66 lines
1.5 KiB
C#
66 lines
1.5 KiB
C#
using SharedProject.Enums;
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namespace SharedProject.Models;
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public class UserSetting
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{
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public uint ToneId { get; set; }
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public bool IsDisplayAchievement { get; set; }
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public bool IsDisplayDanOnNamePlate { get; set; }
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public uint DifficultySettingCourse { get; set; }
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public uint DifficultySettingStar { get; set; }
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public uint DifficultySettingSort { get; set; }
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public bool IsVoiceOn { get; set; }
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public bool IsSkipOn { get; set; }
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public Difficulty AchievementDisplayDifficulty { get; set; }
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public PlaySetting PlaySetting { get; set; } = new();
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public int NotesPosition { get; set; }
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public string MyDonName { get; set; } = string.Empty;
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public uint MyDonNameLanguage { get; set; }
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public string Title { get; set; } = string.Empty;
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public uint TitlePlateId { get; set; }
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public uint Kigurumi { get; set; }
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public uint Head { get; set; }
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public uint Body { get; set; }
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public uint Face { get; set; }
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public uint Puchi { get; set; }
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public List<uint> UnlockedKigurumi { get; set; } = new();
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public List<uint> UnlockedHead { get; set; } = new();
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public List<uint> UnlockedBody { get; set; } = new();
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public List<uint> UnlockedFace { get; set; } = new();
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public List<uint> UnlockedPuchi { get; set; } = new();
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public List<uint> UnlockedTitle { get; set; } = new();
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public uint FaceColor { get; set; }
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public uint BodyColor { get; set; }
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public uint LimbColor { get; set; }
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public DateTime LastPlayDateTime { get; set; }
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} |