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mirror of synced 2024-11-28 00:20:53 +01:00
TaikoLocalServer/GameDatabase/Entities/Card.cs
2022-10-27 00:42:41 +08:00

8 lines
175 B
C#

namespace GameDatabase.Entities
{
public partial class Card
{
public string AccessCode { get; set; } = null!;
public uint Baid { get; set; }
}
}