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0.6.0.8 - Additional Chinese and Russian translations

- Additional Chinese and Russian translations
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Expédic Habbet 2024-10-29 16:38:28 +08:00 committed by GitHub
parent 313a5e18ba
commit adb13e558f
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3 changed files with 4 additions and 4 deletions

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@ -500,11 +500,11 @@
"UNLOCK_CONDITION_AIWIN": "Побеждайте {0} бытв. ИИ, чтобы разблокировать этот товар! ({1}/{0})", // aw "UNLOCK_CONDITION_AIWIN": "Побеждайте {0} бытв. ИИ, чтобы разблокировать этот товар! ({1}/{0})", // aw
// {0}: Total plays needed // {0}: Total plays needed
// {1}: Current progress // {1}: Current progress
"UNLOCK_CONDITION_PLAY": "Играйте {0} песн., чтобы разблокировать этот товар! ({1}/{0})", // tp "UNLOCK_CONDITION_PLAY": "Играйте {0} раз., чтобы разблокировать этот товар! ({1}/{0})", // tp
// {0}: Clear type (i.e. Play, Clear, FC, Perfect, etc.) // {0}: Clear type (i.e. Play, Clear, FC, Perfect, etc.)
// {1}: Total plays needed // {1}: Total plays needed
// {2}: Current progress // {2}: Current progress
"UNLOCK_CONDITION_PLAYDISTINCT": "{0} {1} songs to unlock this item! ({2}/{1})", // sd "UNLOCK_CONDITION_PLAYDISTINCT": "{0} {1} песн., чтобы разблокировать этот товар! ({2}/{1})", // sd
// {0}: Clear type (i.e. Play, Clear, FC, Perfect, etc.) // {0}: Clear type (i.e. Play, Clear, FC, Perfect, etc.)
// {1}: # of songs needed // {1}: # of songs needed
// {2}: Difficulty type (i.e. Easy, Normal, Hard, Ex, etc.) // {2}: Difficulty type (i.e. Easy, Normal, Hard, Ex, etc.)

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@ -500,11 +500,11 @@
"UNLOCK_CONDITION_AIWIN": "获胜 {0} 次 AI 对战以解锁该物品!({1}{0}", // aw "UNLOCK_CONDITION_AIWIN": "获胜 {0} 次 AI 对战以解锁该物品!({1}{0}", // aw
// {0}: Total plays needed // {0}: Total plays needed
// {1}: Current progress // {1}: Current progress
"UNLOCK_CONDITION_PLAY": "游玩 {0} 首歌曲以解锁该物品!({1}{0}", // tp "UNLOCK_CONDITION_PLAY": "游玩 {0} 以解锁该物品!({1}{0}", // tp
// {0}: Clear type (i.e. Play, Clear, FC, Perfect, etc.) // {0}: Clear type (i.e. Play, Clear, FC, Perfect, etc.)
// {1}: Total plays needed // {1}: Total plays needed
// {2}: Current progress // {2}: Current progress
"UNLOCK_CONDITION_PLAYDISTINCT": "{0} {1} songs to unlock this item! ({2}/{1})", // sd "UNLOCK_CONDITION_PLAYDISTINCT": "{0} {1} 首歌曲以解锁该物品!({2}{1}", // sd
// {0}: Clear type (i.e. Play, Clear, FC, Perfect, etc.) // {0}: Clear type (i.e. Play, Clear, FC, Perfect, etc.)
// {1}: # of songs needed // {1}: # of songs needed
// {2}: Difficulty type (i.e. Easy, Normal, Hard, Ex, etc.) // {2}: Difficulty type (i.e. Easy, Normal, Hard, Ex, etc.)