一部の画像の位置が変更できない問題の修正 (#374)
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@ -457,7 +457,7 @@ namespace TJAPlayer3
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else if (this.stBranch[i].ct分岐アニメ進行.n現在の値 >= 60 && this.stBranch[i].ct分岐アニメ進行.n現在の値 < 150)
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{
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this.stBranch[i].nY = 21;
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TJAPlayer3.Tx.Lane_Text[1].t2D描画(TJAPlayer3.app.Device, 333, TJAPlayer3.Skin.Game_Lane_Y[i]);
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TJAPlayer3.Tx.Lane_Text[1].t2D描画(TJAPlayer3.app.Device, TJAPlayer3.Skin.Game_Lane_X[i], TJAPlayer3.Skin.Game_Lane_Y[i]);
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TJAPlayer3.Tx.Lane_Text[1].Opacity = 255;
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TJAPlayer3.Tx.Lane_Text[2].Opacity = 255;
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}
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@ -303,6 +303,36 @@ Game_Dancer_Gauge=0,20,40,60,80
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Game_Mob_Beat=1
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Game_Effect_Roll_StartPoint_X=56,-10,200,345,100,451,600,260,-30,534,156,363
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Game_Effect_Roll_StartPoint_Y=720
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Game_Effect_Roll_StartPoint_1P_X=56,-10,200,345,100,451,600,260,-30,534,156,363
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Game_Effect_Roll_StartPoint_1P_Y=240
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Game_Effect_Roll_StartPoint_2P_X=56,-10,200,345,100,451,600,260,-30,534,156,363
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Game_Effect_Roll_StartPoint_2P_Y=360
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Game_Effect_Roll_Speed_X=0.6
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Game_Effect_Roll_Speed_Y=-0.6
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Game_Effect_Roll_Speed_1P_X=0.6
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Game_Effect_Roll_Speed_1P_Y=-0.6
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Game_Effect_Roll_Speed_2P_X=0.6
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Game_Effect_Roll_Speed_2P_Y=0.6
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Game_Effect_NotesFlash=180,180,16
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Game_Effect_NotesFlash_Timer=19
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@ -366,7 +396,7 @@ Game_Lane_Sub_Y=326,502
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Game_DanC_Size=1006, 92
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Game_DanC_Size=1006,92
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Game_DanC_Number_Size=48,58
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