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mirror of synced 2024-11-28 16:40:57 +01:00
TaikoLocalServer/GameDatabase/Entities/Card.cs
2023-10-16 10:38:27 +01:00

10 lines
280 B
C#

namespace GameDatabase.Entities
{
public partial class Card
{
public string AccessCode { get; set; } = null!;
public ulong Baid { get; set; }
public string Password { get; set; } = null!;
public string Salt { get; set; } = null!;
}
}