Fix crash with counter and substitute character positions on results
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@ -229,6 +229,9 @@ namespace TJAPlayer3
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else
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_ctref[player].t進行();
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// Quick fix
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if (_ctref[player].n現在の値 >= _ref.Length) return;
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// Expend if substitute to match menu size
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if (_substitute)
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{
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@ -218,6 +218,9 @@ namespace TJAPlayer3
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else
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_ctref[player].t進行();
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// Quick fix
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if (_ctref[player].n現在の値 >= _ref.Length) return;
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// x0.8 if not substitute
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if (!_substitute)
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{
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@ -230,15 +233,15 @@ namespace TJAPlayer3
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if (pos % 2 == 0)
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{
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_ref[_ctref[player].n現在の値].t2D中心基準描画(TJAPlayer3.app.Device,
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x,
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y + ((_substitute == true) ? 90 : 0)
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x - ((_substitute == true) ? 20 : 0),
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y - ((_substitute == true) ? 20 : 0)
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);
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}
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else
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{
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_ref[_ctref[player].n現在の値].t2D中心基準描画Mirrored(TJAPlayer3.app.Device,
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1340 - x,
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y + ((_substitute == true) ? 90 : 0)
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1340 - x - ((_substitute == true) ? 20 : 0),
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y - ((_substitute == true) ? 20 : 0)
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);
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}
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