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mirror of synced 2024-11-28 00:20:53 +01:00
TaikoLocalServer/GameDatabase/Entities/AiSectionScoreDatum.cs
2022-10-27 00:42:41 +08:00

30 lines
602 B
C#

using SharedProject.Enums;
namespace GameDatabase.Entities;
public class AiSectionScoreDatum
{
public uint Baid { get; set; }
public uint SongId { get; set; }
public Difficulty Difficulty { get; set; }
public int SectionIndex { get; set; }
public CrownType Crown { get; set; }
public bool IsWin { get; set; }
public uint Score { get; set; }
public uint GoodCount { get; set; }
public uint OkCount { get; set; }
public uint MissCount { get; set; }
public uint DrumrollCount { get; set; }
public AiScoreDatum Parent { get; set; } = null!;
}