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segatools-dniel97/board/config.c

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#include <windows.h>
#include <assert.h>
#include <stdbool.h>
#include <stddef.h>
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#include <stdlib.h>
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#include "board/aime-dll.h"
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#include "board/config.h"
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#include "board/sg-reader.h"
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static void aime_dll_config_load(struct aime_dll_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
GetPrivateProfileStringW(
L"aimeio",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
}
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void aime_config_load(struct aime_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
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aime_dll_config_load(&cfg->dll, filename);
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cfg->enable = GetPrivateProfileIntW(L"aime", L"enable", 1, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"aime", L"highbaud", 1, filename);
cfg->gen = GetPrivateProfileIntW(L"aime", L"gen", 0, filename);
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}
void io4_config_load(struct io4_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->enable = GetPrivateProfileIntW(L"io4", L"enable", 1, filename);
}