Clean up
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parent
f8ef701b86
commit
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@ -21,18 +21,8 @@
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<MudGrid>
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<MudItem xs="12" md="8">
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@if (enterTextDirectly)
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{
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<MudTextField @bind-Value="@response.Title" Label="Title"></MudTextField>
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}
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else
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{
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<MudAutocomplete @bind-Value="@response.Title" Label="Title"
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Dense="true" Clearable="true" Immediate="true"
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SearchFunc="@SearchForTitle" CoerceValue="true" CoerceText="true"
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MaxItems="@Constants.PLAYER_TITLE_MAX"/>
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}
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<MudSwitch @bind-Checked="enterTextDirectly" Class="mud-width-full" Color="Color.Primary">Enter Text Directly</MudSwitch>
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<MudTextField @bind-Value="@response.Title" Label="Title"/>
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<MudButton></MudButton>
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</MudItem>
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<MudItem xs="12" md="4">
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<MudSelect @bind-Value="@response.TitlePlateId" Label="Title Plate">
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@ -1,7 +1,4 @@
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using MudBlazor.Utilities;
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using static MudBlazor.Colors;
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namespace TaikoWebUI.Pages;
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namespace TaikoWebUI.Pages;
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public partial class Profile
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{
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@ -75,10 +72,9 @@ public partial class Profile
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isSavingOptions = false;
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}
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#pragma warning disable CS1998
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private async Task<IEnumerable<string>> SearchForTitle(string value)
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#pragma warning restore CS1998
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{
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await Task.Delay(1);
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var titles = GameDataService.GetTitles();
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return string.IsNullOrWhiteSpace(value) ? titles : titles.Where(x => x.Contains(value, StringComparison.OrdinalIgnoreCase));
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@ -1,5 +1,4 @@
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using System.Collections.Immutable;
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using MudBlazor.Utilities;
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using Swan.Mapping;
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using TaikoWebUI.Shared.Models;
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@ -7,20 +6,20 @@ namespace TaikoWebUI.Services;
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public class GameDataService : IGameDataService
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{
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private readonly string[] bodyTitles = new string[Constants.COSTUME_BODY_MAX];
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private readonly HttpClient client;
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private readonly string[] faceTitles = new string[Constants.COSTUME_FACE_MAX];
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private readonly string[] headTitles = new string[Constants.COSTUME_HEAD_MAX];
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private readonly string[] kigurumiMTitles = new string[Constants.COSTUME_KIGURUMI_MAX];
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private readonly Dictionary<uint, MusicDetail> musicMap = new();
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private readonly string[] puchiTitles = new string[Constants.COSTUME_PUCHI_MAX];
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private ImmutableDictionary<uint, DanData> danMap = ImmutableDictionary<uint, DanData>.Empty;
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private ImmutableHashSet<string> titles = ImmutableHashSet<string>.Empty;
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private readonly string[] headTitles = new string[Constants.COSTUME_HEAD_MAX];
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private readonly string[] faceTitles = new string[Constants.COSTUME_FACE_MAX];
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private readonly string[] bodyTitles = new string[Constants.COSTUME_BODY_MAX];
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private readonly string[] kigurumiMTitles = new string[Constants.COSTUME_KIGURUMI_MAX];
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private readonly string[] puchiTitles = new string[Constants.COSTUME_PUCHI_MAX];
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public GameDataService(HttpClient client)
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{
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this.client = client;
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@ -53,6 +52,76 @@ public class GameDataService : IGameDataService
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await Task.Run(() => InitializeTitles(dict));
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}
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public string GetMusicNameBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.SongName : string.Empty;
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}
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public string GetMusicArtistBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.ArtistName : string.Empty;
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}
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public SongGenre GetMusicGenreBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Genre : SongGenre.Variety;
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}
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public int GetMusicIndexBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Index : int.MaxValue;
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}
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public DanData GetDanDataById(uint danId)
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{
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return danMap.GetValueOrDefault(danId, new DanData());
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}
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public int GetMusicStarLevel(uint songId, Difficulty difficulty)
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{
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var success = musicMap.TryGetValue(songId, out var musicDetail);
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return difficulty switch
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{
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Difficulty.None => throw new ArgumentException("Difficulty cannot be none"),
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Difficulty.Easy => success ? musicDetail!.StarEasy : 0,
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Difficulty.Normal => success ? musicDetail!.StarNormal : 0,
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Difficulty.Hard => success ? musicDetail!.StarHard : 0,
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Difficulty.Oni => success ? musicDetail!.StarOni : 0,
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Difficulty.UraOni => success ? musicDetail!.StarUra : 0,
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_ => throw new ArgumentOutOfRangeException(nameof(difficulty), difficulty, null)
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};
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}
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public string GetHeadTitle(uint index)
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{
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return index < headTitles.Length ? headTitles[index] : string.Empty;
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}
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public string GetKigurumiTitle(uint index)
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{
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return index < kigurumiMTitles.Length ? kigurumiMTitles[index] : string.Empty;
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}
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public string GetBodyTitle(uint index)
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{
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return index < bodyTitles.Length ? bodyTitles[index] : string.Empty;
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}
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public string GetFaceTitle(uint index)
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{
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return index < faceTitles.Length ? faceTitles[index] : string.Empty;
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}
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public string GetPuchiTitle(uint index)
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{
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return index < puchiTitles.Length ? puchiTitles[index] : string.Empty;
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}
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public IEnumerable<string> GetTitles()
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{
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return titles.ToArray();
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}
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private void InitializeTitles(ImmutableDictionary<string, WordListEntry> dict)
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{
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var set = ImmutableHashSet.CreateBuilder<string>();
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@ -123,7 +192,8 @@ public class GameDataService : IGameDataService
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}
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}
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private void InitializeMusicMap(MusicInfo musicInfo, ImmutableDictionary<string, WordListEntry> dict, MusicOrder musicOrder)
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private void InitializeMusicMap(MusicInfo musicInfo, ImmutableDictionary<string, WordListEntry> dict,
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MusicOrder musicOrder)
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{
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foreach (var music in musicInfo.Items)
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{
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@ -151,72 +221,4 @@ public class GameDataService : IGameDataService
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}
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}
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}
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public string GetMusicNameBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.SongName : string.Empty;
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}
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public string GetMusicArtistBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.ArtistName : string.Empty;
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}
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public SongGenre GetMusicGenreBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Genre : SongGenre.Variety;
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}
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public int GetMusicIndexBySongId(uint songId)
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{
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return musicMap.TryGetValue(songId, out var musicDetail) ? musicDetail.Index : int.MaxValue;
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}
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public DanData GetDanDataById(uint danId)
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{
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return danMap.GetValueOrDefault(danId, new DanData());
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}
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public int GetMusicStarLevel(uint songId, Difficulty difficulty)
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{
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var success = musicMap.TryGetValue(songId, out var musicDetail);
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return difficulty switch
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{
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Difficulty.None => throw new ArgumentException("Difficulty cannot be none"),
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Difficulty.Easy => success ? musicDetail!.StarEasy : 0,
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Difficulty.Normal => success ? musicDetail!.StarNormal : 0,
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Difficulty.Hard => success ? musicDetail!.StarHard : 0,
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Difficulty.Oni => success ? musicDetail!.StarOni : 0,
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Difficulty.UraOni => success ? musicDetail!.StarUra : 0,
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_ => throw new ArgumentOutOfRangeException(nameof(difficulty), difficulty, null)
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};
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}
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public string GetHeadTitle(uint index)
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{
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return index < headTitles.Length ? headTitles[index] : string.Empty;
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}
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public string GetKigurumiTitle(uint index)
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{
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return index < kigurumiMTitles.Length ? kigurumiMTitles[index] : string.Empty;
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}
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public string GetBodyTitle(uint index)
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{
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return index < bodyTitles.Length ? bodyTitles[index] : string.Empty;
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}
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public string GetFaceTitle(uint index)
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{
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return index < faceTitles.Length ? faceTitles[index] : string.Empty;
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}
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public string GetPuchiTitle(uint index)
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{
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return index < puchiTitles.Length ? puchiTitles[index] : string.Empty;
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}
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public IEnumerable<string> GetTitles()
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{
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return titles.ToArray();
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}
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}
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@ -1,6 +1,4 @@
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using System.Collections.Immutable;
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namespace TaikoWebUI.Services;
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namespace TaikoWebUI.Services;
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public interface IGameDataService
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{
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@ -7,6 +7,7 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Autocomplete.Clients" Version="1.1.0" />
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<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="6.0.7" />
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<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.DevServer" Version="6.0.7" PrivateAssets="all" />
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<PackageReference Include="MudBlazor" Version="6.0.15" />
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