1
0
mirror of synced 2024-11-27 15:30:49 +01:00

Merge pull request #4 from goaaats/new_project_setup

New project setup, add solution, use bepinex nuget
This commit is contained in:
Fluto 2022-02-07 22:39:56 +11:00 committed by GitHub
commit f65641ac5f
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 419 additions and 54 deletions

400
.gitignore vendored Normal file
View File

@ -0,0 +1,400 @@
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Mono auto generated files
mono_crash.*
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
[Ll]ogs/
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUnit
*.VisualState.xml
TestResult.xml
nunit-*.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
# ASP.NET Scaffolding
ScaffoldingReadMe.txt
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio
*_i.c
*_p.c
*_h.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*_wpftmp.csproj
*.log
*.tlog
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# Visual Studio Trace Files
*.e2e
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json
# Coverlet is a free, cross platform Code Coverage Tool
coverage*.json
coverage*.xml
coverage*.info
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# NuGet Symbol Packages
*.snupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
*.appxbundle
*.appxupload
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!?*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak
# SQL Server files
*.mdf
*.ldf
*.ndf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
*.rptproj.rsuser
*- [Bb]ackup.rdl
*- [Bb]ackup ([0-9]).rdl
*- [Bb]ackup ([0-9][0-9]).rdl
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
*.vbp
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
*.dsw
*.dsp
# Visual Studio 6 technical files
*.ncb
*.aps
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# CodeRush personal settings
.cr/personal
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Local History for Visual Studio
.localhistory/
# Visual Studio History (VSHistory) files
.vshistory/
# BeatPulse healthcheck temp database
healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
# Ionide (cross platform F# VS Code tools) working folder
.ionide/
# Fody - auto-generated XML schema
FodyWeavers.xsd
# VS Code files for those working on multiple tools
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
*.code-workspace
# Local History for Visual Studio Code
.history/
# Windows Installer files from build outputs
*.cab
*.msi
*.msix
*.msm
*.msp
# JetBrains Rider
*.sln.iml
TakoTako/Executables/TJAConvert.exe

View File

@ -1,8 +1,10 @@

Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TakoTako.Common", "TakoTako.Common\TakoTako.Common.csproj", "{DDD2BC9B-15CB-47AE-A104-F45A3C65C7B1}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TakoTako.Common", "TakoTakoScripts\TakoTako.Common\TakoTako.Common.csproj", "{DDD2BC9B-15CB-47AE-A104-F45A3C65C7B1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TJAConvert", "TJAConvert\TJAConvert.csproj", "{9ED2476B-FB39-4BE9-8661-21311AD9A3E8}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TJAConvert", "TakoTakoScripts\TJAConvert\TJAConvert.csproj", "{9ED2476B-FB39-4BE9-8661-21311AD9A3E8}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TakoTako", "TakoTako\TakoTako.csproj", "{3B286FDB-8AB8-49B0-852E-5180AFBC20D5}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -18,5 +20,9 @@ Global
{9ED2476B-FB39-4BE9-8661-21311AD9A3E8}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9ED2476B-FB39-4BE9-8661-21311AD9A3E8}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9ED2476B-FB39-4BE9-8661-21311AD9A3E8}.Release|Any CPU.Build.0 = Release|Any CPU
{3B286FDB-8AB8-49B0-852E-5180AFBC20D5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3B286FDB-8AB8-49B0-852E-5180AFBC20D5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3B286FDB-8AB8-49B0-852E-5180AFBC20D5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3B286FDB-8AB8-49B0-852E-5180AFBC20D5}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal

35
TakoTako/.gitignore vendored
View File

@ -1,35 +0,0 @@
# Common IntelliJ Platform excludes
# User specific
**/.idea/**/workspace.xml
**/.idea/**/tasks.xml
**/.idea/shelf/*
**/.idea/dictionaries
**/.idea/httpRequests/
# Sensitive or high-churn files
**/.idea/**/dataSources/
**/.idea/**/dataSources.ids
**/.idea/**/dataSources.xml
**/.idea/**/dataSources.local.xml
**/.idea/**/sqlDataSources.xml
**/.idea/**/dynamic.xml
# Rider
# Rider auto-generates .iml files, and contentModel.xml
**/.idea/**/*.iml
**/.idea/**/contentModel.xml
**/.idea/**/modules.xml
*.suo
*.user
.vs/
[Bb]in/
[Oo]bj/
_UpgradeReport_Files/
[Pp]ackages/
Thumbs.db
Desktop.ini
.DS_Store
ShortcutFolder.lnk

View File

@ -18,30 +18,20 @@
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="Costura.Fody" Version="5.7.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive; compile</IncludeAssets>
</PackageReference>
<PackageReference Include="Fody" Version="6.6.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive; compile</IncludeAssets>
</PackageReference>
<PackageReference Include="Taiko.GameLibs" Version="1.2.2-r.0" />
<PackageReference Include="UnityEngine.Modules" Version="2020.3.19" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp, Version=1.0.2.23102, Culture=neutral, PublicKeyToken=null">
<HintPath>D:\XboxGames\T Tablet\Content\Taiko no Tatsujin_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>D:\XboxGames\T Tablet\Content\Taiko no Tatsujin_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>References\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="TakoTako.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\TakoTakoScripts\TakoTako.Common\bin\Debug\net48\TakoTako.Common.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
@ -64,6 +54,10 @@
<EmbeddedResource Remove="Exes\**" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\TakoTakoScripts\TakoTako.Common\TakoTako.Common.csproj" />
</ItemGroup>
<Target Name="PostBuildCopy" AfterTargets="PostBuildEvent">
<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="D:\XboxGames\T Tablet\Content\BepInEx\plugins\$(AssemblyName)" />
<Copy SourceFiles="$(ProjectDir)\Executables\tja2bin.exe" DestinationFolder="D:\XboxGames\T Tablet\Content\BepInEx\plugins\$(AssemblyName)" />

View File

@ -22,11 +22,11 @@
<ItemGroup>
<PackageReference Include="Costura.Fody" Version="5.7.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive; compile</IncludeAssets>
</PackageReference>
<PackageReference Include="Fody" Version="6.6.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive; compile</IncludeAssets>
</PackageReference>
<PackageReference Include="NAudio.Core" Version="2.0.0" />
<PackageReference Include="NAudio.Vorbis" Version="1.5.0" />