Fix infinite expand
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@ -200,7 +200,7 @@ namespace TJAPlayer3
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CTexture[] _ref = _getReferenceArray(player, eca);
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CCounter[] _ctref = _getReferenceCounter(eca);
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if (_ref != null &&_ref.Length > 0 && _ctref != null)
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if (_ref != null && _ref.Length > 0 && _ctref != null)
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{
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_ctref[player] = new CCounter(0, _ref.Length - 1, 1000 / (float)_ref.Length, TJAPlayer3.Timer);
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}
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@ -273,6 +273,9 @@ namespace TJAPlayer3
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);
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}
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_tex.vc拡大縮小倍率.X = 1f;
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_tex.vc拡大縮小倍率.Y = 1f;
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_tex.Opacity = 255;
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}
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