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mirror of synced 2024-11-24 06:50:15 +01:00
TaikoLocalServer/TaikoLocalServer
2022-09-14 21:19:55 +08:00
..
Certificates Add certificate 2022-08-13 21:54:29 +08:00
Common Clean up 2022-09-14 21:19:55 +08:00
Context Prepare for web ui 2022-09-05 00:52:58 +08:00
Controllers Sync changes 2022-09-14 21:16:43 +08:00
Entities Save rewards 2022-09-14 16:15:23 +09:00
Middlewares Remove unused imports 2022-08-26 21:39:25 +08:00
Migrations Save rewards 2022-09-14 16:15:23 +09:00
Models Update music attribute to use original format 2022-09-14 12:12:50 +08:00
Properties Fix default values for OK and Bad 2022-09-12 17:28:19 +08:00
Services Move data folder 2022-09-14 21:11:06 +08:00
Settings Prepare for web ui 2022-09-05 00:52:58 +08:00
wwwroot/data Move data folder 2022-09-14 21:11:06 +08:00
.gitignore Refactor reward tracking 2022-09-14 16:50:06 +08:00
appsettings.Development.json Initial commit 2022-08-13 21:54:14 +08:00
appsettings.json Prepare for web ui 2022-09-05 00:52:58 +08:00
GlobalUsings.cs Prepare for web ui 2022-09-05 00:52:58 +08:00
Program.cs Move data folder 2022-09-14 21:11:06 +08:00
README.md Add README.md 2022-09-11 00:12:00 +08:00
TaikoLocalServer.csproj Move data folder 2022-09-14 21:11:06 +08:00

Server

This is the solution for server.

Server is implemented with ASP.NET Core 6. ORM is Entity Framework Core 6. Database is SQLite for easier setup.

As the game uses protobuf, protobuf-net is used for serializing and deserializing the data.