||||
|
||||
locomotionController.SetActive(_state);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (leftHeld && rightHeld)
|
||||
{
|
||||
timer += Time.unscaledDeltaTime;
|
||||
if (timer >= holdTime && !actionDone)
|
||||
{
|
||||
_state = !_state;
|
||||
locoEvent.Invoke(_state);
|
||||
locomotionController.SetActive(_state);
|
||||
actionDone = true;
|
||||
|
||||
audioSrc.clip = _state ? soundOn : soundOff;
|
||||
audioSrc.Play();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
timer = 0;
|
||||
actionDone = false;
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Script/LocomotionToggle.cs.meta
Normal file
11
Assets/Script/LocomotionToggle.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e28739818e0aced4fbf1afd49f82dcff
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -45,9 +45,9 @@ public class PanelButton : MonoBehaviour
|
||||
private void OnTriggerEnter(Collider other)
|
||||
{
|
||||
_insideColliderCount += 1;
|
||||
ButtonPress();
|
||||
if (doesBeep)
|
||||
audioSrc.Play();
|
||||
ButtonPress();
|
||||
}
|
||||
|
||||
private void OnTriggerExit(Collider other)
|
||||
|
@ -35,7 +35,7 @@ public class PanelLocker : MonoBehaviour
|
||||
|
||||
private void Start()
|
||||
{
|
||||
statusImg.texture = unlockImg;
|
||||
statusImg.texture = isLocked ? lockImg : unlockImg;
|
||||
audioSrc.clip = lockSound;
|
||||
}
|
||||
|
||||
@ -61,19 +61,18 @@ public class PanelLocker : MonoBehaviour
|
||||
if (ratio >= 1 && !actionTaken)
|
||||
{
|
||||
isLocked = !isLocked;
|
||||
|
||||
audioSrc.clip = isLocked ? lockSound : unlockSound;
|
||||
audioSrc.Play();
|
||||
|
||||
timerRing.color = Color.cyan;
|
||||
statusImg.texture = isLocked ? lockImg : unlockImg;
|
||||
|
||||
foreach (var btn in panelButtons)
|
||||
{
|
||||
btn.SetActive(!isLocked);
|
||||
}
|
||||
|
||||
actionTaken = true;
|
||||
|
||||
timerRing.color = Color.cyan;
|
||||
statusImg.texture = isLocked ? lockImg : unlockImg;
|
||||
|
||||
audioSrc.clip = isLocked ? lockSound : unlockSound;
|
||||
audioSrc.Play();
|
||||
}
|
||||
}
|
||||
else
|
||||
|
8
Assets/StreamingAssets.meta
Normal file
8
Assets/StreamingAssets.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b7d4e5e75e98f8e4384a0a48e42b93b1
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because one or more lines are too long
1654
Assets/XR Input Actions.inputactions
Normal file
1654
Assets/XR Input Actions.inputactions
Normal file
File diff suppressed because it is too large
Load Diff
14
Assets/XR Input Actions.inputactions.meta
Normal file
14
Assets/XR Input Actions.inputactions.meta
Normal file
@ -0,0 +1,14 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0f61ebe746c23ef42b8010bd8ac1e3ab
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3}
|
||||
generateWrapperCode: 0
|
||||
wrapperCodePath:
|
||||
wrapperClassName:
|
||||
wrapperCodeNamespace:
|
Loading…
Reference in New Issue
Block a user