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mirror of synced 2025-01-18 00:56:45 +01:00

Update CLang_fr.cs with complete french translations

This commit is contained in:
0aubsq 2021-11-21 22:46:48 +01:00
parent c6b6aaf161
commit 417d57b32c
7 changed files with 430 additions and 220 deletions

View File

@ -1,205 +1,227 @@
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View File

@ -14,16 +14,26 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{BCD40908-F3E2-4707-BFAA-1DD99DF6357D}.Debug|x86.ActiveCfg = Debug|x86
{BCD40908-F3E2-4707-BFAA-1DD99DF6357D}.Debug|x86.Build.0 = Debug|x86
{BCD40908-F3E2-4707-BFAA-1DD99DF6357D}.Release|x64.ActiveCfg = Release|x64
{BCD40908-F3E2-4707-BFAA-1DD99DF6357D}.Release|x64.Build.0 = Release|x64
{BCD40908-F3E2-4707-BFAA-1DD99DF6357D}.Release|x86.ActiveCfg = Release|x86
{BCD40908-F3E2-4707-BFAA-1DD99DF6357D}.Release|x86.Build.0 = Release|x86
EndGlobalSection

View File

@ -196,7 +196,7 @@ namespace TJAPlayer3
[10048] = "Draw Dancers",
[10049] = "Draw Mob",
[10050] = "Draw Runners",
[10051] = "Draw Footers",
[10051] = "Draw Footer",
[10052] = "Fast Render",
[10053] = "Draw PuchiChara",
[10054] = "Current Skin",

View File

@ -45,6 +45,154 @@ namespace TJAPlayer3
"2 : Diagonale bas-haut\n" +
"3 : Demi-cercle orienté à droite\n" +
"4 : Demi-cercle orienté à gauche",
[18] = "Non utilisé, ancienne option de DTXMania.",
[19] = "Choisir entre le mode plein \nécran et fenêtre.",
[20] = "Non utilisé, ancienne option de DTXMania.",
[21] = "Parcourir les sous-dossiers \nrécursivement lors de l'utilisation \ndu bouton 'Surprend moi !'.",
[22] = "Activer ou non la synchronisation verticale.\nLimite les FPS à 60,\nrendant le défilement fluide\nmais augmentant la latence des entrées.\nSi désactivé, il n'y a pas de limite\naux FPS donc moins de latences,\nmais le défilement des notes peut être sacadé.",
[23] = "Activer ou non les vidéos en jeu.\nSi activé et qu'une musique ne contient\npas de vidéo, le décor est un fond noir.",
[24] = "Activer ou non les animations de décor.",
[25] = "Temps pris avant la prévisualisation\nde la musique dans le menu.\nRéduire cette valeur\npeut faire que la prévisualisation\nsoit lancée avant l'animation du menu.",
[26] = "Non utilisé, ancienne option de DTXMania.",
[27] = "Activer ou non les informations \nde déboggage en jeu.",
[28] = "Contrôle l'opacité des animations de décor.",
[29] = "Activer ou non la musique en jeu.",
[30] = "Activer ou non la sauvegarde sous un fichier score.ini.",
[31] = "Non utilisé, ancienne option de DTXMania.",
[32] = "Non utilisé, ancienne option de DTXMania.",
[33] = "Active l'option SONGVOL dans les fichiers .tja.\nPermet de faire varier le volume des notes.",
[34] = "Ajuste le volume des notes et effets sonores.\nSi 0 aucun son ne sera joué lors d'une frappe.\nVous devez redemarrer le jeu pour que\ncette option prenne effet.",
[35] = "Ajuste le volume des voix.\nVous devez redemarrer le jeu pour que\ncette option prenne effet.",
[36] = "Ajuste le volume de la musique.\nVous devez redemarrer le jeu pour que\ncette option prenne effet.",
[37] = "Reduit le volume en appuyant sur [\n et l'augmente en appuyant sur ].\nDéfinit l'amplitude modifiée par appui.\nEntre 1 et 20.",
[38] = "Temps de delai avant le début de la musique en jeu.\nReduire cette valeur peut faire que\nla musique soit jouée trop tôt.",
[39] = "Permet la prise automatique de capture d'écran\nà la fin d'une partie.\nSeulement déclanché en cas de meilleur score,\nqui peut ne pas refleter parfaitement\nla qualité de celui-ci.",
[40] = "Active ou non le partage d'informations\nde jeu avec Discord.",
[41] = "Permet d'éviter la perte de frappes en\ncas de chute de FPS.\nSi désactivé, des frappes peuvent être\nperdues mais seront plus souvent mises\nen attendes en cas de freeze.",
[42] = "Génère un fichier TJAPlayer3.log file à la fermeture\ndu jeu.\nPermet l'évaluation des performances et\nfacilite l'identification des erreurs.",
[43] = "ASIO:\n- Fonctionne seulement avec les appareils compatibles.\n- Latence d'entrée les plus faibles\nWasapi:\n- Latence d'entrée généralement faible\n- Bloque les sons exterieurs à OpenTaiko\nDirect Sound:\n- Permet les sons exterieurs à OpenTaiko\n- Latence d'entrée élevée\n",
[44] = "Change la taille du buffer WASAPI.\nA définir au plus bas possible\nsans causer de problèmes de son\ncomme des freezes ou un timing incorrect.\nLe definir à 0 pour une estimation automatique,\nou chercher la valeur la plus appropriée\nen en essayant plusieurs.",
[45] = "Choisir une inderface pour ASIO.",
[46] = "Permet un défilement plus fluide des notes,\nmais peut augmenter les latences sonores.\nLe désactiver peut rendre le défilement\nplus sacadé,\nmais assure la présence d'aucun lag sonore.\n" +
"Seulement disponible avec\n" +
"WASAPI ou ASIO.\n",
[47] = "Afficher les personnages en jeu.\n",
[48] = "Afficher les danceurs en jeu.\n",
[49] = "Afficher le mob en jeu.\n",
[50] = "Afficher les coureurs en jeu.\n",
[51] = "Afficher le footer en jeu.\n",
[52] = "Activer ou non le rendu des images avant le chargement des musiques.\n",
[53] = "Afficher les PuchiCharas en jeu.\n",
[54] = "Choisir le skin utiliser dans le dossier System.",
[55] = "Menu pour l'assignation des \ntouches système.",
[56] = "Joueur 1 Auto",
[57] = "Activer le mode automatique pour\nle joueur 1.\nActivable en appuyant sur F3 dans \nle menu de selection des musiques.",
[58] = "Joueur 2 Auto",
[59] = "Activer le mode automatique pour\nle joueur 2.\nActivable en appuyant sur F4 dans \nle menu de selection des musiques.",
[60] = "Rolls Auto",
[61] = "Activer le mode automatique pour\nles rolls.\nN'a pas d'effet sur les ballons.",
[62] = "Vitesse de défilement",
[63] = "Changer la vitesse de défilement\ndes notes.\n" +
"De x0.1 à x200.0.\n",
[64] = "Mort subite",
[65] = "Mode mort subite :\nSi 1 ou plus, spécifiez le nombre de \nnotes ratées maximales autorisées avant \nde perdre la partie.\nSi 0 le mode mort subite est désactivé.",
[66] = "Mode shuffle",
[67] = "Les notes sont changées de manière aléatoire.\nTaux d'aléatoire allant de 'Part' à 'Hyper'.",
[68] = "Notes cachées",
[69] = "DORON: Les notes sont cachées.\n" +
"STEALTH: Le notes et le texte en \ndessous sont cachés.",
[70] = "Pas d'informations",
[71] = "Activer ou non l'affichage \ndes informations des musiques.",
[72] = "Mode punitif",
[73] = "Remplace les OK par des MAUVAIS.",
[74] = "Notes vérouillées",
[75] = "Si activé, taper le tambour entre\ndeux notes ajoute un MAUVAIS.",
[76] = "Combo affiché minimum",
[77] = "Définit le combo minimum affiché.\n" +
"Entre 1 et 99999.",
[78] = "Déplacer la zone de jugement",
[79] = "Déplace la zone de jugement des notes.\nUtile en cas de latence lors des entrées.",
[80] = "Difficulté par défaut",
[81] = "Change la difficulté par défaut lors de\nl'écran de selection des musiques.",
[82] = "Méthode de Scoring",
[83] = "Choisir la formule de calcul du score.\n" +
"TYPE-A: Gen-1\n" +
"TYPE-B: Gen-2\n" +
"TYPE-C: Gen-3\n",
[84] = "Utilise la methode Gen-4 de\ncalcul du score.",
[85] = "Guide des branches",
[86] = "Affiche un guide numérique\nafin de voir quelle branche sera choisie.\nDésactivé en mode automatique.",
[87] = "Set d'animation des branches",
[88] = "Change le set d'animation\nlors de la présence d'une branche.\n" +
"TYPE-A: Gen-2\n" +
"TYPE-B: Gen-3\n",
[89] = "Mode survie",
[90] = "Non fonctionnel.",
[91] = "Double frappes",
[92] = "Impose de frapper les deux côtés\ndu tambour afin d'obtenir le bonus x2 points\npour les grandes notes.",
[93] = "Resultats en direct",
[94] = "Affiche le nombre de BON/OK/MAUVAIS\nen direct sur le bas de l'écran.\n" +
"(Seulement en mode 1 joueur)",
[95] = "Touches en jeu",
[96] = "Menu pour l'assignation des \ntouches en jeu.",
[97] = "Capture d'écran",
[98] = "Assigner la touche pour le \ncapture d'écran.",
[99] = "Rouge gauche",
[10000] = "Assignation de la touche \nRouge gauche pour le tambour.",
[10001] = "Rouge droit",
[10002] = "Assignation de la touche \nRouge droit pour le tambour.",
[10003] = "Bleu gauche",
[10004] = "Assignation de la touche \nBleu gauche pour le tambour.",
[10005] = "Bleu droit",
[10006] = "Assignation de la touche \nBleu droit pour le tambour.",
[10007] = "Rouge gauche 2P",
[10008] = "Assignation de la touche \nRouge gauche pour le tambour. \n(2P)",
[10009] = "Rouge droit 2P",
[10010] = "Assignation de la touche \nRouge droit pour le tambour. \n(2P)",
[10011] = "Bleu gauche 2P",
[10012] = "Assignation de la touche \nBleu gauche pour le tambour. \n(2P)",
[10013] = "Bleu droit 2P",
[10014] = "Assignation de la touche \nBleu droit pour le tambour. \n(2P)",
[10018] = "Mode Time Stretch",
[10019] = "Plein écran",
[10020] = "Mode Game Over",
[10021] = "Sous-dossiers pour la séléction aléatoire",
[10022] = "Mode VSync",
[10023] = "Activer les vidéos de fond",
[10024] = "Afficher le décor",
[10025] = "Délai avant la prévisualisation de la musique",
[10026] = "Délai avant l'image",
[10027] = "Mode Debug",
[10028] = "Opacité du décor",
[10029] = "Activer la musique en jeu",
[10030] = "Sauvegarder les scores",
[10031] = "Apply Loudness Metadata (Non utilisé)",
[10032] = "Target Loudness (Non utilisé)",
[10033] = "Activer l'option SONGVOL",
[10034] = "Volume des effets sonores",
[10035] = "Volume des voix",
[10036] = "Volume de la musique",
[10037] = "Volume du clavier",
[10038] = "Délai avant la musique",
[10039] = "Capture d'écran automatique",
[10040] = "Rich Presence Discord",
[10041] = "Bufferisation des entrées",
[10042] = "Journalisation",
[10043] = "Interface sonore",
[10044] = "Taille du buffer Wasapi",
[10045] = "Interface Asio",
[10046] = "Utiliser le timer de l'OS",
[10047] = "Afficher les personnages",
[10048] = "Afficher les danceurs",
[10049] = "Afficher le mob",
[10050] = "Afficher les coureurs",
[10051] = "Afficher le footer",
[10052] = "Affichage rapide",
[10053] = "Afficher les PuchiCharas",
[10054] = "Skin actuel",
[10055] = "Touches systeme",
[10084] = "Mode Shin'uchi",
[100] = "Partie rapide",
[101] = "Défis du Dojo",

View File

@ -71,6 +71,28 @@
<PropertyGroup>
<ApplicationManifest>TJAPlayer3.manifest</ApplicationManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG;_TEST_ENGLISH TEST_Direct3D9Ex_ _WindowedFullscreen MemoryRenderer</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<NoWarn>0219</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<LangVersion>7.3</LangVersion>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE;TEST_ENGLISH_ TEST_Direct3D9Ex_ _WindowedFullscreen</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<NoWarn>0219</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<LangVersion>7.3</LangVersion>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<ItemGroup>
<Reference Include="Bass.Net">
<HintPath>..\Test\dll\Bass.Net.dll</HintPath>

View File

@ -1,27 +1,35 @@
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<StartArguments>copy /Y "%24%28TargetPath%29" "%24%28SolutionDir%29\実行時フォルダ"
move /Y "%24%28TargetDir%29\Bass.Net.dll" "%24%28TargetDir%29dll"
move /Y "%24%28TargetDir%29\DirectShowLib-2005.dll" "%24%28TargetDir%29dll"
move /Y "%24%28TargetDir%29\FDK.dll" "%24%28TargetDir%29dll"
move /Y "%24%28TargetDir%29\SlimDXc_net20x86_Jun2010.dll" "%24%28TargetDir%29dll"
</StartArguments>
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<StartAction>Project</StartAction>
<StartProgram>
</StartProgram>
</PropertyGroup>
<PropertyGroup>
<PublishUrlHistory>publish\</PublishUrlHistory>
<InstallUrlHistory />
<SupportUrlHistory />
<UpdateUrlHistory />
<BootstrapperUrlHistory />
<ErrorReportUrlHistory />
<FallbackCulture>ja-JP</FallbackCulture>
<VerifyUploadedFiles>false</VerifyUploadedFiles>
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<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
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<StartAction>Project</StartAction>
<StartProgram>
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<PropertyGroup>
<PublishUrlHistory>publish\</PublishUrlHistory>
<InstallUrlHistory />
<SupportUrlHistory />
<UpdateUrlHistory />
<BootstrapperUrlHistory />
<ErrorReportUrlHistory />
<FallbackCulture>ja-JP</FallbackCulture>
<VerifyUploadedFiles>false</VerifyUploadedFiles>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<StartArguments>copy /Y "%24%28TargetPath%29" "%24%28SolutionDir%29\実行時フォルダ"
move /Y "%24%28TargetDir%29\Bass.Net.dll" "%24%28TargetDir%29dll"
move /Y "%24%28TargetDir%29\DirectShowLib-2005.dll" "%24%28TargetDir%29dll"
move /Y "%24%28TargetDir%29\FDK.dll" "%24%28TargetDir%29dll"
move /Y "%24%28TargetDir%29\SlimDXc_net20x86_Jun2010.dll" "%24%28TargetDir%29dll"
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