Enable mod selection menu on Dan-i song select, fix panel color not displaying in dan songs if language is not japanese and add cover image for BassBoL
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@ -17,6 +17,7 @@ namespace TJAPlayer3
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ctBarOut = new CCounter();
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ctBarOut.n現在の値 = 255;
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TJAPlayer3.stage段位選択.bDifficultyIn = false;
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bOption = false;
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base.On活性化();
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}
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@ -49,7 +50,7 @@ namespace TJAPlayer3
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#region [Key bindings]
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if (ctBarIn.b終了値に達した && !TJAPlayer3.stage段位選択.b選択した)
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if (ctBarIn.b終了値に達した && !TJAPlayer3.stage段位選択.b選択した && bOption == false)
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{
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if (TJAPlayer3.Input管理.Keyboard.bキーが押された((int)SlimDXKeys.Key.RightArrow) ||
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TJAPlayer3.Pad.b押された(E楽器パート.DRUMS, Eパッド.RBlue))
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@ -86,6 +87,10 @@ namespace TJAPlayer3
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TJAPlayer3.Skin.soundDanSongSelect.t再生する();
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TJAPlayer3.stage段位選択.ct待機.t開始(0, 3000, 1, TJAPlayer3.Timer);
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}
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else if (n現在の選択行 == 2)
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{
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bOption = true;
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}
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}
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}
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@ -98,6 +103,8 @@ namespace TJAPlayer3
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public CCounter ctBarIn;
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public CCounter ctBarOut;
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public bool bOption;
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private int n現在の選択行;
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}
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}
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@ -21,7 +21,7 @@ namespace TJAPlayer3
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base.list子Activities.Add(this.actFOtoNowLoading = new CActFIFOStart());
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base.list子Activities.Add(this.段位挑戦選択画面 = new CActSelect段位挑戦選択画面());
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base.list子Activities.Add(this.actFOtoTitle = new CActFIFOBlack());
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base.list子Activities.Add(this.actPlayOption = new CActPlayOption());
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base.list子Activities.Add(this.PuchiChara = new PuchiChara());
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}
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@ -80,7 +80,6 @@ namespace TJAPlayer3
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this.段位リスト.On進行描画();
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if (stamp < 6000)
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{
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#region [Dan intro anim]
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@ -144,6 +143,7 @@ namespace TJAPlayer3
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}
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TJAPlayer3.NamePlate.tNamePlateDraw(TJAPlayer3.Skin.SongSelect_NamePlate_X[0], TJAPlayer3.Skin.SongSelect_NamePlate_Y[0] + 5, 0);
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ModIcons.tDisplayModsMenu(40, 672, 0);
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#region [ キー関連 ]
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@ -210,7 +210,9 @@ namespace TJAPlayer3
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this.段位挑戦選択画面.On進行描画();
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}
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if(ct待機.n現在の値 >= 3000)
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if (段位挑戦選択画面.bOption) actPlayOption.On進行描画(0);
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if (ct待機.n現在の値 >= 3000)
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{
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TJAPlayer3.stage段位選択.t段位を選択する();
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ct待機.n現在の値 = 0;
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@ -280,5 +282,6 @@ namespace TJAPlayer3
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public CActFIFOBlack actFOtoTitle;
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public CActSelect段位リスト 段位リスト;
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public CActSelect段位挑戦選択画面 段位挑戦選択画面;
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public CActPlayOption actPlayOption;
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}
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}
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@ -117,6 +117,7 @@ namespace TJAPlayer3
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if (!ctOpen.b進行中) ctOpen.t開始(0, 50, 6, TJAPlayer3.Timer);
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var act難易度 = TJAPlayer3.stage選曲.act難易度選択画面;
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var danAct = TJAPlayer3.stage段位選択.段位挑戦選択画面;
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#region [ Open & Close ]
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@ -135,7 +136,7 @@ namespace TJAPlayer3
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float baseX = (player == 0) ? 200 : 1180;
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float baseX = (player == 0) ? 200 : 1188;
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float baseY = 659.9f + y - nOptionCount * 40.7f;
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var _textures = new CTexture[]
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@ -178,6 +179,7 @@ namespace TJAPlayer3
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ctClose.n現在の値 = 0;
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bEnd = false;
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act難易度.bOption[player] = false;
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danAct.bOption = false;
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}
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#region [ Key ]
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@ -138,6 +138,10 @@ namespace TJAPlayer3
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{
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this.txGENRE.color4 = tTagDict[genreName];
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}
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else if (genreName == CLangManager.LangInstance.GetString(101))
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{
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this.txGENRE.color4 = tTagDict["段位道場"];
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}
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else
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{
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this.txGENRE.color4 = C変換.ColorToColor4(stageColor);
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@ -332,6 +336,15 @@ namespace TJAPlayer3
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return 0;
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}
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public enum ESongType
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{
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REGULAR,
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DAN,
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TOWER,
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BOSS,
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TOTAL,
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}
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// その他
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@ -5,6 +5,7 @@ WAVE:BassBoL.ogg
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OFFSET:-0
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DEMOSTART:176
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SCOREMODE:2
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PREIMAGE:BassBol.png
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COURSE:Oni
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LEVEL:10
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BIN
Test/Songs/08 OpenTaiko Original/BassBoL/BassBol.png
Normal file
BIN
Test/Songs/08 OpenTaiko Original/BassBoL/BassBol.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 99 KiB |
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