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An improved and personalized version of TJAPlayer3-Develop-Rewrite, .tja chart player axed on entertainment and creativity.
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Expédic Habbet 92a0c58f20
Russian & more Chinese metadata, titles & images (#660)
* Russian & more Chinese metadata, titles & images

Implemented Russian and more Chinese charaters’ and petitCharas’ metadata, nameplate titles and images.
As I noticed there’re some changes in nameplate title names yesterday, I imported and revised my implementations.
The following are the text in skin image files in Open-World Memories:
- 2_Config\Calibration\FG_ru.png: Отмена, Ударить!, Сохарнить
- 2_Config\Calibration\FG_zh.png: 取消, 敲击!, 保存
- 5_Game\9_End\Dan_Fail\Speech\ru\0.png:
L: О, тьфу...
R: Продолжи? 9... 8... 7... 6...
- 5_Game\9_End\Dan_Fail\Speech\ru\1.png:
L: В следующий раз ты обязательно получишь это...
R: Да, давай же сейчас же! Попробуй ещё раз, дорогая!
- 5_Game\9_End\Dan_Fail\Speech\ru\2.png:
L: Так близко... Не сдавайся сейчас!
R: Может быть, сделать перерыв. Подыши свежим воздухом, дорогая.
- 5_Game\9_End\Dan_Fail\Speech\ru\3.png:
L: Аа... какой лентяй... Пожалуйста, ещё не сдавайся...
R: Ты говоришь это так, словно они собираются покинуть это место навсегда. Все не так серьезно, дорогая.
- 5_Game\9_End\Dan_Fail\Speech\ru\4.png:
L: Я думал, что они хорошо делали... Можно быть Асагао - чуть-чуть слишком строгий.
R: Все всегда растёт и поправляется, братишка. Иногда строгость необходима для улучшения.
- 5_Game\SENotes_Extension_ru.png:
КаДон
Бомба
Взрыватель
Кусудама
Событие
Adlib
- 5_Game\SENotes_Konga_ru.png:
Пон
По
По
Па
Па
Д
Ча
Дробь
ー
ー!!
ДРОБЬ
Баллон
- 5_Game\SENotes_ru.png:
Дон
До
Ко
Кат
Ка
ДОН!
КАТ!
Дробь
ー
ー!!
ДРОБЬ
Баллон
- 7_Exit\Speech\ru.png: Спасибо за игру!

* Oops, a typo

Сох**ар**нить -> Сох**ра**нить

* Recall PuchiChara Bol’s Chinese name, as this became more unconfirmed after IepIweidieng said.

* Recall 48, 114, 135, 136 & some Chinese Revisions

Recalled Russian and Chinese title No. 48, 114, 135 and 136.
Next is following Chinese title revisions:
38. 来自空白世界的访问者 -> 空虚世界的造访者
39. 永远,无尽,无限。 -> 无尽、无垠、无限。
41. 进入OpenTaiko! -> OpenTaiko玩家
42. 音乐永远不够! -> 音乐永不嫌多!
43. 所有旋律 -> 一切音律
44. 狂想一切 -> 万物之诗
46. 我心中有那朋友 -> 野生的拉布拉多出现了!
47. 真实承诺 -> 忠实Ko迷
51. 令人震惊! -> 惊Shoxk之王!
52. 保持节奏! -> 继续保持节奏!
55. 英雄主义 -> Komi述史诗
56~65. 算法灵魂 -> 理则之心
66. 炼硅成芯 -> 万法硅一
69. 迈努斯的老乡 -> 迈努斯的挚友
Thanks for IepIweidieng’s hints, while some weren’t adopted and there’s no intention to revise Russian titles.

* NameplateUnlockables.db3 add an exclamation mark at the end of 41
2024-07-29 04:38:02 +09:00
FDK Squashed commit of the following: 2024-07-26 21:48:06 +09:00
OpenTaiko Russian & more Chinese metadata, titles & images (#660) 2024-07-29 04:38:02 +09:00
.editorconfig Chore/add editor config (#656) 2024-07-26 00:29:15 +09:00
.gitignore Change the nameplate unlockables format from json to sqlite 2024-06-07 06:13:46 +09:00
build-linux-x64.bat Fix DLLs not being contained within EXE file (#580) 2024-03-20 13:22:40 +09:00
build-linux-x64.sh Fix DLLs not being contained within EXE file (#580) 2024-03-20 13:22:40 +09:00
build-osx-x64.bat Fix DLLs not being contained within EXE file (#580) 2024-03-20 13:22:40 +09:00
build-osx-x64.sh Fix DLLs not being contained within EXE file (#580) 2024-03-20 13:22:40 +09:00
build-win-x64-debug.bat Fix DLLs not being contained within EXE file (#580) 2024-03-20 13:22:40 +09:00
build-win-x64.bat Fix DLLs not being contained within EXE file (#580) 2024-03-20 13:22:40 +09:00
build-win-x86.bat Fix DLLs not being contained within EXE file (#580) 2024-03-20 13:22:40 +09:00
build.bat Net7 2 (#492) 2023-09-18 08:11:17 +09:00
install-dotnet-sdk.sh fix dotnet install sh script for older linux distros 2023-12-09 00:53:09 +09:00
LICENSE Initial commit 2021-09-20 23:55:31 +02:00
OpenTaiko.sln Net7 2 (#492) 2023-09-18 08:11:17 +09:00
README-JA.md OpenTaiko Russian Text (#658) 2024-07-26 21:23:17 +09:00
README-ZH.md Russian & more Chinese metadata, titles & images (#660) 2024-07-29 04:38:02 +09:00
README.md OpenTaiko Russian Text (#658) 2024-07-26 21:23:17 +09:00
Readme.txt Empty the old Readme.txt file due to old and obsolete (taken from tjap3, and being wrong on multiple points) 2023-02-23 17:40:19 +09:00

日本語 : https://github.com/0auBSQ/OpenTaiko/blob/main/README-JA.md

中文:https://github.com/0auBSQ/OpenTaiko/blob/main/README-ZH.md

OpenTaiko

Old TJAPlayer3-Develop-BSQ, a spiritual successor to TJAPlayer3.

Cautions before using IMPORTANT

  • It is YOUR RESPONSIBILITY to use this software. The creator will not take responsibilities for any problems you got from using this software.

  • Please research before asking people.

  • If your PC can not maintain 60fps stably, it will not work well with the software.

  • There will be no support other than the version listed above. If you are using the pre-release on the releases page, do note it is a testing release, and will not take responsibility for any problem caused using this release.

Using this software on streams and videos

If there is an tag feature on the website you are using, tagging it as "OpenTaiko", "TJAPlayer3", or "TJAP3" will avoid confusion, and might raise video as similar content, so it is highly recommended.

The author of this software does not support breaking copyright laws, so please follow as per your country's copyright laws. Additionally, the OpenTaiko team is strongly against the secondary distribution of skins trying to reproduce specific commercial video games.

Editing source code/Secondary distribution

OpenTaiko is open source code with MIT license. Under the MIT license, you are allowed to make edits, or secondary distribute, however this is all YOUR RESPONSIBILITY. Also, under the used library's licenses, PLEASE include the "License" folder when editing or redistributing it. Please follow the creators' licenses and rules for other skins or song packages. OpenTaiko license does not apply in this case.

Goals/Non-goals

GOALS

  • Multiple fun ways to play Taiko.

  • More customization for better skinning potential, and make "Everyone could play Taiko easily at their own style" true.

  • Optimizations, bug fixes, and QOL features.

NON-GOALS

  • Copying other games/commercial licenses accurately.

Rules for posting Issues/Pull requests

Thank you for posting to Issue/Pull Request. It is very much appreciated.

  • PLEASE follow Japan and France copyright laws in the post.

  • IMPORTANT: Once you post an issue, please write the release version and recreation steps. If it is a crash, please attach the TJAPlayer3.log file.

  • If you want CLang translations, please contact the software author on Discord beforehand.

Feature requests

If you want a feature to be added please contact me on Discord beforehand.

If the feature request is good it might be added.

  • IMPORTANT: Feature requests such as "Please recreate UI/UX as per following AC Nijiiro Version" will be denied and left without answer.

QA

  • The song difficulty on the dan-i select screen is all Oni 10 stars!
In the .tja file, please add ",(Difficulty),(Course)" in the #NEXTSONG line.

Example

Old #NEXTSONG [TITLE],[SUBTITLE],[GENRE],[WAVE],[SCOREINIT],[SCOREDIFF]

New #NEXTSONG [TITLE],[SUBTITLE],[GENRE],[WAVE],[SCOREINIT],[SCOREDIFF],[LEVEL],[COURSE]
  • I can not go past the entry screen.
Hold the P key.
  • I found a bug, what should I do?
Please make a new Issue if you find a bug.
  • I cannot find the characters/puchicharas I added
From version 0.5.3.1, Characters and Puchicharas are loaded from the Global folder (outside of skins), please add them there.

Update history

v0.5.4
- Fix multiple bugs

- Online chart downloading via the Online Lounge

- Voice support for characters and puchicharas

- Multiple in-game hitsounds support

- Context box for Random song select

- Konga gamemode

- PREIMAGE metadata support

- Rework of in-game modifiers and modicons

- Purple notes (G), Bomb notes (C) and fix Joined notes (A and B) and ADLIBs (F)
v0.5.3.1
- Fix multiple bugs

- Global characters and puchicharas

- Permanent recently played songs folder

- Easy/Normal timing zones

- Characters on menus and result screens

- Song search by difficulty feature
v0.5.3
- Fix multiple bugs

- 1st version of the Dan result screen

- Dan chart supporting any count of songs

- Support of 2P Side

- Major 2P update (Please check discord for more details about it)

- Dan charts are now also selectable from the Taiko mode song select screen

- Add Modals

- 1st unlockables update

- Add Favorite songs folder

- Add Database files (Name and Author names for Characters and Puchichara)

- Chinese language support (WHMHammer)

- Remove SlimDX dependencies (Mr Ojii)

- Add SimpleStyle skin (feat. cien)

- Automatically generated unique ID addition for each song

- Fix Discord RPC

- Fix several config options issues (l1m0n3)
v0.5.2.1
- Fix multiple bugs

- Add multiple levels of AI in addition of Auto

- Add Global offset

- Replace AUTO ROLL by Rolls speed
v0.5.2
- Taiko Heya features

- Custom nameplates and character feature

- Make medals obtainable

- Make dan-i title unlockable

- Add multiple step textures

- Add Spanish translation (funnym0th)

- Add "Random option"

- UX/UI improvements

- Fast song loading

- Fix branched charts
v0.5.1
- Add animations to dan-i dojo

- Add game end screen and icons

- Bug fix

- Multiple language support

- UI improvements

- Multiple layouts of song select screen
v0.5.0
- Taiko Tower features (Background+Result screen backbone)

- "TOWERTYPE" in Tower charts (USe multiple skins for playing Towercharts)

- Add accuracy exam in dan-i dojo

- Add "#BOXCOLOR", "#BOXTYPE", "#BGCOLOR", "#BGTYPE", "#BOXCHARA in box.def
v0.4.3
- Add Taiko Tower (Gameplay)
v0.4.2
- Fix multiple bug and crash on song select screen

- Fix COURSE:Tower crashes, however Taiko Tower menu, LIFE management, and result screen is not implemented yet.
v0.4.1
- Fix multiple bug and crashes on song select screen
v0.4.0
- EXAM5, 6, 7 implementation

- Fix crash with EXAM numbers having spaces between

- Better code structuring on Dan-i dojo
v0.3.4.2
- Add petit-chara on Dan-i select screen
v0.3.4.1
- Fix bug with Mob animation speed
v0.3.4
- Save dan-i dojo results

- Add achievement plate on dan-i select screen
v0.3.3
- Fix dan-i dojo gauge appearance

- Add backbone for dan-i dojo result screen
v0.3.2
- Fix results saving multiple time
v0.3.1
- Fix P2 scorerank not showing
v0.3.0
- Show petit-chara in menu

- In Nameplate.json file players could select petit-chara separately
v0.2.0
- Fix song select screen bug

- Fix main menu bugs
v0.1.0
- Result screen animation

Credits