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mirror of synced 2024-11-24 14:30:09 +01:00

pokken: remove setup(), ssl config options, change matching uri

This commit is contained in:
Kevin Trocolli 2023-03-11 20:17:05 -05:00
parent edb9ec1971
commit a9f49e8d5d
3 changed files with 6 additions and 52 deletions

View File

@ -38,7 +38,7 @@ class PokkenBase:
"MatchingServer": {
"host": f"https://{self.game_cfg.server.hostname}",
"port": self.game_cfg.server.port_matching,
"url": "/matching",
"url": "SDAK/100/matching",
},
"StunServer": {
"addr": self.game_cfg.server.hostname,

View File

@ -55,19 +55,6 @@ class PokkenServerConfig:
self.__config, "pokken", "server", "port_admission", default=9004
)
@property
def ssl_cert(self) -> str:
return CoreConfig.get_config_field(
self.__config, "pokken", "server", "ssl_cert", default="cert/pokken.crt"
)
@property
def ssl_key(self) -> str:
return CoreConfig.get_config_field(
self.__config, "pokken", "server", "ssl_key", default="cert/pokken.key"
)
class PokkenConfig(dict):
def __init__(self) -> None:
self.server = PokkenServerConfig(self)

View File

@ -65,16 +65,9 @@ class PokkenServlet(resource.Resource):
if not game_cfg.server.enable:
return (False, "", "")
# if core_cfg.server.is_develop:
# return (
# True,
# f"https://{game_cfg.server.hostname}:{game_cfg.server.port}/{game_code}/$v/",
# f"{game_cfg.server.hostname}:{game_cfg.server.port}/",
# )
return (
True,
f"https://{game_cfg.server.hostname}:443/{game_code}/$v/",
f"https://{game_cfg.server.hostname}:{game_cfg.server.port}/{game_code}/$v/",
f"{game_cfg.server.hostname}/SDAK/$v/",
)
@ -94,42 +87,16 @@ class PokkenServlet(resource.Resource):
return (True, "PKF2")
def setup(self):
"""
There's currently no point in having this server on because Twisted
won't play ball with both the fact that it's TLSv1.1, and because the
types of certs that pokken will accept are too flimsy for Twisted
so it will throw a fit. Currently leaving this here in case a bypass
is discovered in the future, but it's unlikly. For now, just use NGINX.
"""
if self.game_cfg.server.enable and self.core_cfg.server.is_develop:
key_exists = path.exists(self.game_cfg.server.ssl_key)
cert_exists = path.exists(self.game_cfg.server.ssl_cert)
if key_exists and cert_exists:
endpoints.serverFromString(
reactor,
f"ssl:{self.game_cfg.server.port}"
f":interface={self.core_cfg.server.listen_address}:privateKey={self.game_cfg.server.ssl_key}:"
f"certKey={self.game_cfg.server.ssl_cert}",
).listen(server.Site(self))
self.logger.info(
f"Pokken title server ready on port {self.game_cfg.server.port}"
)
else:
self.logger.error(
f"Could not find cert at {self.game_cfg.server.ssl_key} or key at {self.game_cfg.server.ssl_cert}, Pokken not running."
)
def setup(self) -> None:
# TODO: Setup matching, stun, turn and admission servers
pass
def render_POST(
self, request: Request, version: int = 0, endpoints: str = ""
) -> bytes:
if endpoints == "":
endpoints = request.uri.decode()
if endpoints.startswith("/matching"):
self.logger.info("Matching request")
self.logger.debug(request.content)
content = request.content.getvalue()
if content == b"":