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.gitlab Simplified bug reporting template 2021-08-15 11:11:06 +02:00
.vscode vscode settings.json cleanup 2022-12-11 06:22:33 -05:00
aimeio add half-working CXB support 2022-12-11 17:01:51 -05:00
amex amex/sram.c: Handle ABI version ioctl 2021-09-01 23:25:52 +00:00
board Added wacca stub code 2021-12-21 00:02:17 -05:00
carolhook Add carolhook for Wonderland Wars 2022-12-10 22:01:52 -05:00
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chunihook gfxhook/gfx.c: Remove unused self parameter 2021-12-21 23:57:09 -05:00
chuniio Delete coin blocker exports from IO DLLs 2021-06-13 11:27:01 -04:00
cxbhook add half-working CXB support 2022-12-11 17:01:51 -05:00
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dist Wacca: Add toggle for LED board hooks 2023-02-12 20:40:41 -05:00
divahook wip: move gfx to gfxhook, some borderless window stuff 2021-11-03 17:14:24 +00:00
divaio Delete coin blocker exports from IO DLLs 2021-06-13 11:27:01 -04:00
doc platform: make billing type configurable 2022-12-10 23:21:54 -05:00
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hooklib add hooklib for external functions loaded via getprocaddress 2022-12-11 06:22:00 -05:00
iccard Add Bemani Witch's felica fix 2022-06-05 03:42:35 -04:00
idzhook gfxhook/gfx.c: Remove unused self parameter 2021-12-21 23:57:09 -05:00
idzio Fix format warnings for HRESULT 2021-06-17 01:39:50 +00:00
jvs Remove PCH source files 2019-05-01 21:17:30 -04:00
mercuryhook Wacca: Add toggle for LED board hooks 2023-02-12 20:40:41 -05:00
mercuryio mercury: fix coin counter (thanks Raki!) 2022-11-18 16:37:48 -05:00
minihook Fix hook startup failure path 2021-06-13 11:27:00 -04:00
mu3hook gfxhook/gfx.c: Remove unused self parameter 2021-12-21 23:57:09 -05:00
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reg Add registry keys for Chunithm 2018-11-20 20:58:51 -05:00
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cross-mingw-32.txt build: don't hardcode cross-toolchain path 2019-11-09 13:42:15 +00:00
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Package.mk add half-working CXB support 2022-12-11 17:01:51 -05:00
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README.md Update README.md 2021-12-21 04:56:59 +00:00

Segatools

Version: v005

Loaders and hardware emulators for SEGA games that run on the Nu and ALLS platforms.

List of supported games

End-users

For setup and configuration guides, refer to the dedicated documents available for each game, see the links in the previous section.

Contributors

If you are/want to be a contributor of any kind, e.g. new features, bug fixes, documentation improvements, ..., please read the contributing documentation, first.

Developers

For development setup and instructions how to build the project, refer to the dedicated development documentation.