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mirror of synced 2025-02-10 16:03:04 +01:00

16 Commits

Author SHA1 Message Date
DragonRatTiger / リュウコ
e489de89a5
0.6.0.39 - Minor updates (#783)
- The default font for most languages (when a skin doesn't include a font for that language) has been set to Noto Sans JP
- The font size for the Offset text on the Calibration screen can now be adjusted
- Fixed the user rename screen being off-center for resolutions other than 1920x1080
- Lua security update
2025-01-16 17:18:47 +09:00
Wei-Cheng Yeh (IID)
2f4cddd2fe
refactor - SampleFramework -> FDK (#780) 2025-01-08 06:54:07 +09:00
DragonRatTiger / リュウコ
a865b47c15
0.6.0.35 - Add Trigger & Thumbstick support for Gamepads (#776)
- Add Trigger & Thumbstick support for Gamepads
2025-01-06 06:00:39 +09:00
DragonRatTiger / リュウコ
3e16bbcdc3
0.6.0.32 - Input Device QoL (#775)
- Allow input devices to be recognized after plugging in past startup
- Fix joystick devices failing to send inputs (Fixes tatacons)
- Unsupported keyboard key inputs no longer crash the game
- Devices being plugged/unplugged are now logged
2025-01-02 18:03:43 +09:00
Wei-Cheng Yeh (IID)
86d13b7d1c
0.6.0.26 - Fix input timestamp inaccuracy (#761)
- Fix Buffered Inputs
- Fix input lag on VSync
- Fix inputs being fps-restricted
2024-12-08 10:18:14 +09:00
Julian Holfeld
fcf4f80b34
File Scoped Namespace Declarations (#716)
* refactor: file-scoped namespace OpenTaiko

* refactor: file-scoped namespace FDK

* refactor: dotnet format
2024-10-24 00:37:21 +09:00
DragonRatTiger / リュウコ
e87212ea60
More stuff and also imgui (#717)
* Add names to input devices

* Deprecate unused textures

* ImGui debugging - track Script.lua textures

* ImGui debugging - track Module textures

* ImGui debugging - track Kusudama textures

* actually let's not put that in a tree

* Remove unused input methods for now

* Update ImGuiDebugWindow.cs

* Update OpenTaiko/src/Common/ImGuiDebugWindow.cs

Co-authored-by: Wei-Cheng Yeh (IID) <iid@ccns.ncku.edu.tw>

* Further simplify lyric sandwich

---------

Co-authored-by: Wei-Cheng Yeh (IID) <iid@ccns.ncku.edu.tw>
2024-10-24 00:10:43 +09:00
DragonRatTiger / リュウコ
6e8be10105
ImGui debugging - view CTextures & Inputs (#713)
* ImGui debugging - view CTextures & Inputs

* Update CDTX.cs
2024-10-22 07:28:22 +09:00
DragonRatTiger / リュウコ
52e2627871
ImGui debugging controls (#702)
* ImGui debugging controls

* re-private context

* Update ImGuiDebugWindow.cs
2024-10-17 03:04:15 +09:00
Julian Holfeld
59aea071d4
Translate japanese variables and code (#697)
* feat: translate animation files

* feat: translate プロパティ properties

* feat: translate クラス class

* feat: CConfigIni.cs first translations

* feat: mostly renames of コンストラクタ -> Constructor

* refactor: remove dead code and redundant overrides CActSortSongs

* feat: translate enums

* feat: capitalize enums

* refactor: rename C定数.cs to CConstants.cs

* fix: refactor of Caps Enums

* refactor: standardize enum PascalCase

* refactor: nMsWaitPreviewSoundFromSongSelected

* refactor: nMinDisplayedCombo

* refactor: bNoAudioIfNot1xSpeed

* refactor(doc): linear movement specifier

* refactor: validity -> enabled

* refactor(doc): remove difficulty doc

* refactor: EGameplayScreenReturnValue

* refactor: BM- and HBScroll

* refactor: Text and Image in EDifficultyDisplayType

* refactor: ERollState

* refactor: survival and survival hard

* refactor: prefix Ms

* refactor: Log names

* revert: remove sorting options comments

* refactor: remove DTXMania sorting options
2024-10-15 18:15:49 +09:00
Ashiro12138
c99443a7d3
Chore/add editor config (#656)
* Create .editorconfig

* format ENTIRE project

* Remove unnecessary import or usings

Sort Imports or usings
Apply file header preferences

* Fix build error by adding import
2024-07-26 00:29:15 +09:00
DragonRatTiger / リュウコ
62945c0175
Too many changes to summarize, read description (#619)
* Fix Dan Dojo ignoring Global Offset

* oops, someone forgot to update/draw the other AI Win scripts

* Skip long-holding P & go straight to P1 save file if possible

* Add timestamp variable to Lua API

Synced to chart

* Add English variants of language names

* minor change to language list

* Add Config menu BGM for OWM

* Add keybinds for Training Mode

my hands hurt

also delete key & arrow keys can be used in keybinds
also branch keys can only be used in auto & training

* Update Favorite.png

* List all inputs devices in TJAPlayer3.log

* Fix Training Mode skipback keybind not being saved correctly

* Invalid Scene Preset now points to default Scene Preset (if possible)

* wait no i did it wrong, THIS fixes invalid scene presets

* Append new entries to new langs
2024-05-03 17:36:14 +09:00
DragonRatTiger / リュウコ
8211e55e48
Add keybinds for some System controls (#566) 2024-01-14 17:48:00 +09:00
ivan k
d2cc907b32
Fix joystick support (#543) 2024-01-13 03:44:25 +09:00
Takkkom
13d166c3ce
ゲームパッドの問題を修正 (#494)
* ゲームパッドを修正、タタコンは無理だった

* oops

* oops2
2023-09-18 14:55:41 +09:00
Takkkom
97a408c607
Net7 2 (#492)
* net7にアップデート

* fix

* oops

* Readmeを追加
2023-09-18 08:11:17 +09:00