Fixed song play history page displaying only one difficulty, made choosing title update the title text
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650552e403
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@ -275,6 +275,15 @@ namespace TaikoWebUI.Localization {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// </summary>
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internal static string Easy {
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get {
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return ResourceManager.GetString("Easy", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// </summary>
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@ -392,6 +401,15 @@ namespace TaikoWebUI.Localization {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// </summary>
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internal static string Hard {
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get {
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return ResourceManager.GetString("Hard", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// </summary>
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@ -509,6 +527,15 @@ namespace TaikoWebUI.Localization {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// </summary>
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internal static string Normal {
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get {
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return ResourceManager.GetString("Normal", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// </summary>
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@ -527,6 +554,15 @@ namespace TaikoWebUI.Localization {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// </summary>
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internal static string Oni {
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get {
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return ResourceManager.GetString("Oni", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// </summary>
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@ -626,6 +662,15 @@ namespace TaikoWebUI.Localization {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// </summary>
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internal static string Rows_Per_Page_ {
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get {
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return ResourceManager.GetString("Rows Per Page:", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// </summary>
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@ -788,6 +833,15 @@ namespace TaikoWebUI.Localization {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// </summary>
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internal static string Ura_Oni {
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get {
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return ResourceManager.GetString("Ura Oni", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// </summary>
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@ -576,4 +576,22 @@
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<data name="Success" xml:space="preserve">
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<value>Success</value>
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</data>
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<data name="Ura Oni" xml:space="preserve">
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<value>Ura</value>
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</data>
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<data name="Oni" xml:space="preserve">
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<value>Extreme</value>
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</data>
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<data name="Hard" xml:space="preserve">
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<value>Hard</value>
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</data>
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<data name="Normal" xml:space="preserve">
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<value>Normal</value>
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</data>
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<data name="Easy" xml:space="preserve">
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<value>Easy</value>
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</data>
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<data name="Rows Per Page:" xml:space="preserve">
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<value>Rows Per Page:</value>
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</data>
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</root>
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@ -576,4 +576,22 @@
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<data name="Success" xml:space="preserve">
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<value>成功</value>
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</data>
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<data name="Ura Oni" xml:space="preserve">
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<value>おに裏</value>
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</data>
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<data name="Oni" xml:space="preserve">
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<value>おに</value>
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</data>
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<data name="Hard" xml:space="preserve">
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<value>むずかしい</value>
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</data>
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<data name="Normal" xml:space="preserve">
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<value>ふつう</value>
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</data>
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<data name="Easy" xml:space="preserve">
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<value>かんたん</value>
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</data>
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<data name="Rows Per Page:" xml:space="preserve">
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<value>1ページ当たりの行数</value>
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</data>
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</root>
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@ -369,4 +369,22 @@
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<data name="Success" xml:space="preserve">
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<value />
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</data>
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<data name="Ura Oni" xml:space="preserve">
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<value />
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</data>
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<data name="Oni" xml:space="preserve">
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<value />
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</data>
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<data name="Hard" xml:space="preserve">
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<value />
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</data>
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<data name="Normal" xml:space="preserve">
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<value />
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</data>
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<data name="Easy" xml:space="preserve">
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<value />
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</data>
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<data name="Rows Per Page:" xml:space="preserve">
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<value />
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</data>
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</root>
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@ -573,4 +573,22 @@
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<data name="Success" xml:space="preserve">
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<value>成功</value>
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</data>
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<data name="Ura Oni" xml:space="preserve">
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<value>里譜面</value>
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</data>
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<data name="Oni" xml:space="preserve">
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<value>魔王</value>
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</data>
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<data name="Hard" xml:space="preserve">
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<value>困难</value>
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</data>
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<data name="Normal" xml:space="preserve">
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<value>普通</value>
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</data>
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<data name="Easy" xml:space="preserve">
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<value>简单</value>
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</data>
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<data name="Rows Per Page:" xml:space="preserve">
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<value>每页行数</value>
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</data>
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</root>
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@ -573,4 +573,22 @@
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<data name="Success" xml:space="preserve">
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<value>成功</value>
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</data>
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<data name="Ura Oni" xml:space="preserve">
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<value>裏譜面</value>
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</data>
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<data name="Oni" xml:space="preserve">
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<value>魔王</value>
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</data>
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<data name="Hard" xml:space="preserve">
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<value>困難</value>
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</data>
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<data name="Normal" xml:space="preserve">
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<value>普通</value>
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</data>
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<data name="Easy" xml:space="preserve">
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<value>簡單</value>
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</data>
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<data name="Rows Per Page:" xml:space="preserve">
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<value>每頁行數</value>
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</data>
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</root>
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@ -45,7 +45,7 @@ public partial class DaniDojo
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{
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return danClearState switch
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{
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DanClearState.NotClear => Localizer["Failed"],
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DanClearState.NotClear => Localizer["Not Cleared"],
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DanClearState.RedNormalClear => Localizer["Red"],
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DanClearState.RedFullComboClear => Localizer["Red Full Combo"],
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DanClearState.RedPerfectClear => Localizer["Red Donderful Combo"],
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@ -1,6 +1,7 @@
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@using TaikoWebUI.Shared.Models
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@using System.Collections.Immutable
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@inject IGameDataService GameDataService
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@inject IJSRuntime Js
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<MudDialog>
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<DialogContent>
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@ -38,7 +39,7 @@
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}
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</RowTemplate>
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<PagerContent>
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<MudTablePager />
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<MudTablePager RowsPerPageString=@Localizer["Rows Per Page"] />
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</PagerContent>
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</MudTable>
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<MudText Class="mt-4 d-block" Typo="Typo.caption"> <b>@Localizer["Selected Title:"]</b> @selectedTitle?.TitleName</MudText>
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@ -103,13 +104,15 @@
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title.TitleName.Contains(searchString, StringComparison.InvariantCultureIgnoreCase);
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}
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private void Submit()
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private async Task Submit()
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{
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if (selectedTitle is not null)
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{
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UserSetting.Title = selectedTitle.TitleName;
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UserSetting.TitlePlateId = selectedTitle.TitleRarity;
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}
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await Js.InvokeVoidAsync("updateTitleText", UserSetting.Title);
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MudDialog.Close(DialogResult.Ok(true));
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}
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@ -3,7 +3,7 @@
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@inject LoginService LoginService
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@inject IJSRuntime JSRuntime
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@inject NavigationManager NavigationManager
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@inject Blazored.LocalStorage.ILocalStorageService localStorage
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@inject Blazored.LocalStorage.ILocalStorageService LocalStorage
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@using TaikoWebUI.Utilities;
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@page "/Users/{baid:int}/HighScores"
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@ -39,80 +39,171 @@
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{
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@if (difficulty is not Difficulty.None)
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{
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<MudTabPanel Text="@ScoreUtils.GetDifficultyTitle(difficulty)"
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<MudTabPanel Text="@Localizer[ScoreUtils.GetDifficultyTitle(difficulty)]"
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Icon="@ScoreUtils.GetDifficultyIconSvg(difficulty)">
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@if (songBestDataMap.TryGetValue(difficulty, out var value))
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{
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<MudDataGrid Items="@value"
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ColumnResizeMode="ResizeMode.None" RowsPerPage="25" Elevation="0">
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<Columns>
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<TemplateColumn T="SongBestData" Title=@Localizer["Song"] StickyLeft="true">
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<CellTemplate>
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<MudStack Row="true" Justify="Justify.SpaceBetween" AlignItems="AlignItems.Center">
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<div style="width:300px">
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<a href="@($"/Users/{Baid}/Songs/{context.Item.SongId}")">
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<MudText Typo="Typo.body2" Style="font-weight:bold">@context.Item.MusicName</MudText>
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<MudText Typo="Typo.caption">@context.Item.MusicArtist</MudText>
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</a>
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</div>
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<div>
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<MudToggleIconButton Toggled="@context.Item.IsFavorite"
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ToggledChanged="@(async () => await OnFavoriteToggled(context.Item))"
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Icon="@Icons.Material.Filled.FavoriteBorder" Color="@Color.Secondary"
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ToggledIcon="@Icons.Material.Filled.Favorite" ToggledColor="@Color.Secondary"
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Size="Size.Small"
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ToggledSize="Size.Small"
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Title="Add to favorites" ToggledTitle="Remove from favorites" />
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</div>
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</MudStack>
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</CellTemplate>
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</TemplateColumn>
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<TemplateColumn T="SongBestData" Title=@Localizer["Level"] Sortable="false">
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<CellTemplate>
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<MudStack Row="true" Spacing="1" AlignItems="AlignItems.Center">
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<MudIcon Icon="@Icons.Material.Filled.Star" Size="Size.Small" />
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<MudText Typo="Typo.caption" Style="line-height:1;margin-top:2px;margin-right:2px;">@GameDataService.GetMusicStarLevel(@context.Item.SongId, difficulty)</MudText>
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</MudStack>
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</CellTemplate>
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</TemplateColumn>
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<TemplateColumn T="SongBestData" Title=@Localizer["Genre"]
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Sortable="false" Filterable="true">
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<CellTemplate>
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<MudChip Style="@ScoreUtils.GetGenreStyle(context.Item.Genre)"
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Size="Size.Small">
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@ScoreUtils.GetGenreTitle(context.Item.Genre)
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</MudChip>
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</CellTemplate>
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</TemplateColumn>
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<PropertyColumn Property="data => data.BestScore" Title=@Localizer["Best Score"] />
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<TemplateColumn T="SongBestData" Title=@Localizer["Best Crown"]>
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<CellTemplate>
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<img src="@($"/images/crown_{context.Item.BestCrown}.png")" alt="@(ScoreUtils.GetCrownText(context.Item.BestCrown))" title="@(ScoreUtils.GetCrownText(context.Item.BestCrown))" style="@Constants.ICON_STYLE" />
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</CellTemplate>
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</TemplateColumn>
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<TemplateColumn T="SongBestData" Title=@Localizer["Best Rank"] Sortable="false">
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<CellTemplate>
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@if (context.Item.BestScoreRank is not ScoreRank.None)
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{
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<img src="@($"/images/rank_{context.Item.BestScoreRank}.png")" alt="@(ScoreUtils.GetRankText(context.Item.BestScoreRank))" title="@(ScoreUtils.GetRankText(context.Item.BestScoreRank))" style="@Constants.ICON_STYLE" />
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}
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</CellTemplate>
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</TemplateColumn>
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<PropertyColumn Property="data => data.GoodCount" Title=@Localizer["Good"] Sortable="false" />
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<PropertyColumn Property="data => data.OkCount" Title=@Localizer["OK"] Sortable="false" />
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<PropertyColumn Property="data => data.MissCount" Title=@Localizer["Bad"] Sortable="false" />
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<PropertyColumn Property="data => data.DrumrollCount" Title=@Localizer["Drumroll"] Sortable="false" />
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<PropertyColumn Property="data => data.ComboCount" Title=@Localizer["MAX Combo"] Sortable="false" />
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<PropertyColumn Property="data => data.LastPlayTime" Title=@Localizer["Last Played"] Hideable="true" />
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<PropertyColumn Property="data => data.PlayCount" Title=@Localizer["Total Plays"] Hideable="true" />
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<PropertyColumn Property="data => data.ClearCount" Title=@Localizer["Total Clears"] Hideable="true" />
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<PropertyColumn Property="data => data.FullComboCount" Title=@Localizer["Total Full Combos"] Hideable="true" />
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<PropertyColumn Property="data => data.PerfectCount" Title=@Localizer["Total Donderful Combos"] Hideable="true" />
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</Columns>
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// Rows per page 25
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<MudTable Items="@value" Elevation="0" Striped="true" RowsPerPage="25">
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<HeaderContent>
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<MudTh>
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<MudText Typo="Typo.body2" Style="font-weight:bold">@Localizer["Song Name"]</MudText>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="SongBestData" SortBy="x => GameDataService.GetMusicStarLevel(x.SongId, difficulty)">
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<MudText>@Localizer["Level"]</MudText>
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</MudTableSortLabel>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="SongBestData" SortBy="x => x.Genre">
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<MudText>@Localizer["Genre"]</MudText>
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</MudTableSortLabel>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="SongBestData" SortBy="x => x.BestScore">
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<MudText>@Localizer["Best Score"]</MudText>
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</MudTableSortLabel>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="SongBestData" SortBy="x => x.BestCrown">
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<MudText>@Localizer["Best Crown"]</MudText>
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</MudTableSortLabel>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="SongBestData" SortBy="x => x.BestScoreRank">
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<MudText>@Localizer["Best Rank"]</MudText>
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</MudTableSortLabel>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="SongBestData" SortBy="x => x.GoodCount">
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<MudText>@Localizer["Good"]</MudText>
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</MudTableSortLabel>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="SongBestData" SortBy="x => x.OkCount">
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<MudText>@Localizer["OK"]</MudText>
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</MudTableSortLabel>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="SongBestData" SortBy="x => x.MissCount">
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<MudText>@Localizer["Bad"]</MudText>
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</MudTableSortLabel>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="SongBestData" SortBy="x => x.DrumrollCount">
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<MudText>@Localizer["Drumroll"]</MudText>
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</MudTableSortLabel>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="SongBestData" SortBy="x => x.ComboCount">
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<MudText>@Localizer["MAX Combo"]</MudText>
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</MudTableSortLabel>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="SongBestData" SortBy="x => x.LastPlayTime">
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<MudText>@Localizer["Last Played"]</MudText>
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</MudTableSortLabel>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="SongBestData" SortBy="x => x.PlayCount">
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<MudText>@Localizer["Total Plays"]</MudText>
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</MudTableSortLabel>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="SongBestData" SortBy="x => x.ClearCount">
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<MudText>@Localizer["Total Clears"]</MudText>
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</MudTableSortLabel>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="SongBestData" SortBy="x => x.FullComboCount">
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<MudText>@Localizer["Total Full Combos"]</MudText>
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</MudTableSortLabel>
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</MudTh>
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<MudTh>
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<MudTableSortLabel T="SongBestData" SortBy="x => x.PerfectCount">
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<MudText>@Localizer["Total Donderful Combos"]</MudText>
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</MudTableSortLabel>
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</MudTh>
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</HeaderContent>
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<RowTemplate>
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<MudTd>
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<MudStack Row="true" Justify="Justify.SpaceBetween" AlignItems="AlignItems.Center">
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<div style="width:300px">
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<a href="@($"/Users/{Baid}/Songs/{context.SongId}")">
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<MudText Typo="Typo.body2" Style="font-weight:bold">@context.MusicName</MudText>
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<MudText Typo="Typo.caption">@context.MusicArtist</MudText>
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</a>
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</div>
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<div>
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<MudToggleIconButton Toggled="@context.IsFavorite"
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ToggledChanged="@(async () => await OnFavoriteToggled(context))"
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Icon="@Icons.Material.Filled.FavoriteBorder" Color="@Color.Secondary"
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ToggledIcon="@Icons.Material.Filled.Favorite" ToggledColor="@Color.Secondary"
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Size="Size.Small"
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ToggledSize="Size.Small"
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Title="Add to favorites" ToggledTitle="Remove from favorites" />
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</div>
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</MudStack>
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</MudTd>
|
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<MudTd>
|
||||
<MudStack Row="true" Spacing="1" AlignItems="AlignItems.Center">
|
||||
<MudIcon Icon="@Icons.Material.Filled.Star" Size="Size.Small" />
|
||||
<MudText Typo="Typo.caption" Style="line-height:1;margin-top:2px;margin-right:2px;">@GameDataService.GetMusicStarLevel(context.SongId, difficulty)</MudText>
|
||||
</MudStack>
|
||||
</MudTd>
|
||||
<MudTd>
|
||||
<MudChip Style="@ScoreUtils.GetGenreStyle(context.Genre)"
|
||||
Size="Size.Small">
|
||||
@ScoreUtils.GetGenreTitle(context.Genre)
|
||||
</MudChip>
|
||||
</MudTd>
|
||||
<MudTd>
|
||||
<MudText>@context.BestScore</MudText>
|
||||
</MudTd>
|
||||
<MudTd>
|
||||
<img src="@($"/images/crown_{context.BestCrown}.png")" alt="@(ScoreUtils.GetCrownText(context.BestCrown))" title="@(ScoreUtils.GetCrownText(context.BestCrown))" style="@Constants.ICON_STYLE" />
|
||||
</MudTd>
|
||||
<MudTd>
|
||||
@if (context.BestScoreRank is not ScoreRank.None)
|
||||
{
|
||||
<img src="@($"/images/rank_{context.BestScoreRank}.png")" alt="@(ScoreUtils.GetRankText(context.BestScoreRank))" title="@(ScoreUtils.GetRankText(context.BestScoreRank))" style="@Constants.ICON_STYLE" />
|
||||
}
|
||||
</MudTd>
|
||||
<MudTd>
|
||||
<MudText>@context.GoodCount</MudText>
|
||||
</MudTd>
|
||||
<MudTd>
|
||||
<MudText>@context.OkCount</MudText>
|
||||
</MudTd>
|
||||
<MudTd>
|
||||
<MudText>@context.MissCount</MudText>
|
||||
</MudTd>
|
||||
<MudTd>
|
||||
<MudText>@context.DrumrollCount</MudText>
|
||||
</MudTd>
|
||||
<MudTd>
|
||||
<MudText>@context.ComboCount</MudText>
|
||||
</MudTd>
|
||||
<MudTd>
|
||||
<MudText>@context.LastPlayTime</MudText>
|
||||
</MudTd>
|
||||
<MudTd>
|
||||
<MudText>@context.PlayCount</MudText>
|
||||
</MudTd>
|
||||
<MudTd>
|
||||
<MudText>@context.ClearCount</MudText>
|
||||
</MudTd>
|
||||
<MudTd>
|
||||
<MudText>@context.FullComboCount</MudText>
|
||||
</MudTd>
|
||||
<MudTd>
|
||||
<MudText>@context.PerfectCount</MudText>
|
||||
</MudTd>
|
||||
</RowTemplate>
|
||||
<PagerContent>
|
||||
<MudDataGridPager T="SongBestData" />
|
||||
<MudTablePager RowsPerPageString=@Localizer["Rows Per Page:"] />
|
||||
</PagerContent>
|
||||
</MudDataGrid>
|
||||
</MudTable>
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -135,7 +135,7 @@
|
||||
</MudTable>
|
||||
</ChildRowContent>
|
||||
<PagerContent>
|
||||
<MudTablePager />
|
||||
<MudTablePager RowsPerPageString=@Localizer["Rows Per Page"] />
|
||||
</PagerContent>
|
||||
</MudTable>
|
||||
</MudItem>
|
||||
|
@ -138,7 +138,7 @@
|
||||
}
|
||||
</RowTemplate>
|
||||
<PagerContent>
|
||||
<MudTablePager />
|
||||
<MudTablePager RowsPerPageString=@Localizer["Rows Per Page"] />
|
||||
</PagerContent>
|
||||
</MudTable>
|
||||
</MudItem>
|
||||
|
Loading…
x
Reference in New Issue
Block a user