Squashed commit of the following:
commit6ca0743f50
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com> Date: Fri Jul 26 21:39:38 2024 +0900 cleanup commit756a9370b0
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com> Date: Fri Jul 26 21:33:24 2024 +0900 apply cleanup commit75d3fd0da8
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com> Date: Fri Jul 26 19:53:27 2024 +0900 Update Taiko hitsounds to Dashy's 2P hitsounds, old Taiko hitsounds are renamed to "Old Taiko" commitba18fb6832
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com> Date: Fri Jul 26 19:52:19 2024 +0900 oopsie commit4806f53c49
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com> Date: Fri Jul 26 17:27:21 2024 +0900 fix memory leak commit5ae90c94f3
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com> Date: Fri Jul 26 17:06:36 2024 +0900 fix nameplate unlockables and upgrade nlua and system.text.json commit57daa487c1
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com> Date: Fri Jul 26 01:12:54 2024 +0900 oopsie commit88a15defc1
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com> Date: Fri Jul 26 01:07:31 2024 +0900 Squashed commit of the following: commitc99443a7d3
Author: Ashiro12138 <ashiro12138@gmail.com> Date: Fri Jul 26 01:29:15 2024 +1000 Chore/add editor config (#656) * Create .editorconfig * format ENTIRE project * Remove unnecessary import or usings Sort Imports or usings Apply file header preferences * Fix build error by adding import commitc47c9c9400
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com> Date: Thu Jul 25 02:11:10 2024 +0900 Update Script.lua commiteee9350d2f
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com> Date: Thu Jul 25 02:05:16 2024 +0900 badges commita26c76aa60
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com> Date: Thu Jul 25 01:44:49 2024 +0900 stars commitc571070428
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com> Date: Wed Jul 24 23:57:02 2024 +0900 improve nameplate lua script commitf6a08d3a50
Author: 0auBSQ <58159635+0auBSQ@users.noreply.github.com> Date: Wed Jul 24 23:40:52 2024 +0900 base
@ -35,7 +35,7 @@ namespace SampleFramework {
|
||||
public static GL Gl { get; private set; }
|
||||
public static Silk.NET.Core.Contexts.IGLContext Context { get; private set; }
|
||||
|
||||
internal static List<Action> AsyncActions = new();
|
||||
public static List<Action> AsyncActions { get; private set; } = new();
|
||||
|
||||
private string strIconFileName;
|
||||
|
||||
|
@ -250,6 +250,10 @@ namespace FDK {
|
||||
get;
|
||||
set;
|
||||
}
|
||||
public float fZRotation {
|
||||
get => fZ軸中心回転;
|
||||
set { fZ軸中心回転 = value; }
|
||||
}
|
||||
public int Opacity {
|
||||
get {
|
||||
return this._opacity;
|
||||
@ -447,6 +451,12 @@ namespace FDK {
|
||||
throw new CTextureCreateFailedException(string.Format("テクスチャの生成に失敗しました。\n"));
|
||||
}
|
||||
}
|
||||
|
||||
public void tSetScale(float x, float y) {
|
||||
vcScaleRatio.X = x;
|
||||
vcScaleRatio.Y = y;
|
||||
}
|
||||
|
||||
// メソッド
|
||||
|
||||
// 2016.11.10 kairera0467 拡張
|
||||
@ -589,6 +599,15 @@ namespace FDK {
|
||||
}
|
||||
|
||||
}
|
||||
public void t2D_DisplayImage_AnchorCenter(int x, int y) {
|
||||
this.t2D描画(x - (this.rc全画像.Width / 2 * this.vcScaleRatio.X), y - (this.rc全画像.Height / 2 * this.vcScaleRatio.Y), 1f, this.rc全画像);
|
||||
}
|
||||
public void t2D_DisplayImage_AnchorCenter(int x, int y, Rectangle rc) {
|
||||
this.t2D描画(x - (rc.Width / 2 * this.vcScaleRatio.X), y - (rc.Height / 2 * this.vcScaleRatio.Y), 1f, rc);
|
||||
}
|
||||
public void t2D_DisplayImage_AnchorCenter(int x, int y, RectangleF rc) {
|
||||
this.t2D描画(x - (rc.Width / 2 * this.vcScaleRatio.X), y - (rc.Height / 2 * this.vcScaleRatio.Y), 1f, rc);
|
||||
}
|
||||
|
||||
public enum RefPnt {
|
||||
UpLeft,
|
||||
@ -602,6 +621,16 @@ namespace FDK {
|
||||
DownRight,
|
||||
}
|
||||
|
||||
public void t2D_DisplayImage(int x, int y) {
|
||||
this.t2D描画(x, y, 1f, this.rc全画像);
|
||||
}
|
||||
public void t2D_DisplayImage(int x, int y, Rectangle rc画像内の描画領域) {
|
||||
this.t2D描画(x, y, 1f, rc画像内の描画領域);
|
||||
}
|
||||
public void t2D_DisplayImage(int x, int y, RectangleF rc) {
|
||||
this.t2D描画(x, y, 1f, rc);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// テクスチャを 2D 画像と見なして描画する。
|
||||
/// </summary>
|
||||
|
@ -2,6 +2,11 @@
|
||||
{
|
||||
"name": "Taiko",
|
||||
"path": "Taiko\\",
|
||||
"format": "WAV",
|
||||
},
|
||||
{
|
||||
"name": "Old Taiko",
|
||||
"path": "Old Taiko\\",
|
||||
"format": "OGG",
|
||||
},
|
||||
{
|
||||
|
BIN
OpenTaiko/Global/HitSounds/Taiko/Adlib.wav
Normal file
BIN
OpenTaiko/Global/HitSounds/Taiko/clap.wav
Normal file
BIN
OpenTaiko/Global/HitSounds/Taiko/dong.wav
Normal file
BIN
OpenTaiko/Global/HitSounds/Taiko/ka.wav
Normal file
@ -7,9 +7,10 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="7.0.20" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
<PackageReference Include="SevenZip" Version="19.0.0" />
|
||||
<PackageReference Include="NLua" Version="1.6.3" />
|
||||
<PackageReference Include="NLua" Version="1.7.3" />
|
||||
<PackageReference Include="System.Resources.Extensions" Version="7.0.0" />
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.143.0" />
|
||||
<PackageReference Include="System.Text.Json" Version="8.0.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="Databases/**" CopyToOutputDirectory="PreserveNewest" />
|
||||
|
@ -1,6 +1,6 @@
|
||||
// PeepoDrumKit 2023/10/28
|
||||
TITLE:CIRCUNFERENCIA
|
||||
SUBTITLE:--UKLO
|
||||
SUBTITLE:--ULKO
|
||||
BPM:216
|
||||
WAVE:CIRCUNFERENCIA.ogg
|
||||
OFFSET:0
|
||||
|
@ -0,0 +1,87 @@
|
||||
{
|
||||
"font_name_normal":{
|
||||
"size":22,
|
||||
"maxsize":330
|
||||
},
|
||||
"font_name_withtitle":{
|
||||
"size":18,
|
||||
"maxsize":180
|
||||
},
|
||||
"font_title":{
|
||||
"size":16,
|
||||
"maxsize":240
|
||||
},
|
||||
"font_dan":{
|
||||
"size":18,
|
||||
"maxsize":100
|
||||
},
|
||||
"text_name_normal":{
|
||||
"offset_x":181,
|
||||
"offset_y":68
|
||||
},
|
||||
"text_name_withtitle":{
|
||||
"offset_x":181,
|
||||
"offset_y":68
|
||||
},
|
||||
"text_name_full":{
|
||||
"offset_x":216,
|
||||
"offset_y":68
|
||||
},
|
||||
"text_title":{
|
||||
"offset_x":186,
|
||||
"offset_y":35
|
||||
},
|
||||
"text_dan":{
|
||||
"offset_x":103,
|
||||
"offset_y":68
|
||||
},
|
||||
"title_plate":{
|
||||
"offset_x":-3,
|
||||
"offset_y":-3
|
||||
},
|
||||
"titles":{
|
||||
"0":{
|
||||
"framecount":0,
|
||||
"effect":"none"
|
||||
},
|
||||
"1":{
|
||||
"framecount":0,
|
||||
"effect":"flash"
|
||||
},
|
||||
"2":{
|
||||
"framecount":0,
|
||||
"effect":"flash"
|
||||
},
|
||||
"3":{
|
||||
"framecount":0,
|
||||
"effect":"flash"
|
||||
},
|
||||
"4":{
|
||||
"framecount":0,
|
||||
"effect":"flash"
|
||||
},
|
||||
"5":{
|
||||
"framecount":0,
|
||||
"effect":"flash"
|
||||
},
|
||||
"6":{
|
||||
"framecount":0,
|
||||
"effect":"flash"
|
||||
},
|
||||
"7":{
|
||||
"framecount":5,
|
||||
"effect":"none"
|
||||
}
|
||||
},
|
||||
"stars": {
|
||||
"1":{
|
||||
"framecount":0
|
||||
},
|
||||
"2":{
|
||||
"framecount":0
|
||||
},
|
||||
"3":{
|
||||
"framecount":0
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,525 @@
|
||||
import ('System.Drawing')
|
||||
|
||||
local dan_types = { "Clear", "FC", "AP" }
|
||||
|
||||
local config = nil
|
||||
|
||||
local config_font_name_normal_size = nil
|
||||
local config_font_name_normal_maxsize = nil
|
||||
|
||||
local config_font_name_withtitle_size = nil
|
||||
local config_font_name_withtitle_maxsize = nil
|
||||
|
||||
local config_text_name_full_offset_x = nil
|
||||
local config_text_name_full_offset_y = nil
|
||||
|
||||
local config_font_title_size = nil
|
||||
local config_font_title_maxsize = nil
|
||||
|
||||
local config_font_dan_size = nil
|
||||
local config_font_dan_maxsize = nil
|
||||
|
||||
local config_text_title_offset_x = nil
|
||||
local config_text_title_offset_y = nil
|
||||
|
||||
local config_text_dan_offset_x = nil
|
||||
local config_text_dan_offset_y = nil
|
||||
|
||||
local config_title_plate_offset_x = nil
|
||||
local config_title_plate_offset_y = nil
|
||||
|
||||
local config_titletypes = { "0", "1" }
|
||||
local config_titleplate_effects = { }
|
||||
|
||||
local nameplate_count = 32
|
||||
|
||||
local base = nil
|
||||
local dan_gradation = { }
|
||||
|
||||
local players = { }
|
||||
local players_blue = nil
|
||||
|
||||
local titles = { }
|
||||
|
||||
local title_plates = { { } }
|
||||
local title_plate_star_big = { }
|
||||
local title_plate_star_small = { }
|
||||
local slash = nil
|
||||
|
||||
local title_stars_folders = { "1", "2", "3" }
|
||||
local title_stars = { { } }
|
||||
|
||||
local title_badge_of_achievement = nil
|
||||
local nameplates_achievement = {134,135,136,78,66,71,44,14,17}
|
||||
local title_badge_of_team_member = nil
|
||||
local nameplates_team_member = {}
|
||||
|
||||
local font_name_normal_size = nil
|
||||
local font_name_withtitle = nil
|
||||
local font_title = nil
|
||||
local font_dan = nil
|
||||
local player_data = { nil, nil, nil, nil, nil }
|
||||
|
||||
local name_titlekey = { nil, nil, nil, nil, nil }
|
||||
local title_titlekey = { nil, nil, nil, nil, nil }
|
||||
local dan_titlekey = { nil, nil, nil, nil, nil }
|
||||
local notitle = { false, false, false, false, false }
|
||||
local nodan = { false, false, false, false, false }
|
||||
|
||||
local titleplate_counter = 0
|
||||
local namePlateEffect_counter = 0
|
||||
|
||||
function tableContains(testTable, value)
|
||||
for i = 1,#testTable do
|
||||
if (testTable[i] == value) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function implDrawStar(scale, x, y, star_small)
|
||||
star_small:tSetScale(scale, scale)
|
||||
star_small:t2D_DisplayImage_AnchorCenter(x, y)
|
||||
end
|
||||
|
||||
function implDrawStarFlash(x, y, titleTexIndex)
|
||||
star_small = title_plate_star_small[titleTexIndex]
|
||||
|
||||
resolutionScaleX = 1920.0 / 1280.0;
|
||||
resolutionScaleY = 1080.0 / 720.0;
|
||||
|
||||
if namePlateEffect_counter <= 10 then
|
||||
implDrawStar(1.0 - (namePlateEffect_counter / 10 * 1.0), x + (63 * resolutionScaleX), y + (25 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 3 and namePlateEffect_counter <= 10 then
|
||||
implDrawStar(1.0 - ((namePlateEffect_counter - 3) / 7 * 1.0), x + (38 * resolutionScaleX), y + (7 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 6 and namePlateEffect_counter <= 10 then
|
||||
implDrawStar(1.0 - ((namePlateEffect_counter - 6) / 4 * 1.0), x + (51 * resolutionScaleX), y + (5 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 8 and namePlateEffect_counter <= 10 then
|
||||
implDrawStar(0.3 - ((namePlateEffect_counter - 8) / 2 * 0.3), x + (110 * resolutionScaleX), y + (25 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 11 and namePlateEffect_counter <= 13 then
|
||||
implDrawStar(1.0 - ((namePlateEffect_counter - 11) / 2 * 1.0), x + (38 * resolutionScaleX), y + (7 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 11 and namePlateEffect_counter <= 15 then
|
||||
implDrawStar(1.0, x + (51 * resolutionScaleX), y + 5, star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 11 and namePlateEffect_counter <= 17 then
|
||||
implDrawStar(1.0 - ((namePlateEffect_counter - 11) / 7 * 1.0), x + (110 * resolutionScaleX), y + (25 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 16 and namePlateEffect_counter <= 20 then
|
||||
implDrawStar(0.2 - ((namePlateEffect_counter - 16) / 4 * 0.2), x + (63 * resolutionScaleX), y + (25 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 17 and namePlateEffect_counter <= 20 then
|
||||
implDrawStar(1.0 - ((namePlateEffect_counter - 17) / 3 * 1.0), x + (99 * resolutionScaleX), y + (1 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 20 and namePlateEffect_counter <= 24 then
|
||||
implDrawStar(0.4, x + (63 * resolutionScaleX), y + 25, star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 20 and namePlateEffect_counter <= 25 then
|
||||
implDrawStar(1.0, x + (99 * resolutionScaleX), y + 1, star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 20 and namePlateEffect_counter <= 30 then
|
||||
implDrawStar(0.5 - ((namePlateEffect_counter - 20) / 10 * 0.5), x + (152 * resolutionScaleX), y + (7 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 31 and namePlateEffect_counter <= 37 then
|
||||
implDrawStar(0.5 - ((namePlateEffect_counter - 31) / 6 * 0.5), x + (176 * resolutionScaleX), y + (8 * resolutionScaleY), star_small)
|
||||
implDrawStar(1.0 - ((namePlateEffect_counter - 31) / 6 * 1.0), x + (175 * resolutionScaleX), y + (25 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 31 and namePlateEffect_counter <= 40 then
|
||||
implDrawStar(0.9 - ((namePlateEffect_counter - 31) / 9 * 0.9), x + (136 * resolutionScaleX), y + (24 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 34 and namePlateEffect_counter <= 40 then
|
||||
implDrawStar(0.7 - ((namePlateEffect_counter - 34) / 6 * 0.7), x + (159 * resolutionScaleX), y + (25 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 41 and namePlateEffect_counter <= 42 then
|
||||
implDrawStar(0.7, x + (159 * resolutionScaleX), y + (25 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 43 and namePlateEffect_counter <= 50 then
|
||||
implDrawStar(0.8 - ((namePlateEffect_counter - 43) / 7 * 0.8), x + (196 * resolutionScaleX), y + (23 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 51 and namePlateEffect_counter <= 57 then
|
||||
implDrawStar(0.8 - ((namePlateEffect_counter - 51) / 6 * 0.8), x + (51 * resolutionScaleX), y + (5 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 51 and namePlateEffect_counter <= 52 then
|
||||
implDrawStar(0.2, x + (166 * resolutionScaleX), y + (22 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 51 and namePlateEffect_counter <= 53 then
|
||||
implDrawStar(0.8, x + (136 * resolutionScaleX), y + (24 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 51 and namePlateEffect_counter <= 55 then
|
||||
implDrawStar(1.0, x + (176 * resolutionScaleX), y + (8 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 51 and namePlateEffect_counter <= 55 then
|
||||
implDrawStar(1.0, x + (176 * resolutionScaleX), y + (8 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 61 and namePlateEffect_counter <= 70 then
|
||||
implDrawStar(1.0 - ((namePlateEffect_counter - 61) / 9 * 1.0), x + (196 * resolutionScaleX), y + (23 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 61 and namePlateEffect_counter <= 67 then
|
||||
implDrawStar(0.7 - ((namePlateEffect_counter - 61) / 6 * 0.7), x + (214 * resolutionScaleX), y + (14 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 63 and namePlateEffect_counter <= 70 then
|
||||
implDrawStar(0.5 - ((namePlateEffect_counter - 63) / 7 * 0.5), x + (129 * resolutionScaleX), y + (24 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 63 and namePlateEffect_counter <= 70 then
|
||||
implDrawStar(0.5 - ((namePlateEffect_counter - 63) / 7 * 0.5), x + (129 * resolutionScaleX), y + (24 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 65 and namePlateEffect_counter <= 70 then
|
||||
implDrawStar(0.8 - ((namePlateEffect_counter - 65) / 5 * 0.8), x + (117 * resolutionScaleX), y + (7 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 71 and namePlateEffect_counter <= 72 then
|
||||
implDrawStar(0.8, x + (151 * resolutionScaleX), y + (25 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 71 and namePlateEffect_counter <= 74 then
|
||||
implDrawStar(0.8, x + (117 * resolutionScaleX), y + (7 * resolutionScaleY), star_small)
|
||||
end
|
||||
if namePlateEffect_counter >= 85 and namePlateEffect_counter <= 112 then
|
||||
slash.Opacity = 1400 - (namePlateEffect_counter - 85) * 50
|
||||
|
||||
slash:t2D_DisplayImage(x + ((((namePlateEffect_counter - 85) * (150 / 27))) * resolutionScaleX), y + (7 * resolutionScaleY));
|
||||
end
|
||||
if namePlateEffect_counter >= 105 and namePlateEffect_counter <= 120 then
|
||||
big_scale = 1.0
|
||||
if namePlateEffect_counter < 112 then
|
||||
big_scale = (namePlateEffect_counter - 105) / 8
|
||||
title_plate_star_big[titleTexIndex].Opacity = 255
|
||||
else
|
||||
title_plate_star_big[titleTexIndex].Opacity = (255 - (namePlateEffect_counter - 112) * 31.875)
|
||||
end
|
||||
title_plate_star_big[titleTexIndex]:tSetScale(big_scale, big_scale)
|
||||
title_plate_star_big[titleTexIndex]:t2D_DisplayImage_AnchorCenter(x + (193 * resolutionScaleX), y + (6 * resolutionScaleY))
|
||||
end
|
||||
end
|
||||
|
||||
function implDrawTitleEffect(x, y, titleTexIndex)
|
||||
if titleTexIndex >= 1 and titleTexIndex <= #title_plates then
|
||||
if config_titleplate_effects[titleTexIndex] == "flash" then
|
||||
implDrawStarFlash(x, y, titleTexIndex)
|
||||
elseif config_titleplate_effects[titleTexIndex] == "none" then
|
||||
else
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function implDrawRarityStars(o_x, o_y, opacity, rarity)
|
||||
local x = o_x
|
||||
local y = o_y - 20
|
||||
|
||||
local star_count = 0
|
||||
--Rare
|
||||
if rarity == 3 then
|
||||
star_count = 1
|
||||
--Epic
|
||||
elseif rarity == 4 then
|
||||
star_count = 2
|
||||
--Legendary / Mythical
|
||||
elseif rarity >= 5 then
|
||||
star_count = 3
|
||||
end
|
||||
|
||||
if star_count > 0 then
|
||||
local star_frame = 1 + math.ceil(titleplate_counter * (#title_stars[star_count] - 1))
|
||||
tx_titlestar = title_stars[star_count][star_frame]
|
||||
tx_titlestar.Opacity = opacity
|
||||
tx_titlestar:t2D_DisplayImage(x + config_title_plate_offset_x, y + config_title_plate_offset_y)
|
||||
end
|
||||
end
|
||||
|
||||
function implDrawBadges(x, y, opacity, nameplateId)
|
||||
if tableContains(nameplates_achievement, nameplateId) then
|
||||
title_badge_of_achievement.Opacity = opacity
|
||||
title_badge_of_achievement:t2D_DisplayImage(x + config_title_plate_offset_x, y + config_title_plate_offset_y)
|
||||
elseif tableContains(nameplates_team_member, nameplateId) then
|
||||
title_badge_of_team_member.Opacity = opacity
|
||||
title_badge_of_team_member:t2D_DisplayImage(x + config_title_plate_offset_x, y + config_title_plate_offset_y)
|
||||
end
|
||||
end
|
||||
|
||||
function implDrawTitlePlate(x, y, opacity, titleTexIndex)
|
||||
if titleTexIndex >= 1 and titleTexIndex <= #title_plates then
|
||||
titleplate_frame = 1 + math.ceil(titleplate_counter * (#title_plates[titleTexIndex] - 1))
|
||||
tx_titleplate = title_plates[titleTexIndex][titleplate_frame]
|
||||
tx_titleplate.Opacity = opacity
|
||||
tx_titleplate:t2D_DisplayImage(x + config_title_plate_offset_x, y + config_title_plate_offset_y)
|
||||
end
|
||||
end
|
||||
|
||||
function implDrawPlayerRing(x, y, opacity, player_lua, side_lua)
|
||||
if (player_lua == 1 and side_lua == 2) then
|
||||
players_blue.Opacity = opacity
|
||||
players_blue:t2D_DisplayImage(x, y)
|
||||
else
|
||||
players[player_lua].Opacity = opacity
|
||||
players[player_lua]:t2D_DisplayImage(x, y)
|
||||
end
|
||||
end
|
||||
|
||||
function reloadLanguage(lang)
|
||||
end
|
||||
|
||||
function getCharaOffset()
|
||||
return base.szTextureSize.Width / 2
|
||||
end
|
||||
|
||||
function setInfos(player, name, title, dan, data)
|
||||
local player_lua = player + 1
|
||||
|
||||
player_data[player_lua] = data
|
||||
|
||||
notitle[player_lua] = (title == "")
|
||||
nodan[player_lua] = (player_data[player_lua].Dan == nil or player_data[player_lua].Dan == "")
|
||||
|
||||
if notitle[player_lua] then
|
||||
name_titlekey[player_lua] = createTitleTextureKey(name, font_name_normal_size, 99999)
|
||||
else
|
||||
name_titlekey[player_lua] = createTitleTextureKey(name, font_name_withtitle, 99999)
|
||||
end
|
||||
title_titlekey[player_lua] = createTitleTextureKey(title, font_title, 99999, Color.FromArgb(0,0,0,1), Color.FromArgb(0,0,0,0))
|
||||
dan_titlekey[player_lua] = createTitleTextureKey(dan, font_dan, 99999)
|
||||
end
|
||||
|
||||
function loadAssets()
|
||||
config = loadConfig("Config.json")
|
||||
|
||||
config_font_name_normal_size = getNum(config["font_name_normal"]["size"])
|
||||
config_font_name_normal_maxsize = getNum(config["font_name_normal"]["maxsize"])
|
||||
|
||||
config_font_name_withtitle_size = getNum(config["font_name_withtitle"]["size"])
|
||||
config_font_name_withtitle_maxsize = getNum(config["font_name_withtitle"]["maxsize"])
|
||||
|
||||
config_font_title_size = getNum(config["font_title"]["size"])
|
||||
config_font_title_maxsize = getNum(config["font_title"]["maxsize"])
|
||||
|
||||
config_font_dan_size = getNum(config["font_dan"]["size"])
|
||||
config_font_dan_maxsize = getNum(config["font_dan"]["maxsize"])
|
||||
|
||||
config_text_name_normal_offset_x = getNum(config["text_name_normal"]["offset_x"])
|
||||
config_text_name_normal_offset_y = getNum(config["text_name_normal"]["offset_y"])
|
||||
|
||||
config_text_name_withtitle_offset_x = getNum(config["text_name_withtitle"]["offset_x"])
|
||||
config_text_name_withtitle_offset_y = getNum(config["text_name_withtitle"]["offset_y"])
|
||||
|
||||
config_text_name_full_offset_x = getNum(config["text_name_full"]["offset_x"])
|
||||
config_text_name_full_offset_y = getNum(config["text_name_full"]["offset_y"])
|
||||
|
||||
config_text_title_offset_x = getNum(config["text_title"]["offset_x"])
|
||||
config_text_title_offset_y = getNum(config["text_title"]["offset_y"])
|
||||
|
||||
config_text_dan_offset_x = getNum(config["text_dan"]["offset_x"])
|
||||
config_text_dan_offset_y = getNum(config["text_dan"]["offset_y"])
|
||||
|
||||
config_title_plate_offset_x = getNum(config["title_plate"]["offset_x"])
|
||||
config_title_plate_offset_y = getNum(config["title_plate"]["offset_y"])
|
||||
|
||||
for i = 0, nameplate_count - 1 do
|
||||
config_titletypes[i + 1] = tostring(i)
|
||||
end
|
||||
|
||||
base = loadTexture("Base.png")
|
||||
dan_base = loadTexture("Dan_Base.png")
|
||||
slash = loadTexture("Shines/Slash.png")
|
||||
|
||||
title_badge_of_achievement = loadTexture("Badges/0.png")
|
||||
title_badge_of_team_member = loadTexture("Badges/1.png")
|
||||
|
||||
for i = 1, 3 do
|
||||
dan_gradation[i] = loadTexture("Dan_"..dan_types[i]..".png")
|
||||
end
|
||||
|
||||
for i = 1, 5 do
|
||||
players[i] = loadTexture(tostring(i).."P.png")
|
||||
end
|
||||
players_blue = loadTexture("1P_Blue.png")
|
||||
|
||||
--Load title plates
|
||||
for i = 1, #config_titletypes do
|
||||
titledir = "Title/"..config_titletypes[i]
|
||||
|
||||
titleplate_config = config["titles"][config_titletypes[i]]
|
||||
|
||||
config_titleplate_effects[i] = "none"
|
||||
config_titleplate_framecount = 0
|
||||
|
||||
if titleplate_config ~= nil then
|
||||
config_titleplate_effects[i] = getText(titleplate_config["effect"])
|
||||
config_titleplate_framecount = getNum(titleplate_config["framecount"])
|
||||
end
|
||||
|
||||
local titleplates = { }
|
||||
|
||||
for j = 0, config_titleplate_framecount do
|
||||
titleplates[j + 1] = loadTexture(titledir.."/"..j..".png")
|
||||
end
|
||||
title_plates[i] = titleplates
|
||||
|
||||
if config_titleplate_effects[i] == "flash" then
|
||||
title_plate_star_small[i] = loadTexture(titledir.."/Small.png")
|
||||
title_plate_star_big[i] = loadTexture(titledir.."/Big.png")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--Load rarity stars
|
||||
for i = 1, #title_stars_folders do
|
||||
stardir = "Stars/"..title_stars_folders[i]
|
||||
|
||||
title_stars_config = config["stars"][title_stars_folders[i]]
|
||||
|
||||
config_stars_framecount = 0
|
||||
|
||||
if title_stars_config ~= nil then
|
||||
config_stars_framecount = getNum(title_stars_config["framecount"])
|
||||
end
|
||||
|
||||
local stars = { }
|
||||
for j = 0, config_stars_framecount do
|
||||
stars[j + 1] = loadTexture(stardir.."/"..j..".png")
|
||||
end
|
||||
title_stars[i] = stars
|
||||
end
|
||||
|
||||
font_name_normal_size = loadFontRenderer(config_font_name_normal_size, "regular")
|
||||
font_name_withtitle = loadFontRenderer(config_font_name_withtitle_size, "regular")
|
||||
font_title = loadFontRenderer(config_font_title_size, "regular")
|
||||
font_dan = loadFontRenderer(config_font_dan_size, "regular")
|
||||
end
|
||||
|
||||
function drawDan(o_x, o_y, opacity, type, titleTex)
|
||||
--Shift on side bar
|
||||
local x = o_x - 180
|
||||
local y = o_y + 5
|
||||
|
||||
--White background
|
||||
base.Opacity = opacity
|
||||
base:t2D_DisplayImage(x, y)
|
||||
|
||||
--Dan base
|
||||
dan_base.Opacity = opacity
|
||||
dan_base:t2D_DisplayImage(x, y)
|
||||
dan_gradation[type + 1].Opacity = opacity
|
||||
dan_gradation[type + 1]:t2D_DisplayImage(x, y)
|
||||
|
||||
--Player number
|
||||
implDrawPlayerRing(x, y, opacity, 1, 1)
|
||||
|
||||
--Dan text
|
||||
if not(nodan[player_lua]) then
|
||||
titleTex:tSetScale(math.min(config_font_dan_maxsize / titleTex.szTextureSize.Width, 1.0), 1.0)
|
||||
titleTex.Opacity = opacity
|
||||
titleTex:t2D_DisplayImage_AnchorCenter(x + config_text_dan_offset_x, y + config_text_dan_offset_y)
|
||||
end
|
||||
end
|
||||
|
||||
function drawTitlePlate(o_x, o_y, opacity, titletype, titleTex, rarityInt, nameplateId)
|
||||
--Shift on side bar
|
||||
local x = o_x - 180
|
||||
local y = o_y + 5
|
||||
|
||||
--White background
|
||||
base.Opacity = opacity
|
||||
base:t2D_DisplayImage(x, y)
|
||||
|
||||
--Upper (title) plate
|
||||
implDrawTitlePlate(x, y, opacity, titletype + 1)
|
||||
|
||||
--Rarity stars
|
||||
implDrawRarityStars(x, y, opacity, rarityInt)
|
||||
|
||||
--Badges
|
||||
implDrawBadges(x, y, opacity, nameplateId)
|
||||
|
||||
--Glow
|
||||
implDrawTitleEffect(x, y, titletype + 1)
|
||||
|
||||
--Player number
|
||||
implDrawPlayerRing(x, y, opacity, 1, 1)
|
||||
|
||||
--Title/Name text
|
||||
titleTex:tSetScale(math.min(config_font_title_maxsize / titleTex.szTextureSize.Width, 1.0), 1.0)
|
||||
titleTex.Opacity = opacity
|
||||
titleTex:t2D_DisplayImage_AnchorCenter(x + config_text_title_offset_x, y + config_text_title_offset_y)
|
||||
end
|
||||
|
||||
function update()
|
||||
titleplate_counter = titleplate_counter + (3.3 * fps.deltaTime)
|
||||
if titleplate_counter >= 1 then
|
||||
titleplate_counter = 0
|
||||
end
|
||||
|
||||
namePlateEffect_counter = namePlateEffect_counter + (60 * fps.deltaTime)
|
||||
if namePlateEffect_counter >= 120 then
|
||||
namePlateEffect_counter = 0
|
||||
end
|
||||
end
|
||||
|
||||
function draw(x, y, opacity, player, side)
|
||||
local player_lua = player + 1
|
||||
local side_lua = side + 1
|
||||
local rarityInt = player_data[player_lua].TitleRarityInt
|
||||
local nameplateId = player_data[player_lua].TitleId
|
||||
|
||||
--White background
|
||||
base.Opacity = opacity
|
||||
base:t2D_DisplayImage(x, y)
|
||||
|
||||
--Upper (title) plate
|
||||
titleplate_index = player_data[player_lua].TitleType + 1
|
||||
if not(notitle[player_lua]) then
|
||||
implDrawTitlePlate(x, y, opacity, titleplate_index)
|
||||
end
|
||||
|
||||
--Rarity stars
|
||||
implDrawRarityStars(x, y, opacity, rarityInt)
|
||||
|
||||
--Badges
|
||||
implDrawBadges(x, y, opacity, nameplateId)
|
||||
|
||||
--Dan plate
|
||||
if not(player_data[player_lua].Dan == nil) and not(player_data[player_lua].Dan == "") then
|
||||
dan_base.Opacity = opacity
|
||||
dan_base:t2D_DisplayImage(x, y)
|
||||
dan_gradation[player_data[player_lua].DanType + 1].Opacity = opacity
|
||||
dan_gradation[player_data[player_lua].DanType + 1]:t2D_DisplayImage(x, y)
|
||||
end
|
||||
|
||||
--Glow
|
||||
implDrawTitleEffect(x, y, titleplate_index)
|
||||
|
||||
--Player number
|
||||
implDrawPlayerRing(x, y, opacity, player_lua, side_lua)
|
||||
|
||||
--Dan text
|
||||
if not(nodan[player_lua]) then
|
||||
tx_dan = getTextTex(dan_titlekey[player_lua], false, false)
|
||||
tx_dan:tSetScale(math.min(config_font_dan_maxsize / tx_dan.szTextureSize.Width, 1.0), 1.0)
|
||||
tx_dan.Opacity = opacity
|
||||
tx_dan:t2D_DisplayImage_AnchorCenter(x + config_text_dan_offset_x, y + config_text_dan_offset_y)
|
||||
end
|
||||
|
||||
--Title/Name text
|
||||
if notitle[player_lua] then
|
||||
tx_name = getTextTex(name_titlekey[player_lua], false, false)
|
||||
tx_name:tSetScale(math.min(config_font_name_normal_maxsize / tx_name.szTextureSize.Width, 1.0), 1.0)
|
||||
tx_name.Opacity = opacity
|
||||
tx_name:t2D_DisplayImage_AnchorCenter(x + config_text_name_normal_offset_x, y + config_text_name_normal_offset_y)
|
||||
else
|
||||
tx_title = getTextTex(title_titlekey[player_lua], false, false)
|
||||
tx_title:tSetScale(math.min(config_font_title_maxsize / tx_title.szTextureSize.Width, 1.0), 1.0)
|
||||
tx_title.Opacity = opacity
|
||||
tx_title:t2D_DisplayImage_AnchorCenter(x + config_text_title_offset_x, y + config_text_title_offset_y)
|
||||
|
||||
tx_name = getTextTex(name_titlekey[player_lua], false, false)
|
||||
tx_name:tSetScale(math.min(config_font_name_withtitle_maxsize / tx_name.szTextureSize.Width, 1.0), 1.0)
|
||||
tx_name.Opacity = opacity
|
||||
if nodan[player_lua] then
|
||||
tx_name:t2D_DisplayImage_AnchorCenter(x + config_text_name_withtitle_offset_x, y + config_text_name_withtitle_offset_y)
|
||||
else
|
||||
tx_name:t2D_DisplayImage_AnchorCenter(x + config_text_name_full_offset_x, y + config_text_name_full_offset_y)
|
||||
end
|
||||
end
|
||||
|
||||
end
|
After Width: | Height: | Size: 9.1 KiB |
After Width: | Height: | Size: 9.6 KiB |
After Width: | Height: | Size: 9.5 KiB |
After Width: | Height: | Size: 9.3 KiB |
After Width: | Height: | Size: 10 KiB |
After Width: | Height: | Size: 8.5 KiB |
After Width: | Height: | Size: 5.6 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 4.3 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 4.4 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 6.1 KiB |
After Width: | Height: | Size: 6.5 KiB |
After Width: | Height: | Size: 7.7 KiB |
After Width: | Height: | Size: 20 KiB |
After Width: | Height: | Size: 11 KiB |
After Width: | Height: | Size: 13 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 9.9 KiB |
After Width: | Height: | Size: 13 KiB |
After Width: | Height: | Size: 9.9 KiB |
After Width: | Height: | Size: 12 KiB |
After Width: | Height: | Size: 21 KiB |
After Width: | Height: | Size: 9.9 KiB |
After Width: | Height: | Size: 69 KiB |
After Width: | Height: | Size: 69 KiB |
After Width: | Height: | Size: 65 KiB |
After Width: | Height: | Size: 69 KiB |
After Width: | Height: | Size: 9.7 KiB |
After Width: | Height: | Size: 12 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 63 KiB |
After Width: | Height: | Size: 4.3 KiB |
After Width: | Height: | Size: 5.8 KiB |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 4.2 KiB |
After Width: | Height: | Size: 19 KiB |
After Width: | Height: | Size: 20 KiB |
After Width: | Height: | Size: 18 KiB |
After Width: | Height: | Size: 12 KiB |
After Width: | Height: | Size: 12 KiB |
After Width: | Height: | Size: 10 KiB |
After Width: | Height: | Size: 12 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 17 KiB |
After Width: | Height: | Size: 15 KiB |
After Width: | Height: | Size: 10 KiB |
After Width: | Height: | Size: 13 KiB |
After Width: | Height: | Size: 3.0 KiB |
After Width: | Height: | Size: 10 KiB |
After Width: | Height: | Size: 13 KiB |
After Width: | Height: | Size: 3.0 KiB |
After Width: | Height: | Size: 7.0 KiB |
After Width: | Height: | Size: 12 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 8.4 KiB |
After Width: | Height: | Size: 8.3 KiB |
After Width: | Height: | Size: 8.4 KiB |
After Width: | Height: | Size: 8.4 KiB |
After Width: | Height: | Size: 8.5 KiB |
After Width: | Height: | Size: 8.5 KiB |
After Width: | Height: | Size: 21 KiB |
After Width: | Height: | Size: 76 KiB |
@ -0,0 +1,31 @@
|
||||
0 - Wood
|
||||
1 - Orange
|
||||
2 - Purple
|
||||
3 - Green
|
||||
4 - Red
|
||||
5 - Blue
|
||||
6 - Gray
|
||||
7 - Rainbow
|
||||
8 - Space
|
||||
9 - Diamond
|
||||
10 - ?
|
||||
11 - Gold
|
||||
12 - Pearl
|
||||
13 - Platinum
|
||||
14 - Kohaku (Character plate)
|
||||
15 - Dashy (Character plate)
|
||||
16 - Blue
|
||||
17 - Red
|
||||
18 - Sky Purple
|
||||
19 - AI
|
||||
20 - Cyan
|
||||
21 - OpTk Yellow (Roll)
|
||||
22 - Bol white
|
||||
23 - Saturated blue
|
||||
24 - Saturated green
|
||||
25 - OpTk Chapter I
|
||||
26 - OpTk Chapter II
|
||||
27 - OpTk Chapter III
|
||||
28 - OpTk Light
|
||||
29 - OpTk Dark
|
||||
30 - NEP0
|
@ -1,6 +1,5 @@
|
||||
using System.Diagnostics;
|
||||
using System.Globalization;
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
|
@ -193,9 +193,16 @@ namespace TJAPlayer3 {
|
||||
[JsonProperty("titleType")]
|
||||
public int TitleType = 0;
|
||||
|
||||
[JsonIgnore]
|
||||
public int TitleRarityInt = 1;
|
||||
|
||||
[JsonIgnore]
|
||||
public int TitleId = -1;
|
||||
|
||||
[JsonProperty("puchiChara")]
|
||||
public string PuchiChara = "0";
|
||||
|
||||
|
||||
[JsonProperty("medals")]
|
||||
public Int64 Medals = 0;
|
||||
|
||||
|
@ -717,6 +717,7 @@ namespace TJAPlayer3 {
|
||||
#endregion
|
||||
|
||||
if (r現在のステージ != null) {
|
||||
TJAPlayer3.NamePlate.lcNamePlate.Update();
|
||||
this.n進行描画の戻り値 = (r現在のステージ != null) ? r現在のステージ.Draw() : 0;
|
||||
|
||||
#region [ プラグインの進行描画 ]
|
||||
@ -2257,7 +2258,7 @@ for (int i = 0; i < 3; i++) {
|
||||
//-----------------
|
||||
private bool bマウスカーソル表示中 = true;
|
||||
private bool b終了処理完了済み;
|
||||
private bool bネットワークに接続中 = false;
|
||||
public bool bネットワークに接続中 { get; private set; } = false;
|
||||
private long 前回のシステム時刻ms = long.MinValue;
|
||||
private static CDTX[] dtx = new CDTX[5];
|
||||
|
||||
|
@ -157,6 +157,8 @@ namespace TJAPlayer3 {
|
||||
sf.data.TotalPlaycount = (int)(Int64)reader["TotalPlaycount"];
|
||||
sf.data.AIBattleModePlaycount = (int)(Int64)reader["AIBattleModePlaycount"];
|
||||
sf.data.AIBattleModeWins = (int)(Int64)reader["AIBattleModeWins"];
|
||||
sf.data.TitleRarityInt = (int)(Int64)reader["PlayerNameplateRarityInt"];
|
||||
sf.data.TitleId = (int)(Int64)reader["PlayerNameplateId"];
|
||||
sf.tInitSaveFile();
|
||||
sf.tLoadUnlockables();
|
||||
|
||||
@ -207,6 +209,8 @@ namespace TJAPlayer3 {
|
||||
PlayerNameplateType = {SaveData.TitleType},
|
||||
PlayerPuchichara = '{SaveData.PuchiChara.EscapeSingleQuotes()}',
|
||||
PlayerCharacter = {SaveData.Character},
|
||||
PlayerNameplateRarityInt = {SaveData.TitleRarityInt},
|
||||
PlayerNameplateId = {SaveData.TitleId},
|
||||
PlayerCharacterName = '{SaveData.CharacterName.EscapeSingleQuotes()}'
|
||||
WHERE SaveId = {SaveData.SaveId};
|
||||
;";
|
||||
|
@ -35,6 +35,7 @@
|
||||
// CLangManager.LangInstance = new CLang_jp();
|
||||
// break;
|
||||
//}
|
||||
CLuaScript.tReloadLanguage(lang);
|
||||
}
|
||||
|
||||
public static int langToInt(string lang) {
|
||||
|
@ -24,7 +24,20 @@ namespace TJAPlayer3 {
|
||||
}
|
||||
|
||||
public string str項目名;
|
||||
public string strName {
|
||||
get {
|
||||
return str項目名;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public string str説明文;
|
||||
public string strDescription {
|
||||
get {
|
||||
return str説明文;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// コンストラクタ
|
||||
@ -92,6 +105,11 @@ namespace TJAPlayer3 {
|
||||
public virtual object obj現在値() {
|
||||
return null;
|
||||
}
|
||||
|
||||
public string tGetValueText() {
|
||||
object value = obj現在値();
|
||||
return value == null ? "" : value.ToString();
|
||||
}
|
||||
public virtual int GetIndex() {
|
||||
return 0;
|
||||
}
|
||||
|
231
OpenTaiko/src/Lua/CLuaScript.cs
Normal file
@ -0,0 +1,231 @@
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using System.Text;
|
||||
using System.Text.Json.Nodes;
|
||||
using FDK;
|
||||
using NLua;
|
||||
using static TJAPlayer3.CActSelect曲リスト;
|
||||
|
||||
namespace TJAPlayer3 {
|
||||
class CLuaScript : IDisposable {
|
||||
private static List<CLuaScript> listScripts = new List<CLuaScript>();
|
||||
public static void tReloadLanguage(string lang) {
|
||||
foreach (var item in listScripts) {
|
||||
item.ReloadLanguage(lang);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public string strDir { get; private set; }
|
||||
public string strTexturesDir { get; private set; }
|
||||
public string strSounsdDir { get; private set; }
|
||||
|
||||
public bool bLoadedAssets { get; private set; }
|
||||
public bool bDisposed { get; private set; }
|
||||
public bool bCrashed { get; protected set; }
|
||||
|
||||
protected Lua LuaScript { get; private set; }
|
||||
|
||||
private LuaFunction lfLoadAssets;
|
||||
private LuaFunction lfReloadLanguage;
|
||||
|
||||
private CLuaInfo luaInfo;
|
||||
private CLuaFps luaFPS = new CLuaFps();
|
||||
|
||||
private List<IDisposable> listDisposables = new List<IDisposable>();
|
||||
|
||||
protected bool Avaibale {
|
||||
get {
|
||||
return bLoadedAssets && !bDisposed && !bCrashed;
|
||||
}
|
||||
}
|
||||
|
||||
private double getNum(JsonValue x) {
|
||||
return (double)x;
|
||||
}
|
||||
|
||||
private string getText(JsonValue x) {
|
||||
return (string)x;
|
||||
}
|
||||
|
||||
private List<double> getNumArray(JsonArray x) {
|
||||
List<double> array = new List<double>();
|
||||
|
||||
foreach (double value in x) {
|
||||
array.Add(value);
|
||||
}
|
||||
return array;
|
||||
}
|
||||
|
||||
private List<string> getTextArray(JsonArray x) {
|
||||
List<string> array = new List<string>();
|
||||
|
||||
foreach (string value in x) {
|
||||
array.Add(value);
|
||||
}
|
||||
return array;
|
||||
}
|
||||
|
||||
protected object[] RunLuaCode(LuaFunction luaFunction, params object[] args) {
|
||||
try {
|
||||
var ret = luaFunction.Call(args);
|
||||
LuaScript.State.GarbageCollector(KeraLua.LuaGC.Collect, 0);
|
||||
return ret;
|
||||
} catch (Exception exception) {
|
||||
Crash(exception);
|
||||
}
|
||||
return new object[0];
|
||||
}
|
||||
|
||||
private JsonNode LoadConfig(string name) {
|
||||
using Stream stream = File.OpenRead($"{strDir}/{name}");
|
||||
JsonNode jsonNode = JsonNode.Parse(stream);
|
||||
return jsonNode;
|
||||
}
|
||||
|
||||
private CTexture LoadTexture(string name) {
|
||||
CTexture texture = new CTexture($"{strTexturesDir}/{name}", false);
|
||||
|
||||
listDisposables.Add(texture);
|
||||
return texture;
|
||||
}
|
||||
|
||||
private void DebugLog(string message) {
|
||||
Trace.TraceInformation("<Lua Log>: " + message);
|
||||
}
|
||||
|
||||
private CSound LoadSound(string name, string soundGroupName) {
|
||||
ESoundGroup soundGroup;
|
||||
switch (soundGroupName) {
|
||||
case "soundeffect":
|
||||
soundGroup = ESoundGroup.SoundEffect;
|
||||
break;
|
||||
case "voice":
|
||||
soundGroup = ESoundGroup.Voice;
|
||||
break;
|
||||
case "songpreview":
|
||||
soundGroup = ESoundGroup.SongPreview;
|
||||
break;
|
||||
case "songplayback":
|
||||
soundGroup = ESoundGroup.SongPlayback;
|
||||
break;
|
||||
default:
|
||||
soundGroup = ESoundGroup.Unknown;
|
||||
break;
|
||||
}
|
||||
CSound sound = TJAPlayer3.SoundManager?.tCreateSound($"{strSounsdDir}/{name}", soundGroup);
|
||||
|
||||
listDisposables.Add(sound);
|
||||
return sound;
|
||||
}
|
||||
|
||||
private CCachedFontRenderer LoadFontRenderer(int size, string fontStyleName) {
|
||||
CFontRenderer.FontStyle fontStyle;
|
||||
switch (fontStyleName) {
|
||||
case "regular":
|
||||
fontStyle = CFontRenderer.FontStyle.Regular;
|
||||
break;
|
||||
case "bold":
|
||||
fontStyle = CFontRenderer.FontStyle.Bold;
|
||||
break;
|
||||
case "italic":
|
||||
fontStyle = CFontRenderer.FontStyle.Italic;
|
||||
break;
|
||||
case "underline":
|
||||
fontStyle = CFontRenderer.FontStyle.Underline;
|
||||
break;
|
||||
case "strikeout":
|
||||
fontStyle = CFontRenderer.FontStyle.Strikeout;
|
||||
break;
|
||||
default:
|
||||
fontStyle = CFontRenderer.FontStyle.Regular;
|
||||
break;
|
||||
}
|
||||
CCachedFontRenderer fontRenderer = HPrivateFastFont.tInstantiateMainFont(size, fontStyle);
|
||||
|
||||
listDisposables.Add(fontRenderer);
|
||||
return fontRenderer;
|
||||
}
|
||||
|
||||
private TitleTextureKey CreateTitleTextureKey(string title, CCachedFontRenderer fontRenderer, int maxSize, Color? color = null, Color? edgeColor = null) {
|
||||
return new TitleTextureKey(title, fontRenderer, color ?? Color.White, edgeColor ?? Color.Black, maxSize);
|
||||
}
|
||||
|
||||
private CTexture GetTextTex(CActSelect曲リスト.TitleTextureKey titleTextureKey, bool vertical, bool keepCenter) {
|
||||
return TJAPlayer3.stageSongSelect.actSongList.ResolveTitleTexture(titleTextureKey, vertical, keepCenter);
|
||||
}
|
||||
|
||||
public CLuaScript(string dir, string? texturesDir = null, string? soundsDir = null, bool loadAssets = true) {
|
||||
strDir = dir;
|
||||
strTexturesDir = texturesDir ?? $"{dir}/Textures";
|
||||
strSounsdDir = soundsDir ?? $"{dir}/Sounds";
|
||||
|
||||
|
||||
LuaScript = new Lua();
|
||||
LuaScript.LoadCLRPackage();
|
||||
LuaScript.State.Encoding = Encoding.UTF8;
|
||||
LuaScript.DoFile($"{strDir}/Script.lua");
|
||||
|
||||
LuaScript["info"] = luaInfo = new CLuaInfo(strDir);
|
||||
LuaScript["fps"] = luaFPS;
|
||||
|
||||
|
||||
lfLoadAssets = (LuaFunction)LuaScript["loadAssets"];
|
||||
lfReloadLanguage = (LuaFunction)LuaScript["reloadLanguage"];
|
||||
|
||||
LuaScript["loadConfig"] = LoadConfig;
|
||||
LuaScript["loadTexture"] = LoadTexture;
|
||||
LuaScript["loadSound"] = LoadSound;
|
||||
LuaScript["loadFontRenderer"] = LoadFontRenderer;
|
||||
LuaScript["createTitleTextureKey"] = CreateTitleTextureKey;
|
||||
LuaScript["getTextTex"] = GetTextTex;
|
||||
LuaScript["getNum"] = getNum;
|
||||
LuaScript["getText"] = getText;
|
||||
LuaScript["getNumArray"] = getNumArray;
|
||||
LuaScript["getTextArray"] = getTextArray;
|
||||
LuaScript["displayDanPlate"] = CActSelect段位リスト.tDisplayDanPlate;
|
||||
LuaScript["debugLog"] = DebugLog;
|
||||
|
||||
|
||||
if (loadAssets) LoadAssets();
|
||||
|
||||
listScripts.Add(this);
|
||||
}
|
||||
|
||||
public void LoadAssets(params object[] args) {
|
||||
if (bLoadedAssets) return;
|
||||
|
||||
RunLuaCode(lfLoadAssets, args);
|
||||
|
||||
bLoadedAssets = true;
|
||||
bDisposed = false;
|
||||
}
|
||||
|
||||
public void ReloadLanguage(params object[] args) {
|
||||
RunLuaCode(lfReloadLanguage, args);
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
if (bDisposed) return;
|
||||
|
||||
foreach (IDisposable disposable in listDisposables) {
|
||||
disposable.Dispose();
|
||||
}
|
||||
listDisposables.Clear();
|
||||
|
||||
LuaScript.Dispose();
|
||||
|
||||
bDisposed = true;
|
||||
bLoadedAssets = false;
|
||||
|
||||
listScripts.Remove(this);
|
||||
}
|
||||
|
||||
private void Crash(Exception exception) {
|
||||
bCrashed = true;
|
||||
|
||||
LogNotification.PopError($"Lua Script Error: {exception.ToString()}");
|
||||
}
|
||||
}
|
||||
}
|
6
OpenTaiko/src/Lua/Infos/CLuaFps.cs
Normal file
@ -0,0 +1,6 @@
|
||||
namespace TJAPlayer3 {
|
||||
internal class CLuaFps {
|
||||
public double deltaTime => TJAPlayer3.FPS.DeltaTime;
|
||||
public int fps => TJAPlayer3.FPS.NowFPS;
|
||||
}
|
||||
}
|
15
OpenTaiko/src/Lua/Infos/CLuaInfo.cs
Normal file
@ -0,0 +1,15 @@
|
||||
namespace TJAPlayer3 {
|
||||
internal class CLuaInfo {
|
||||
public int playerCount => TJAPlayer3.ConfigIni.nPlayerCount;
|
||||
public string lang => TJAPlayer3.ConfigIni.sLang;
|
||||
public bool simplemode => TJAPlayer3.ConfigIni.SimpleMode;
|
||||
public bool p1IsBlue => TJAPlayer3.P1IsBlue();
|
||||
public bool online => TJAPlayer3.app.bネットワークに接続中;
|
||||
|
||||
public string dir { get; init; }
|
||||
|
||||
public CLuaInfo(string dir) {
|
||||
this.dir = dir;
|
||||
}
|
||||
}
|
||||
}
|
58
OpenTaiko/src/Lua/Scripts/CLuaNamePlateScript.cs
Normal file
@ -0,0 +1,58 @@
|
||||
using FDK;
|
||||
using NLua;
|
||||
|
||||
namespace TJAPlayer3 {
|
||||
internal class CLuaNamePlateScript : CLuaScript {
|
||||
private LuaFunction lfGetCharaOffset;
|
||||
private LuaFunction lfSetInfos;
|
||||
private LuaFunction lfDrawDan;
|
||||
private LuaFunction lfDrawTitlePlate;
|
||||
private LuaFunction lfUpdate;
|
||||
private LuaFunction lfDraw;
|
||||
|
||||
public CLuaNamePlateScript(string dir, string? texturesDir = null, string? soundsDir = null, bool loadAssets = true) : base(dir, texturesDir, soundsDir, loadAssets) {
|
||||
lfGetCharaOffset = (LuaFunction)LuaScript["getCharaOffset"];
|
||||
lfSetInfos = (LuaFunction)LuaScript["setInfos"];
|
||||
lfDrawDan = (LuaFunction)LuaScript["drawDan"];
|
||||
lfDrawTitlePlate = (LuaFunction)LuaScript["drawTitlePlate"];
|
||||
lfUpdate = (LuaFunction)LuaScript["update"];
|
||||
lfDraw = (LuaFunction)LuaScript["draw"];
|
||||
}
|
||||
|
||||
public int GetCharaOffset() {
|
||||
if (!Avaibale) return 0;
|
||||
double result = (double)RunLuaCode(lfGetCharaOffset)[0];
|
||||
return (int)result;
|
||||
}
|
||||
|
||||
public void SetInfos(int player, string name, string title, string dan, SaveFile.Data data) {
|
||||
if (!Avaibale) return;
|
||||
|
||||
RunLuaCode(lfSetInfos, player, name ?? "", title ?? "", dan ?? "", data);
|
||||
}
|
||||
|
||||
public void DrawDan(int x, int y, int opacity, int danGrade, CTexture titleTex) {
|
||||
if (!Avaibale) return;
|
||||
|
||||
RunLuaCode(lfDrawDan, x, y, opacity, danGrade, titleTex);
|
||||
}
|
||||
|
||||
public void DrawTitlePlate(int x, int y, int opacity, int type, CTexture titleTex, int rarity, int nameplateId) {
|
||||
if (!Avaibale) return;
|
||||
|
||||
RunLuaCode(lfDrawTitlePlate, x, y, opacity, type, titleTex, rarity, nameplateId);
|
||||
}
|
||||
|
||||
public void Update(params object[] args) {
|
||||
if (!Avaibale) return;
|
||||
|
||||
RunLuaCode(lfUpdate, args);
|
||||
}
|
||||
|
||||
public void Draw(int x, int y, int opacity, int player, int side) {
|
||||
if (!Avaibale) return;
|
||||
|
||||
RunLuaCode(lfDraw, x, y, opacity, player, side);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
using FDK;
|
||||
using FDK;
|
||||
using static TJAPlayer3.CActSelect曲リスト;
|
||||
using Color = System.Drawing.Color;
|
||||
using Rectangle = System.Drawing.Rectangle;
|
||||
@ -365,11 +365,11 @@ namespace TJAPlayer3 {
|
||||
if (i != 0) {
|
||||
tmpTex.color4 = CConversion.ColorToColor4(Color.DarkGray);
|
||||
TJAPlayer3.Tx.Heya_Side_Menu.color4 = CConversion.ColorToColor4(Color.DarkGray);
|
||||
TJAPlayer3.Tx.NamePlateBase.color4 = CConversion.ColorToColor4(Color.DarkGray);
|
||||
//TJAPlayer3.Tx.NamePlateBase.color4 = CConversion.ColorToColor4(Color.DarkGray);
|
||||
} else {
|
||||
tmpTex.color4 = CConversion.ColorToColor4(Color.White);
|
||||
TJAPlayer3.Tx.Heya_Side_Menu.color4 = CConversion.ColorToColor4(Color.White);
|
||||
TJAPlayer3.Tx.NamePlateBase.color4 = CConversion.ColorToColor4(Color.White);
|
||||
//TJAPlayer3.Tx.NamePlateBase.color4 = CConversion.ColorToColor4(Color.White);
|
||||
}
|
||||
|
||||
int danGrade = 0;
|
||||
@ -379,6 +379,7 @@ namespace TJAPlayer3 {
|
||||
|
||||
var scroll = DrawSide_Menu(i + (TJAPlayer3.Skin.Heya_Side_Menu_Count / 2));
|
||||
|
||||
/*
|
||||
TJAPlayer3.NamePlate.tNamePlateDisplayNamePlateBase(
|
||||
scroll.Item1 - TJAPlayer3.Tx.NamePlateBase.szTextureSize.Width / 2,
|
||||
scroll.Item2 - TJAPlayer3.Tx.NamePlateBase.szTextureSize.Height / 24,
|
||||
@ -386,7 +387,8 @@ namespace TJAPlayer3 {
|
||||
TJAPlayer3.Tx.NamePlateBase.color4 = CConversion.ColorToColor4(Color.White);
|
||||
|
||||
tmpTex.t2D拡大率考慮上中央基準描画(scroll.Item1 + TJAPlayer3.Skin.Heya_Side_Menu_Font_Offset[0], scroll.Item2 + TJAPlayer3.Skin.Heya_Side_Menu_Font_Offset[1]);
|
||||
|
||||
*/
|
||||
TJAPlayer3.NamePlate.lcNamePlate.DrawDan(scroll.Item1, scroll.Item2, 255, danGrade, tmpTex);
|
||||
|
||||
}
|
||||
}
|
||||
@ -412,22 +414,31 @@ namespace TJAPlayer3 {
|
||||
var scroll = DrawSide_Menu(i + (TJAPlayer3.Skin.Heya_Side_Menu_Count / 2));
|
||||
|
||||
int iType = -1;
|
||||
int _rarity = 1;
|
||||
int _titleid = -1;
|
||||
|
||||
if (TJAPlayer3.SaveFileInstances[iPlayer].data.UnlockedNameplateIds != null &&
|
||||
TJAPlayer3.SaveFileInstances[iPlayer].data.UnlockedNameplateIds.Contains(this.titlesKeys[pos])) {
|
||||
var _dc = TJAPlayer3.Databases.DBNameplateUnlockables.data[this.titlesKeys[pos]];
|
||||
iType = _dc.nameplateInfo.iType;
|
||||
_rarity = HRarity.tRarityToLangInt(_dc.rarity);
|
||||
_titleid = this.titlesKeys[pos];
|
||||
//iType = TJAPlayer3.SaveFileInstances[iPlayer].data.NamePlateTitles[this.titlesKeys[pos]].iType;
|
||||
} else if (pos == 0)
|
||||
iType = 0;
|
||||
|
||||
if (iType >= 0 && iType < TJAPlayer3.Skin.Config_NamePlate_Ptn_Title) {
|
||||
/*
|
||||
if (iType >= 0 && iType < TJAPlayer3.Skin.Config_NamePlate_Ptn_Title)
|
||||
{
|
||||
TJAPlayer3.Tx.NamePlate_Title[iType][TJAPlayer3.NamePlate.ctAnimatedNamePlateTitle.CurrentValue % TJAPlayer3.Skin.Config_NamePlate_Ptn_Title_Boxes[iType]].t2D拡大率考慮上中央基準描画(
|
||||
scroll.Item1,
|
||||
scroll.Item2);
|
||||
}
|
||||
|
||||
tmpTex.t2D拡大率考慮上中央基準描画(scroll.Item1 + TJAPlayer3.Skin.Heya_Side_Menu_Font_Offset[0], scroll.Item2 + TJAPlayer3.Skin.Heya_Side_Menu_Font_Offset[1]);
|
||||
}
|
||||
*/
|
||||
TJAPlayer3.NamePlate.lcNamePlate.DrawTitlePlate(scroll.Item1, scroll.Item2, 255, iType, tmpTex, _rarity, _titleid);
|
||||
|
||||
//tmpTex.t2D拡大率考慮上中央基準描画(scroll.Item1 + TJAPlayer3.Skin.Heya_Side_Menu_Font_Offset[0], scroll.Item2 + TJAPlayer3.Skin.Heya_Side_Menu_Font_Offset[1]);
|
||||
|
||||
}
|
||||
}
|
||||
@ -615,10 +626,18 @@ namespace TJAPlayer3 {
|
||||
&& TJAPlayer3.SaveFileInstances[iPlayer].data.UnlockedNameplateIds.Contains(this.titlesKeys[iTitleCurrent])) {
|
||||
var _dc = TJAPlayer3.Databases.DBNameplateUnlockables.data[this.titlesKeys[iTitleCurrent]];
|
||||
TJAPlayer3.SaveFileInstances[iPlayer].data.TitleType = _dc.nameplateInfo.iType;
|
||||
} else if (iTitleCurrent == 0)
|
||||
TJAPlayer3.SaveFileInstances[iPlayer].data.TitleId = this.titlesKeys[iTitleCurrent];
|
||||
TJAPlayer3.SaveFileInstances[iPlayer].data.TitleRarityInt = HRarity.tRarityToLangInt(_dc.rarity);
|
||||
} else if (iTitleCurrent == 0) {
|
||||
TJAPlayer3.SaveFileInstances[iPlayer].data.TitleType = 0;
|
||||
else
|
||||
TJAPlayer3.SaveFileInstances[iPlayer].data.TitleId = -1;
|
||||
TJAPlayer3.SaveFileInstances[iPlayer].data.TitleRarityInt = 1;
|
||||
} else {
|
||||
TJAPlayer3.SaveFileInstances[iPlayer].data.TitleType = -1;
|
||||
TJAPlayer3.SaveFileInstances[iPlayer].data.TitleId = -1;
|
||||
TJAPlayer3.SaveFileInstances[iPlayer].data.TitleRarityInt = 1;
|
||||
}
|
||||
|
||||
|
||||
TJAPlayer3.NamePlate.tNamePlateRefreshTitles(iPlayer);
|
||||
|
||||
|
@ -514,9 +514,9 @@ namespace TJAPlayer3 {
|
||||
iType = 0;
|
||||
|
||||
if (iType >= 0 && iType < TJAPlayer3.Skin.Config_NamePlate_Ptn_Title) {
|
||||
TJAPlayer3.Tx.NamePlate_Title[iType][TJAPlayer3.NamePlate.ctAnimatedNamePlateTitle.CurrentValue % TJAPlayer3.Skin.Config_NamePlate_Ptn_Title_Boxes[iType]].t2D拡大率考慮上中央基準描画(
|
||||
x,
|
||||
y);
|
||||
//TJAPlayer3.Tx.NamePlate_Title[iType][TJAPlayer3.NamePlate.ctAnimatedNamePlateTitle.CurrentValue % TJAPlayer3.Skin.Config_NamePlate_Ptn_Title_Boxes[iType]].t2D拡大率考慮上中央基準描画(
|
||||
// x,
|
||||
// y);
|
||||
}
|
||||
|
||||
tmpTex.t2D拡大率考慮上中央基準描画(x + TJAPlayer3.Skin.Heya_Side_Menu_Font_Offset[0], y + TJAPlayer3.Skin.Heya_Side_Menu_Font_Offset[1]);
|
||||
@ -554,6 +554,7 @@ namespace TJAPlayer3 {
|
||||
danGrade = TJAPlayer3.SaveFileInstances[CurrentPlayer].data.DanTitles[this.ttkDanTitles[index].str文字].clearStatus;
|
||||
}
|
||||
|
||||
/*
|
||||
TJAPlayer3.NamePlate.tNamePlateDisplayNamePlateBase(
|
||||
x - TJAPlayer3.Tx.NamePlateBase.szTextureSize.Width / 2,
|
||||
y - TJAPlayer3.Tx.NamePlateBase.szTextureSize.Height / 24,
|
||||
@ -561,7 +562,7 @@ namespace TJAPlayer3 {
|
||||
TJAPlayer3.Tx.NamePlateBase.color4 = CConversion.ColorToColor4(Color.White);
|
||||
|
||||
tmpTex.t2D拡大率考慮上中央基準描画(x + TJAPlayer3.Skin.Heya_Side_Menu_Font_Offset[0], y + TJAPlayer3.Skin.Heya_Side_Menu_Font_Offset[1]);
|
||||
|
||||
*/
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -1,11 +1,10 @@
|
||||
using System.Drawing;
|
||||
using FDK;
|
||||
using static TJAPlayer3.CActSelect曲リスト;
|
||||
|
||||
namespace TJAPlayer3 {
|
||||
namespace TJAPlayer3 {
|
||||
class CNamePlate {
|
||||
public CLuaNamePlateScript lcNamePlate { get; private set; }
|
||||
public void RefleshSkin() {
|
||||
for (int player = 0; player < 5; player++) {
|
||||
/*
|
||||
for (int player = 0; player < 5; player++)
|
||||
{
|
||||
this.pfName[player]?.Dispose();
|
||||
|
||||
if (TJAPlayer3.SaveFileInstances[player].data.Title == "" || TJAPlayer3.SaveFileInstances[player].data.Title == null)
|
||||
@ -19,25 +18,32 @@ namespace TJAPlayer3 {
|
||||
|
||||
this.pfTitle = HPrivateFastFont.tInstantiateMainFont(TJAPlayer3.Skin.NamePlate_Font_Title_Size);
|
||||
this.pfdan = HPrivateFastFont.tInstantiateMainFont(TJAPlayer3.Skin.NamePlate_Font_Dan_Size);
|
||||
*/
|
||||
lcNamePlate?.Dispose();
|
||||
lcNamePlate = new CLuaNamePlateScript(CSkin.Path("Modules/NamePlate"));
|
||||
|
||||
for (int player = 0; player < 5; player++) {
|
||||
tNamePlateRefreshTitles(player);
|
||||
}
|
||||
}
|
||||
|
||||
public CNamePlate() {
|
||||
RefleshSkin();
|
||||
|
||||
for (int player = 0; player < 5; player++) {
|
||||
if (TJAPlayer3.SaveFileInstances[player].data.DanType < 0) TJAPlayer3.SaveFileInstances[player].data.DanType = 0;
|
||||
else if (TJAPlayer3.SaveFileInstances[player].data.DanType > 2) TJAPlayer3.SaveFileInstances[player].data.DanType = 2;
|
||||
|
||||
if (TJAPlayer3.SaveFileInstances[player].data.TitleType < 0) TJAPlayer3.SaveFileInstances[player].data.TitleType = 0;
|
||||
|
||||
tNamePlateRefreshTitles(player);
|
||||
}
|
||||
RefleshSkin();
|
||||
|
||||
//ctNamePlateEffect = new CCounter(0, 120, 16.6f, TJAPlayer3.Timer);
|
||||
//ctAnimatedNamePlateTitle = new CCounter(0, 10000, 60.0f, TJAPlayer3.Timer);
|
||||
}
|
||||
|
||||
ctNamePlateEffect = new CCounter(0, 120, 16.6f, TJAPlayer3.Timer);
|
||||
ctAnimatedNamePlateTitle = new CCounter(0, 10000, 60.0f, TJAPlayer3.Timer);
|
||||
}
|
||||
|
||||
public void tNamePlateDisplayNamePlateBase(int x, int y, int item) {
|
||||
/*
|
||||
public void tNamePlateDisplayNamePlateBase(int x, int y, int item)
|
||||
{
|
||||
int namePlateBaseX = TJAPlayer3.Tx.NamePlateBase.szTextureSize.Width;
|
||||
int namePlateBaseY = TJAPlayer3.Tx.NamePlateBase.szTextureSize.Height / 12;
|
||||
|
||||
@ -45,33 +51,48 @@ namespace TJAPlayer3 {
|
||||
|
||||
}
|
||||
|
||||
public void tNamePlateDisplayNamePlate_Extension(int x, int y, int item) {
|
||||
public void tNamePlateDisplayNamePlate_Extension(int x, int y, int item)
|
||||
{
|
||||
int namePlateBaseX = TJAPlayer3.Tx.NamePlate_Extension.szTextureSize.Width;
|
||||
int namePlateBaseY = TJAPlayer3.Tx.NamePlate_Extension.szTextureSize.Height / 12;
|
||||
|
||||
TJAPlayer3.Tx.NamePlate_Extension?.t2D描画(x, y, new RectangleF(0, item * namePlateBaseY, namePlateBaseX, namePlateBaseY));
|
||||
|
||||
}
|
||||
*/
|
||||
|
||||
public void tNamePlateRefreshTitles(int player) {
|
||||
int actualPlayer = TJAPlayer3.GetActualPlayer(player);
|
||||
|
||||
string[] stages = { "初", "二", "三", "四", "五", "六", "七", "八", "九", "極" };
|
||||
|
||||
string name = CLangManager.LangInstance.GetString("AI_NAME");
|
||||
string title = CLangManager.LangInstance.GetString("AI_TITLE");
|
||||
string dan = stages[Math.Max(0, TJAPlayer3.ConfigIni.nAILevel - 1)] + "面";
|
||||
string name;
|
||||
string title;
|
||||
string dan;
|
||||
|
||||
if (!TJAPlayer3.ConfigIni.bAIBattleMode || actualPlayer == 0) {
|
||||
bool isAI = TJAPlayer3.ConfigIni.bAIBattleMode && player == 1;
|
||||
if (isAI) {
|
||||
name = CLangManager.LangInstance.GetString("AI_NAME");
|
||||
title = CLangManager.LangInstance.GetString("AI_TITLE");
|
||||
dan = stages[Math.Max(0, TJAPlayer3.ConfigIni.nAILevel - 1)] + "面";
|
||||
} else {
|
||||
name = TJAPlayer3.SaveFileInstances[player].data.Name;
|
||||
title = TJAPlayer3.SaveFileInstances[player].data.Title;
|
||||
dan = TJAPlayer3.SaveFileInstances[player].data.Dan;
|
||||
}
|
||||
bIsPrevAI[player] = isAI;
|
||||
|
||||
/*
|
||||
txTitle[player] = TJAPlayer3.stageSongSelect.actSongList.ResolveTitleTexture(new TitleTextureKey(title, pfTitle, Color.Black, Color.Empty, 1000));
|
||||
txName[player] = TJAPlayer3.stageSongSelect.actSongList.ResolveTitleTexture(new TitleTextureKey(name, pfName[player], Color.White, Color.Black, 1000));
|
||||
if (TJAPlayer3.SaveFileInstances[player].data.DanGold) txdan[player] = TJAPlayer3.stageSongSelect.actSongList.ResolveTitleTexture(new TitleTextureKey($"<g.#FFE34A.#EA9622>{dan}</g>", pfdan, Color.White, Color.Black, 1000));
|
||||
else txdan[player] = TJAPlayer3.stageSongSelect.actSongList.ResolveTitleTexture(new TitleTextureKey(dan, pfdan, Color.White, Color.Black, 1000));
|
||||
*/
|
||||
|
||||
if (TJAPlayer3.SaveFileInstances[player].data.DanGold)
|
||||
lcNamePlate.SetInfos(player, name, title, $"<g.#FFE34A.#EA9622>{dan}</g>", TJAPlayer3.SaveFileInstances[player].data);
|
||||
else
|
||||
lcNamePlate.SetInfos(player, name, title, dan, TJAPlayer3.SaveFileInstances[player].data);
|
||||
}
|
||||
|
||||
|
||||
@ -82,242 +103,15 @@ namespace TJAPlayer3 {
|
||||
int basePlayer = player;
|
||||
player = TJAPlayer3.GetActualPlayer(player);
|
||||
|
||||
bool isAI = TJAPlayer3.ConfigIni.bAIBattleMode && basePlayer == 1;
|
||||
if (bIsPrevAI[basePlayer] != isAI) {
|
||||
tNamePlateRefreshTitles(player);
|
||||
|
||||
ctNamePlateEffect.TickLoop();
|
||||
ctAnimatedNamePlateTitle.TickLoop();
|
||||
|
||||
this.txName[player].Opacity = Opacity;
|
||||
this.txTitle[player].Opacity = Opacity;
|
||||
this.txdan[player].Opacity = Opacity;
|
||||
|
||||
TJAPlayer3.Tx.NamePlateBase.Opacity = Opacity;
|
||||
|
||||
|
||||
for (int i = 0; i < 5; i++)
|
||||
TJAPlayer3.Tx.NamePlate_Effect[i].Opacity = Opacity;
|
||||
|
||||
// White background
|
||||
tNamePlateDisplayNamePlateBase(x, y, 3);
|
||||
|
||||
// Upper (title) plate
|
||||
if (TJAPlayer3.SaveFileInstances[player].data.Title != "" && TJAPlayer3.SaveFileInstances[player].data.Title != null) {
|
||||
int tt = TJAPlayer3.SaveFileInstances[player].data.TitleType;
|
||||
if (tt >= 0 && tt < TJAPlayer3.Skin.Config_NamePlate_Ptn_Title) {
|
||||
var _tex = TJAPlayer3.Tx.NamePlate_Title[tt][ctAnimatedNamePlateTitle.CurrentValue % TJAPlayer3.Skin.Config_NamePlate_Ptn_Title_Boxes[tt]];
|
||||
|
||||
if (_tex != null) {
|
||||
_tex.Opacity = Opacity;
|
||||
_tex.t2D描画(x - (2 * resolutionScaleX), y - (2 * resolutionScaleY));
|
||||
}
|
||||
}
|
||||
bIsPrevAI[basePlayer] = isAI;
|
||||
|
||||
lcNamePlate.Draw(x, y, Opacity, basePlayer, player);
|
||||
}
|
||||
|
||||
// Dan plate
|
||||
if (TJAPlayer3.SaveFileInstances[player].data.Dan != "" && TJAPlayer3.SaveFileInstances[player].data.Dan != null) {
|
||||
tNamePlateDisplayNamePlateBase(x, y, 7);
|
||||
tNamePlateDisplayNamePlateBase(x, y, (8 + TJAPlayer3.SaveFileInstances[player].data.DanType));
|
||||
}
|
||||
|
||||
// Glow
|
||||
tNamePlateDraw(player, x, y, Opacity);
|
||||
|
||||
// Player number
|
||||
if (TJAPlayer3.PlayerSide == 0 || TJAPlayer3.ConfigIni.nPlayerCount > 1) {
|
||||
if (basePlayer < 2) {
|
||||
tNamePlateDisplayNamePlateBase(x, y, basePlayer == 1 ? 2 : 0);
|
||||
} else {
|
||||
tNamePlateDisplayNamePlate_Extension(x, y, basePlayer - 2);
|
||||
}
|
||||
} else
|
||||
tNamePlateDisplayNamePlateBase(x, y, 1);
|
||||
|
||||
// Name text squash (to add to skin config)
|
||||
if (TJAPlayer3.SaveFileInstances[player].data.Dan != "" && TJAPlayer3.SaveFileInstances[player].data.Dan != null) {
|
||||
if (txName[player].szTextureSize.Width > TJAPlayer3.Skin.NamePlate_Name_Width_Full)
|
||||
txName[player].vcScaleRatio.X = (float)TJAPlayer3.Skin.NamePlate_Name_Width_Full / txName[player].szTextureSize.Width;
|
||||
} else {
|
||||
if (txName[player].szTextureSize.Width > TJAPlayer3.Skin.NamePlate_Name_Width_Normal)
|
||||
txName[player].vcScaleRatio.X = (float)TJAPlayer3.Skin.NamePlate_Name_Width_Normal / txName[player].szTextureSize.Width;
|
||||
}
|
||||
|
||||
// Dan text squash (to add to skin config)
|
||||
if (txdan[player].szTextureSize.Width > TJAPlayer3.Skin.NamePlate_Dan_Width)
|
||||
txdan[player].vcScaleRatio.X = (float)TJAPlayer3.Skin.NamePlate_Dan_Width / txdan[player].szTextureSize.Width;
|
||||
|
||||
// Dan text
|
||||
if (TJAPlayer3.SaveFileInstances[player].data.Dan != "" && TJAPlayer3.SaveFileInstances[player].data.Dan != null) {
|
||||
this.txdan[player].t2D拡大率考慮中央基準描画(x + TJAPlayer3.Skin.NamePlate_Dan_Offset[0], y + TJAPlayer3.Skin.NamePlate_Dan_Offset[1]);
|
||||
}
|
||||
|
||||
// Title text
|
||||
if (TJAPlayer3.SaveFileInstances[player].data.Title != "" && TJAPlayer3.SaveFileInstances[player].data.Title != null) {
|
||||
if (txTitle[player].szTextureSize.Width > TJAPlayer3.Skin.NamePlate_Title_Width) {
|
||||
txTitle[player].vcScaleRatio.X = (float)TJAPlayer3.Skin.NamePlate_Title_Width / txTitle[player].szTextureSize.Width;
|
||||
txTitle[player].vcScaleRatio.Y = (float)TJAPlayer3.Skin.NamePlate_Title_Width / txTitle[player].szTextureSize.Width;
|
||||
}
|
||||
|
||||
txTitle[player].t2D拡大率考慮中央基準描画(x + TJAPlayer3.Skin.NamePlate_Title_Offset[0], y + TJAPlayer3.Skin.NamePlate_Title_Offset[1]);
|
||||
|
||||
// Name text
|
||||
if (TJAPlayer3.SaveFileInstances[player].data.Dan == "" || TJAPlayer3.SaveFileInstances[player].data.Dan == null)
|
||||
this.txName[player].t2D拡大率考慮中央基準描画(x + TJAPlayer3.Skin.NamePlate_Name_Offset_WithTitle[0], y + TJAPlayer3.Skin.NamePlate_Name_Offset_WithTitle[1]);
|
||||
else
|
||||
this.txName[player].t2D拡大率考慮中央基準描画(x + TJAPlayer3.Skin.NamePlate_Name_Offset_Full[0], y + TJAPlayer3.Skin.NamePlate_Name_Offset_Full[1]);
|
||||
} else
|
||||
this.txName[player].t2D拡大率考慮中央基準描画(x + TJAPlayer3.Skin.NamePlate_Name_Offset_Normal[0], y + TJAPlayer3.Skin.NamePlate_Name_Offset_Normal[1]);
|
||||
|
||||
|
||||
// Overlap frame
|
||||
tNamePlateDisplayNamePlateBase(x, y, 4);
|
||||
}
|
||||
|
||||
private void tNamePlateDraw(int player, int x, int y, int Opacity = 255) {
|
||||
if (Opacity == 0)
|
||||
return;
|
||||
|
||||
float resolutionScaleX = TJAPlayer3.Skin.Resolution[0] / 1280.0f;
|
||||
float resolutionScaleY = TJAPlayer3.Skin.Resolution[1] / 720.0f;
|
||||
|
||||
if (TJAPlayer3.SaveFileInstances[player].data.TitleType != 0 && !TJAPlayer3.ConfigIni.SimpleMode) {
|
||||
int Type = TJAPlayer3.SaveFileInstances[player].data.TitleType - 1;
|
||||
if (this.ctNamePlateEffect.CurrentValue <= 10) {
|
||||
tNamePlateStarDraw(player, 1.0f - (ctNamePlateEffect.CurrentValue / 10f * 1.0f), x + (63 * resolutionScaleX), y + (25 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 3 && this.ctNamePlateEffect.CurrentValue <= 10) {
|
||||
tNamePlateStarDraw(player, 1.0f - ((ctNamePlateEffect.CurrentValue - 3) / 7f * 1.0f), x + (38 * resolutionScaleX), y + (7 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 6 && this.ctNamePlateEffect.CurrentValue <= 10) {
|
||||
tNamePlateStarDraw(player, 1.0f - ((ctNamePlateEffect.CurrentValue - 6) / 4f * 1.0f), x + (51 * resolutionScaleX), y + (5 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 8 && this.ctNamePlateEffect.CurrentValue <= 10) {
|
||||
tNamePlateStarDraw(player, 0.3f - ((ctNamePlateEffect.CurrentValue - 8) / 2f * 0.3f), x + (110 * resolutionScaleX), y + (25 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 11 && this.ctNamePlateEffect.CurrentValue <= 13) {
|
||||
tNamePlateStarDraw(player, 1.0f - ((ctNamePlateEffect.CurrentValue - 11) / 2f * 1.0f), x + (38 * resolutionScaleX), y + (7 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 11 && this.ctNamePlateEffect.CurrentValue <= 15) {
|
||||
tNamePlateStarDraw(player, 1.0f, x + (51 * resolutionScaleX), y + 5);
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 11 && this.ctNamePlateEffect.CurrentValue <= 17) {
|
||||
tNamePlateStarDraw(player, 1.0f - ((ctNamePlateEffect.CurrentValue - 11) / 7f * 1.0f), x + (110 * resolutionScaleX), y + (25 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 16 && this.ctNamePlateEffect.CurrentValue <= 20) {
|
||||
tNamePlateStarDraw(player, 0.2f - ((ctNamePlateEffect.CurrentValue - 16) / 4f * 0.2f), x + (63 * resolutionScaleX), y + (25 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 17 && this.ctNamePlateEffect.CurrentValue <= 20) {
|
||||
tNamePlateStarDraw(player, 1.0f - ((ctNamePlateEffect.CurrentValue - 17) / 3f * 1.0f), x + (99 * resolutionScaleX), y + (1 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 20 && this.ctNamePlateEffect.CurrentValue <= 24) {
|
||||
tNamePlateStarDraw(player, 0.4f, x + (63 * resolutionScaleX), y + 25);
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 20 && this.ctNamePlateEffect.CurrentValue <= 25) {
|
||||
tNamePlateStarDraw(player, 1.0f, x + (99 * resolutionScaleX), y + 1);
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 20 && this.ctNamePlateEffect.CurrentValue <= 30) {
|
||||
tNamePlateStarDraw(player, 0.5f - ((this.ctNamePlateEffect.CurrentValue - 20) / 10f * 0.5f), x + (152 * resolutionScaleX), y + (7 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 31 && this.ctNamePlateEffect.CurrentValue <= 37) {
|
||||
tNamePlateStarDraw(player, 0.5f - ((this.ctNamePlateEffect.CurrentValue - 31) / 6f * 0.5f), x + (176 * resolutionScaleX), y + (8 * resolutionScaleY));
|
||||
tNamePlateStarDraw(player, 1.0f - ((this.ctNamePlateEffect.CurrentValue - 31) / 6f * 1.0f), x + (175 * resolutionScaleX), y + (25 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 31 && this.ctNamePlateEffect.CurrentValue <= 40) {
|
||||
tNamePlateStarDraw(player, 0.9f - ((this.ctNamePlateEffect.CurrentValue - 31) / 9f * 0.9f), x + (136 * resolutionScaleX), y + (24 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 34 && this.ctNamePlateEffect.CurrentValue <= 40) {
|
||||
tNamePlateStarDraw(player, 0.7f - ((this.ctNamePlateEffect.CurrentValue - 34) / 6f * 0.7f), x + (159 * resolutionScaleX), y + (25 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 41 && this.ctNamePlateEffect.CurrentValue <= 42) {
|
||||
tNamePlateStarDraw(player, 0.7f, x + (159 * resolutionScaleX), y + (25 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 43 && this.ctNamePlateEffect.CurrentValue <= 50) {
|
||||
tNamePlateStarDraw(player, 0.8f - ((this.ctNamePlateEffect.CurrentValue - 43) / 7f * 0.8f), x + (196 * resolutionScaleX), y + (23 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 51 && this.ctNamePlateEffect.CurrentValue <= 57) {
|
||||
tNamePlateStarDraw(player, 0.8f - ((this.ctNamePlateEffect.CurrentValue - 51) / 6f * 0.8f), x + (51 * resolutionScaleX), y + (5 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 51 && this.ctNamePlateEffect.CurrentValue <= 52) {
|
||||
tNamePlateStarDraw(player, 0.2f, x + (166 * resolutionScaleX), y + (22 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 51 && this.ctNamePlateEffect.CurrentValue <= 53) {
|
||||
tNamePlateStarDraw(player, 0.8f, x + (136 * resolutionScaleX), y + (24 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 51 && this.ctNamePlateEffect.CurrentValue <= 55) {
|
||||
tNamePlateStarDraw(player, 1.0f, x + (176 * resolutionScaleX), y + (8 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 51 && this.ctNamePlateEffect.CurrentValue <= 55) {
|
||||
tNamePlateStarDraw(player, 1.0f, x + (176 * resolutionScaleX), y + (8 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 61 && this.ctNamePlateEffect.CurrentValue <= 70) {
|
||||
tNamePlateStarDraw(player, 1.0f - ((this.ctNamePlateEffect.CurrentValue - 61) / 9f * 1.0f), x + (196 * resolutionScaleX), y + (23 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 61 && this.ctNamePlateEffect.CurrentValue <= 67) {
|
||||
tNamePlateStarDraw(player, 0.7f - ((this.ctNamePlateEffect.CurrentValue - 61) / 6f * 0.7f), x + (214 * resolutionScaleX), y + (14 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 63 && this.ctNamePlateEffect.CurrentValue <= 70) {
|
||||
tNamePlateStarDraw(player, 0.5f - ((this.ctNamePlateEffect.CurrentValue - 63) / 7f * 0.5f), x + (129 * resolutionScaleX), y + (24 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 63 && this.ctNamePlateEffect.CurrentValue <= 70) {
|
||||
tNamePlateStarDraw(player, 0.5f - ((this.ctNamePlateEffect.CurrentValue - 63) / 7f * 0.5f), x + (129 * resolutionScaleX), y + (24 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 65 && this.ctNamePlateEffect.CurrentValue <= 70) {
|
||||
tNamePlateStarDraw(player, 0.8f - ((this.ctNamePlateEffect.CurrentValue - 65) / 5f * 0.8f), x + (117 * resolutionScaleX), y + (7 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 71 && this.ctNamePlateEffect.CurrentValue <= 72) {
|
||||
tNamePlateStarDraw(player, 0.8f, x + (151 * resolutionScaleX), y + (25 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 71 && this.ctNamePlateEffect.CurrentValue <= 74) {
|
||||
tNamePlateStarDraw(player, 0.8f, x + (117 * resolutionScaleX), y + (7 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 85 && this.ctNamePlateEffect.CurrentValue <= 112) {
|
||||
TJAPlayer3.Tx.NamePlate_Effect[4].Opacity = (int)(1400 - (this.ctNamePlateEffect.CurrentValue - 85) * 50f);
|
||||
|
||||
TJAPlayer3.Tx.NamePlate_Effect[4].t2D描画(x + ((((this.ctNamePlateEffect.CurrentValue - 85) * (150f / 27f))) * resolutionScaleX), y + (7 * resolutionScaleY));
|
||||
}
|
||||
if (this.ctNamePlateEffect.CurrentValue >= 105 && this.ctNamePlateEffect.CurrentValue <= 120) {
|
||||
/*
|
||||
TJAPlayer3.Tx.NamePlate_Effect[TJAPlayer3.NamePlateConfig.data.TitleType[player] + 1].Opacity = this.ctNamePlateEffect.n現在の値 >= 112 ? (int)(255 - (this.ctNamePlateEffect.n現在の値 - 112) * 31.875f) : 255;
|
||||
TJAPlayer3.Tx.NamePlate_Effect[TJAPlayer3.NamePlateConfig.data.TitleType[player] + 1].vc拡大縮小倍率.X = this.ctNamePlateEffect.n現在の値 >= 112 ? 1.0f : (this.ctNamePlateEffect.n現在の値 - 105) / 8f;
|
||||
TJAPlayer3.Tx.NamePlate_Effect[TJAPlayer3.NamePlateConfig.data.TitleType[player] + 1].vc拡大縮小倍率.Y = this.ctNamePlateEffect.n現在の値 >= 112 ? 1.0f : (this.ctNamePlateEffect.n現在の値 - 105) / 8f;
|
||||
TJAPlayer3.Tx.NamePlate_Effect[TJAPlayer3.NamePlateConfig.data.TitleType[player] + 1].t2D拡大率考慮中央基準描画(x + 193, y + 6);
|
||||
*/
|
||||
|
||||
int tt = TJAPlayer3.SaveFileInstances[player].data.TitleType;
|
||||
if (tt >= 0 && tt < TJAPlayer3.Skin.Config_NamePlate_Ptn_Title && TJAPlayer3.Tx.NamePlate_Title_Big[tt] != null) {
|
||||
TJAPlayer3.Tx.NamePlate_Title_Big[tt].Opacity = this.ctNamePlateEffect.CurrentValue >= 112 ? (int)(255 - (this.ctNamePlateEffect.CurrentValue - 112) * 31.875f) : 255;
|
||||
TJAPlayer3.Tx.NamePlate_Title_Big[tt].vcScaleRatio.X = this.ctNamePlateEffect.CurrentValue >= 112 ? 1.0f : (this.ctNamePlateEffect.CurrentValue - 105) / 8f;
|
||||
TJAPlayer3.Tx.NamePlate_Title_Big[tt].vcScaleRatio.Y = this.ctNamePlateEffect.CurrentValue >= 112 ? 1.0f : (this.ctNamePlateEffect.CurrentValue - 105) / 8f;
|
||||
TJAPlayer3.Tx.NamePlate_Title_Big[tt].t2D拡大率考慮中央基準描画(x + (193 * resolutionScaleX), y + (6 * resolutionScaleY));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void tNamePlateStarDraw(int player, float Scale, float x, float y) {
|
||||
/*
|
||||
TJAPlayer3.Tx.NamePlate_Effect[TJAPlayer3.NamePlateConfig.data.TitleType[player] - 1].vc拡大縮小倍率.X = Scale;
|
||||
TJAPlayer3.Tx.NamePlate_Effect[TJAPlayer3.NamePlateConfig.data.TitleType[player] - 1].vc拡大縮小倍率.Y = Scale;
|
||||
TJAPlayer3.Tx.NamePlate_Effect[TJAPlayer3.NamePlateConfig.data.TitleType[player] - 1].t2D拡大率考慮中央基準描画(x, y);
|
||||
*/
|
||||
int tt = TJAPlayer3.SaveFileInstances[player].data.TitleType;
|
||||
if (tt >= 0 && tt < TJAPlayer3.Skin.Config_NamePlate_Ptn_Title && TJAPlayer3.Tx.NamePlate_Title_Small[tt] != null) {
|
||||
TJAPlayer3.Tx.NamePlate_Title_Small[tt].vcScaleRatio.X = Scale;
|
||||
TJAPlayer3.Tx.NamePlate_Title_Small[tt].vcScaleRatio.Y = Scale;
|
||||
TJAPlayer3.Tx.NamePlate_Title_Small[tt].t2D拡大率考慮中央基準描画(x, y);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private CCachedFontRenderer[] pfName = new CCachedFontRenderer[5];
|
||||
private CCachedFontRenderer pfTitle;
|
||||
private CCachedFontRenderer pfdan;
|
||||
private CCounter ctNamePlateEffect;
|
||||
|
||||
public CCounter ctAnimatedNamePlateTitle;
|
||||
|
||||
private CTexture[] txName = new CTexture[5];
|
||||
private CTexture[] txTitle = new CTexture[5];
|
||||
private CTexture[] txdan = new CTexture[5];
|
||||
private bool[] bIsPrevAI = new bool[5];
|
||||
}
|
||||
}
|
||||
|