風船の数値がずれる問題の修正 (#400)
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@ -167,8 +167,8 @@ namespace TJAPlayer3
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y = TJAPlayer3.Skin.Game_Balloon_Balloon_4P[1] + (TJAPlayer3.Skin.Game_UIMove_4P[1] * player);
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frame_x = TJAPlayer3.Skin.Game_Balloon_Balloon_Frame_4P[0] + (TJAPlayer3.Skin.Game_UIMove_4P[0] * player);
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frame_y = TJAPlayer3.Skin.Game_Balloon_Balloon_Frame_4P[1] + (TJAPlayer3.Skin.Game_UIMove_4P[1] * player);
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num_x = TJAPlayer3.Skin.Game_Balloon_Balloon_Number_4P[0] + (TJAPlayer3.Skin.Game_UIMove_5P[0] * player);
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num_y = TJAPlayer3.Skin.Game_Balloon_Balloon_Number_4P[1] + (TJAPlayer3.Skin.Game_UIMove_5P[1] * player);
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num_x = TJAPlayer3.Skin.Game_Balloon_Balloon_Number_4P[0] + (TJAPlayer3.Skin.Game_UIMove_4P[0] * player);
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num_y = TJAPlayer3.Skin.Game_Balloon_Balloon_Number_4P[1] + (TJAPlayer3.Skin.Game_UIMove_4P[1] * player);
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}
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else
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{
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