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path: add hooks for PathFileExistsA/W
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@ -97,6 +97,10 @@ static BOOL WINAPI hook_RemoveDirectoryA(const char *lpFileName);
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static BOOL WINAPI hook_RemoveDirectoryW(const wchar_t *lpFileName);
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static BOOL WINAPI hook_RemoveDirectoryW(const wchar_t *lpFileName);
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static BOOL WINAPI hook_PathFileExistsA(LPCSTR pszPath);
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static BOOL WINAPI hook_PathFileExistsW(LPCWSTR pszPath);
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/* Link pointers */
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/* Link pointers */
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static BOOL (WINAPI *next_CreateDirectoryA)(
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static BOOL (WINAPI *next_CreateDirectoryA)(
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@ -177,6 +181,10 @@ static BOOL (WINAPI *next_RemoveDirectoryA)(const char *lpFileName);
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static BOOL (WINAPI *next_RemoveDirectoryW)(const wchar_t *lpFileName);
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static BOOL (WINAPI *next_RemoveDirectoryW)(const wchar_t *lpFileName);
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static BOOL (WINAPI *next_PathFileExistsA)(LPCSTR pszPath);
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static BOOL (WINAPI *next_PathFileExistsW)(LPCWSTR pszPath);
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/* Hook table */
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/* Hook table */
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static const struct hook_symbol path_hook_syms[] = {
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static const struct hook_symbol path_hook_syms[] = {
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@ -244,6 +252,14 @@ static const struct hook_symbol path_hook_syms[] = {
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.name = "RemoveDirectoryW",
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.name = "RemoveDirectoryW",
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.patch = hook_RemoveDirectoryW,
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.patch = hook_RemoveDirectoryW,
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.link = (void **) &next_RemoveDirectoryW,
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.link = (void **) &next_RemoveDirectoryW,
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}, {
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.name = "PathFileExistsA",
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.patch = hook_PathFileExistsA,
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.link = (void **) &next_PathFileExistsA,
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}, {
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.name = "PathFileExistsW",
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.patch = hook_PathFileExistsW,
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.link = (void **) &next_PathFileExistsW,
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}
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}
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};
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};
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@ -854,3 +870,39 @@ static BOOL WINAPI hook_RemoveDirectoryW(const wchar_t *lpFileName)
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return ok;
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return ok;
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}
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}
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static BOOL WINAPI hook_PathFileExistsA(LPCSTR pszPath)
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{
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char *trans;
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BOOL ok;
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ok = path_transform_a(&trans, pszPath);
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if (!ok) {
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return FALSE;
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}
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ok = next_PathFileExistsA(trans ? trans : pszPath);
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free(trans);
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return ok;
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}
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static BOOL WINAPI hook_PathFileExistsW(LPCWSTR pszPath)
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{
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wchar_t *trans;
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BOOL ok;
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ok = path_transform_w(&trans, pszPath);
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if (!ok) {
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return FALSE;
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}
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ok = next_PathFileExistsW(trans ? trans : pszPath);
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free(trans);
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return ok;
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}
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