push a few more mods

This commit is contained in:
beer-psi 2024-08-08 13:32:25 +07:00
parent 6fc5af8050
commit 54ff4d628f
27 changed files with 675 additions and 330 deletions

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@ -0,0 +1,30 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net46</TargetFramework>
<LangVersion>latest</LangVersion>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<AssemblyName>Assembly-CSharp.DisableEncryption.mm</AssemblyName>
</PropertyGroup>
<ItemGroup>
<Reference Include="MonoMod">
<HintPath>..\External\MonoMod.exe</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\External\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\External\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\External\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
</Project>

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@ -0,0 +1,20 @@
// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
using MonoMod;
namespace Net.Packet;
public class patch_Packet : Packet
{
[MonoModIgnore]
public override PacketState Proc()
{
throw new NotImplementedException();
}
[MonoModReplace]
public new static string Obfuscator(string srcStr)
{
return srcStr;
}
}

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@ -0,0 +1,21 @@
// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
using MonoMod;
namespace Net;
[MonoModPatch("global::Net.CipherAES")]
public class patch_CipherAES
{
[MonoModReplace]
public static byte[] Encrypt(byte[] data)
{
return data;
}
[MonoModReplace]
public static byte[] Decrypt(byte[] data)
{
return data;
}
}

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@ -0,0 +1,17 @@
// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
using System.Net.Security;
using System.Security.Cryptography.X509Certificates;
using MonoMod;
namespace Net;
public class patch_NetHttpClient : NetHttpClient
{
[MonoModReplace]
public new static bool CheckServerHash(object sender, X509Certificate certificate, X509Chain chain,
SslPolicyErrors sslPolicyErrors)
{
return true;
}
}

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@ -0,0 +1,17 @@
// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
namespace System.Net;
public class patch_WebHeaderCollection : WebHeaderCollection
{
public extern void orig_Add(string header, string value);
public new void Add(string header, string value)
{
if (header.ToLowerInvariant() == "mai-encoding")
{
return;
}
orig_Add(header, value);
}
}

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@ -0,0 +1,30 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net46</TargetFramework>
<LangVersion>latest</LangVersion>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<AssemblyName>Assembly-CSharp.DisableReboot.mm</AssemblyName>
</PropertyGroup>
<ItemGroup>
<Reference Include="MonoMod">
<HintPath>..\External\MonoMod.exe</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\External\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\External\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\External\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
</Project>

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@ -0,0 +1,21 @@
// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
using MonoMod;
namespace Manager.Operation;
public class patch_MaintenanceTimer : MaintenanceTimer
{
[MonoModReplace]
public new bool IsAutoRebootNeeded()
{
return false;
}
[MonoModReplace]
public new int GetAutoRebootSec()
{
return 86400;
}
}

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@ -0,0 +1,39 @@
// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
using MonoMod;
namespace Manager.Operation;
public class patch_SegaBootTimer : SegaBootTimer
{
[MonoModReplace]
public new bool IsSegaBootTime()
{
return false;
}
[MonoModReplace]
public new int GetGotoSegaBootSec()
{
return 86400;
}
[MonoModReplace]
public new bool IsSegaBootNeeded()
{
return false;
}
[MonoModReplace]
public new int GetRemainingMinutes()
{
return 1440;
}
[MonoModReplace]
public new bool IsCoinAcceptable()
{
return true;
}
}

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@ -1,43 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{48B5F480-D749-48E9-9D26-E0E5260D95DE}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>FixLocaleIssues</RootNamespace>
<AssemblyName>Assembly-CSharp.FixLocaleIssues.mm</AssemblyName>
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFramework>net46</TargetFramework>
<LangVersion>latest</LangVersion>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<AssemblyName>Assembly-CSharp.FixLocaleIssues.mm</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System"/>
<Reference Include="System.Core"/>
<Reference Include="System.Data"/>
<Reference Include="System.Xml"/>
<Reference Include="MonoMod">
<HintPath>..\External\MonoMod.exe</HintPath>
<Private>False</Private>
@ -55,19 +26,5 @@
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="MAI2System\patch_IniSection.cs" />
<Compile Include="Manager\patch_MA2Record.cs" />
<Compile Include="Manager\patch_SlideManager.cs" />
<Compile Include="Properties\AssemblyInfo.cs"/>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -6,7 +6,7 @@ using MonoMod;
namespace Manager;
class patch_MA2Record : MA2Record
public class patch_MA2Record : MA2Record
{
[MonoModIgnore]
private static extern Ma2fileParamID.Def getParamIDFromRec(Ma2fileRecordID.Def rec, int index);

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@ -1,9 +1,7 @@
// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Text.RegularExpressions;
using System.Xml;
using MonoMod;
@ -16,7 +14,9 @@ public class patch_SlideManager : SlideManager
[MonoModIgnore]
private struct SlidePath
{
#pragma warning disable CS0649
public List<ControlPoint> Points;
#pragma warning restore CS0649
}
[MonoModIgnore]

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@ -0,0 +1,31 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net46</TargetFramework>
<LangVersion>latest</LangVersion>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<AssemblyName>Assembly-CSharp.ImproveLoadTimes.mm</AssemblyName>
<NoWarn>CS0626</NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="MonoMod">
<HintPath>..\External\MonoMod.exe</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\External\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\External\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\External\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
</Project>

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@ -0,0 +1,12 @@
// ReSharper disable CheckNamespace
using MonoMod;
namespace Manager.MaiStudio.Serialize;
[MonoModReplace]
[Serializable]
public class SerializeBase
{
public virtual void AddPath(string parentPath) { }
}

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@ -0,0 +1,20 @@
// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
using MonoMod;
namespace Manager.MaiStudio.Serialize;
public class patch_FilePath : FilePath
{
[MonoModReplace]
public override void AddPath(string parentPath)
{
if (string.IsNullOrEmpty(path) || path.StartsWith(parentPath))
{
return;
}
path = parentPath + path;
}
}

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@ -0,0 +1,99 @@
// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
using System.Runtime.Serialization.Formatters.Binary;
namespace Manager;
public class patch_DataManager : DataManager
{
private const string _cacheFilename = "data_cache.bin";
private static Dictionary<string, object>? _cache;
private static bool _cacheBusted;
private static extern bool orig_Deserialize<T>(string filePath, out T dsr) where T : new();
private static bool Deserialize<T>(string filePath, out T dsr) where T : new()
{
try
{
_cache ??= LoadCache(_cacheFilename);
}
catch (Exception e)
{
System.Console.WriteLine("[ImproveLoadTimes] Could not load data cache: {0}", e);
_cache ??= new Dictionary<string, object>();
}
try
{
if (_cache.TryGetValue(filePath, out var dsrObject))
{
dsr = (T)dsrObject;
return true;
}
if (!orig_Deserialize(filePath, out dsr))
{
return false;
}
// ReSharper disable once ConditionIsAlwaysTrueOrFalseAccordingToNullableAPIContract
if (filePath == null || dsr == null)
{
return true;
}
_cache.Add(filePath, dsr);
_cacheBusted = true;
return true;
}
catch (Exception e)
{
System.Console.WriteLine("[ImproveLoadTimes] [ERROR] Could not load from cache: {0}", e);
return orig_Deserialize(filePath, out dsr);
}
}
private extern bool orig_IsLoaded();
public new bool IsLoaded()
{
var loaded = orig_IsLoaded();
if (!loaded || !_cacheBusted || _cache == null)
{
return loaded;
}
try
{
SaveCache(_cacheFilename, _cache);
}
catch (Exception e)
{
System.Console.WriteLine("[ImproveLoadTimes] [ERROR] Could not save to cache: {0}", e);
}
_cacheBusted = false;
return true;
}
private static Dictionary<string, object> LoadCache(string fileName)
{
if (!File.Exists(fileName))
{
return new Dictionary<string, object>();
}
System.Console.WriteLine("[ImproveLoadTimes] Loading data cache...");
using var fs = File.OpenRead(fileName);
return (Dictionary<string, object>)new BinaryFormatter().Deserialize(fs);
}
private static void SaveCache(string fileName, Dictionary<string, object> cache)
{
using var fs = File.Open(fileName, FileMode.Create, FileAccess.Write);
new BinaryFormatter().Serialize(fs, cache);
}
}

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@ -0,0 +1,21 @@
// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
using MonoMod;
using Process;
namespace Manager;
public class patch_PowerOnProcess : PowerOnProcess
{
#pragma warning disable CS0414 // Field is assigned but its value is never used
[MonoModIgnore]
private float _waitTime;
#pragma warning restore CS0414 // Field is assigned but its value is never used
[MonoModConstructor]
public patch_PowerOnProcess(ProcessDataContainer dataContainer) : base(dataContainer)
{
_waitTime = 0f;
}
}

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@ -1,43 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{F15988CC-BDF0-4F86-811B-BAE18EEA6519}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>LooseDBTables</RootNamespace>
<AssemblyName>Assembly-CSharp.LooseDBTables.mm</AssemblyName>
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFramework>net46</TargetFramework>
<LangVersion>latest</LangVersion>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<AssemblyName>Assembly-CSharp.LooseDBTables.mm</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System"/>
<Reference Include="System.Core"/>
<Reference Include="System.Data"/>
<Reference Include="System.Xml"/>
<Reference Include="MonoMod">
<HintPath>..\External\MonoMod.exe</HintPath>
<Private>False</Private>
@ -59,19 +30,5 @@
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="DB\*.cs" />
<Compile Include="Process\patch_PowerOnProcess.cs" />
<Compile Include="Properties\AssemblyInfo.cs"/>
<Compile Include="Table.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -1,43 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{A375F626-7238-4227-95C9-2BB1E5E099F6}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>MoreChartFormats</RootNamespace>
<AssemblyName>Assembly-CSharp.MoreChartFormats.mm</AssemblyName>
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFramework>net46</TargetFramework>
<LangVersion>latest</LangVersion>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<AssemblyName>Assembly-CSharp.MoreChartFormats.mm</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System"/>
<Reference Include="System.Core"/>
<Reference Include="System.Data"/>
<Reference Include="System.Xml"/>
<Reference Include="MonoMod">
<HintPath>..\External\MonoMod.exe</HintPath>
<Private>False</Private>
@ -55,37 +26,5 @@
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="MaiSxt\SrtReader.cs" />
<Compile Include="MaiSxt\Structures\SxtRow.cs" />
<Compile Include="MaiSxt\SxtReader.cs" />
<Compile Include="MaiSxt\SxtReaderBase.cs" />
<Compile Include="NotesReferences.cs" />
<Compile Include="ParserUtilities.cs" />
<Compile Include="patch_NotesReader.cs" />
<Compile Include="Properties\AssemblyInfo.cs"/>
<Compile Include="Simai\BpmChangeDataExtensions.cs" />
<Compile Include="Simai\SimaiReader.cs" />
<Compile Include="Simai\LexicalAnalysis\Token.cs" />
<Compile Include="Simai\LexicalAnalysis\Tokenizer.cs" />
<Compile Include="Simai\LexicalAnalysis\TokenType.cs" />
<Compile Include="Simai\Errors\*.cs" />
<Compile Include="Simai\Structures\SlideSegment.cs" />
<Compile Include="Simai\Structures\SlideTiming.cs" />
<Compile Include="Simai\SyntacticAnalysis\Deserializer.cs" />
<Compile Include="Simai\SyntacticAnalysis\States\NoteReader.cs" />
<Compile Include="Simai\SyntacticAnalysis\States\SlideReader.cs" />
</ItemGroup>
<ItemGroup>
<Folder Include="Simai\LexicalAnalysis\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -1,8 +1,6 @@
// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
using System;
using System.IO;
using System.Xml.Serialization;
using Manager.MaiStudio.Serialize;
using MonoMod;
@ -133,7 +131,15 @@ class patch_NotesReader : NotesReader
{
note.time.calcMsec(this);
note.end.calcMsec(this);
if (note.type.isTouch() && note.touchArea is TouchSensorType.D or TouchSensorType.E)
{
note.startButtonPos = ConvertMirrorTouchEPosition(note.startButtonPos);
}
else
{
note.startButtonPos = ConvertMirrorPosition(note.startButtonPos);
}
if (note.type.isSlide() || note.type == NotesTypeID.Def.ConnectSlide)
{
@ -142,14 +148,11 @@ class patch_NotesReader : NotesReader
note.slideData.targetNote = ConvertMirrorPosition(note.slideData.targetNote);
note.slideData.type = ConvertMirrorSlide(note.slideData.type);
}
if (note.type.isTouch() && note.touchArea is TouchSensorType.D or TouchSensorType.E)
{
note.startButtonPos = ConvertMirrorTouchEPosition(note.startButtonPos);
}
}
#if DEBUG
System.Console.WriteLine("[MoreChartFormats] [Simai] Calculating chart data");
#endif
calcAll();
#if DEBUG
System.Console.WriteLine("[MoreChartFormats] [Simai] Loaded {0} notes", _total.GetAllNoteNum());

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@ -1,68 +1,50 @@
## sinmai-mods
Miscellaneous mods for maimai DX. Mods are MonoMod unless specified otherwise.
Mods for maimai DX. Patch with MonoMod except specified
otherwise.
### CachedDataManager
Speeds up game reboots by caching loaded data. Cache is stored in the `dataCache` folder
and should be deleted if any issues arise.
## Mod list
### DisableEncryption
Disables title server encryption.
### DisableReboot
Disables automatic reboots.
### FixLocaleIssues
Attempts to fix charts not loading on some system locales.
Attempt to fix charts not loading on regions where the system's
decimal separator is not the dot (`.`).
Adds `CultureInfo.InvariantCulture` to all instances of `float.Parse` and `float.TryParse`
so charts will still load on locales where the comma is the decimal separator.
### ImproveLoadTimes
Speed up game reboots by caching game data. Cache data is stored
in `data_cache.bin` and can be safely deleted if issues arise.
### LooseDBTables
Enables loading tables from loose `.json` files in `Sinmai_Data/StreamingAssets/DB`.
Useful for string edits (a.k.a. english patch).
### Singleplayer
Show only the left monitor at the center of the screen.
Tables are automatically generated if `Sinmai_Data/StreamingAssets/DB` doesn't exist.
### TouchPanel
Set touch panel sensitivity for individual regions, or introduce
delay on the touch panel. It is configured by adding a section
to `mai2.ini`:
### MoreChartFormats
```ini
[TouchPanel]
; Introduce delay to touch inputs to make it line up with
; button inputs
DelayMs=0
Loads charts written in various known formats:
- [simai](https://w.atwiki.jp/simai) (powered by a custom fork of [SimaiSharp](https://github.com/reflektone-games/SimaiSharp))
- srt/szt/sct/sdt (maimai classic chart format)
To use, edit Music.xml to point the chart file path to your chart file:
```xml
<Notes>
<file>
<path>{filename}.sdt</path>
</file>
<!-- snip -->
</Notes>
; Customize the activation threshold for specific touch
; sensors. The touch sensor values can be found by going
; into input test in the game test menu.
SensitivityA1=90
SensitivityA2=90
...
```
The chart loader used depends on the file extension:
- simai chart files must end with `.simai`
- srt chart files must end with `.srt`
- szt/sct/sdt files can use `.szt`/`.sct`/`.sdt` interchangeably, since they only
differ by two ending columns. [details](https://listed.to/@donmai/18173/the-four-chart-formats-of-maimai-classic)
#### Simai caveats
- **`maidata.txt` is not supported. If you have one, paste the content of each
`inote_x` into their own `.simai` file.**
- Both `?` and `!` will create a slide without a star note, but both of them will
make the slide fade in (`!` makes the slide suddenly appear in standard simai).
- `$` cannot be used to create a tapless slide (maiPad PLUS syntax).
- `$$` is ignored, as star notes only spin when there's an associated slide.
- `[BPM#a:b]` is not supported for specifying hold time.
- `` ` `` (fake EACH) makes taps 1/384 measures apart.
#### SXT caveats
- Encrypted chart files (`.srb`/`.szb`/`.scb`/`.sdb`) are not supported. Decrypt
them before loading into the game.
- Since this chart format does not contain timing data, the song's BPM is retrieved
by loading the `Music.xml` associated with the chart, **and it is assumed that the
chart and `Music.xml` is in the same folder**. The SXT loader will not work if the
chart file is somehow in a different folder from `Music.xml`.
### UnlockFrameRate
Change the target FPS. Also comes with an FPS counter.
**BepInEx mod.**
Unlike other mods in this collection, this is a **BepInEx** mod. You will need to
install BepInEx and drop this into `BepInEx/plugins` to enable the mod.
The configuration file for changing the FPS is at `BepInEx/config/io.github.beerpsi.sinmai.framerate.cfg`
and is already documented.
Change the target FPS. Also comes with an FPS counter. The
configuration file for changing the FPS is at
`BepInEx/config/io.github.beerpsi.sinmai.framerate.cfg` and is
already documented.

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@ -0,0 +1,30 @@
// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
using MonoMod;
using UnityEngine;
namespace Main;
public class patch_GameMainObject : GameMainObject
{
[MonoModIgnore]
private Transform rightMonitor;
private extern void orig_Start();
private void Start()
{
orig_Start();
var mainCamera = Camera.main;
if (mainCamera == null)
{
return;
}
var position = mainCamera.gameObject.transform.position;
mainCamera.gameObject.transform.position = new Vector3(-540f, position.y, position.z);
rightMonitor.transform.localScale = Vector3.zero;
}
}

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@ -0,0 +1,31 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net46</TargetFramework>
<LangVersion>latest</LangVersion>
<ImplicitUsings>enable</ImplicitUsings>
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View File

@ -0,0 +1,61 @@
// ReSharper disable CheckNamespace
// ReSharper disable InconsistentNaming
using System.Globalization;
using MAI2System;
using Manager;
namespace IO;
class patch_NewTouchPanel : NewTouchPanel
{
private int _touchPanelDelayMsec;
private Dictionary<InputManager.TouchPanelArea, byte> _sensitivityOverrides = new();
public extern void orig_Initialize(uint index);
public new void Initialize(uint index)
{
orig_Initialize(index);
using var ini = new IniFile("mai2.ini");
_touchPanelDelayMsec = ini.getIntValue("TouchPanel", "DelayMs", 0);
foreach (InputManager.TouchPanelArea sensor in Enum.GetValues(typeof(InputManager.TouchPanelArea)))
{
var sensitivityStr = ini.getValue("TouchPanel", $"Sensitivity{sensor}", null);
if (sensitivityStr == null)
{
continue;
}
if (byte.TryParse(sensitivityStr, NumberStyles.Integer, CultureInfo.InvariantCulture, out var sensitivity))
{
System.Console.WriteLine($"[TouchPanel] [WARN] Invalid value for TouchPanel.Sensitivity{sensor}: {sensitivityStr}");
continue;
}
_sensitivityOverrides[sensor] = sensitivity;
}
}
private extern void orig_Recv();
private void Recv()
{
Thread.Sleep(_touchPanelDelayMsec);
orig_Recv();
}
private extern void orig_SetTouchPanelSensitivity(List<byte> sensitivity);
private void SetTouchPanelSensitivity(List<byte> sensitivity)
{
foreach (var s in _sensitivityOverrides)
{
System.Console.WriteLine($"[TouchPanel] Overriding sensitivity for panel {s.Key}: {s.Value}");
sensitivity[(int)s.Key] = s.Value;
}
orig_SetTouchPanelSensitivity(sensitivity);
}
}

View File

@ -0,0 +1,31 @@
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View File

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Other similar extension points exist, see Microsoft.Common.targets.
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View File

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