mirror of
https://gitea.tendokyu.moe/Dniel97/segatools.git
synced 2024-11-23 21:10:57 +01:00
Added more controller options to idzio
Add axis reversal for dinput and single stick steering for xinput.
This commit is contained in:
parent
4bc7eee909
commit
5b50824e2f
7
dist/idz/segatools.ini
vendored
7
dist/idz/segatools.ini
vendored
@ -45,6 +45,9 @@ mode=xinput
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; Automatically reset the simulated shifter to Neutral when XInput Start is
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; pressed (e.g. when navigating menus between races).
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autoNeutral=1
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; Use the left thumbstick for steering instead of both on XInput Controllers.
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; Not recommended as it will not give you the precision needed for this game
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singleStickSteering=0
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[dinput]
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; Name of the DirectInput wheel to use (or any text that occurs in its name)
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@ -83,3 +86,7 @@ gear3=3
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gear4=4
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gear5=5
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gear6=6
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; Invert the accelerator and or brake axis
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; (Needed when using DirectInput for the Dualshock 4 for example)
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reverseAccelAxis=0
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reverseBrakeAxis=0
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@ -53,6 +53,17 @@ void idz_di_config_load(struct idz_di_config *cfg, const wchar_t *filename)
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cfg->shift_dn = GetPrivateProfileIntW(L"dinput", L"shiftDn", 0, filename);
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cfg->shift_up = GetPrivateProfileIntW(L"dinput", L"shiftUp", 0, filename);
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cfg->reverse_brake_axis = GetPrivateProfileIntW(
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L"dinput",
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L"reverseBrakeAxis",
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0,
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filename);
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cfg->reverse_accel_axis = GetPrivateProfileIntW(
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L"dinput",
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L"reverseAccelAxis",
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0,
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filename);
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for (i = 0 ; i < 6 ; i++) {
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swprintf_s(key, _countof(key), L"gear%i", i + 1);
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cfg->gear[i] = GetPrivateProfileIntW(L"dinput", key, i + 1, filename);
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@ -60,6 +71,18 @@ void idz_di_config_load(struct idz_di_config *cfg, const wchar_t *filename)
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}
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void idz_xi_config_load(struct idz_xi_config *cfg, const wchar_t *filename)
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{
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assert(cfg != NULL);
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assert(filename != NULL);
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cfg->single_stick_steering = GetPrivateProfileIntW(
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L"io3",
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L"singleStickSteering",
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0,
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filename);
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}
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void idz_io_config_load(struct idz_io_config *cfg, const wchar_t *filename)
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{
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assert(cfg != NULL);
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@ -80,6 +103,7 @@ void idz_io_config_load(struct idz_io_config *cfg, const wchar_t *filename)
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idz_shifter_config_load(&cfg->shifter, filename);
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idz_di_config_load(&cfg->di, filename);
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idz_xi_config_load(&cfg->xi, filename);
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}
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void idz_shifter_config_load(
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@ -18,6 +18,12 @@ struct idz_di_config {
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uint8_t shift_dn;
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uint8_t shift_up;
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uint8_t gear[6];
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bool reverse_brake_axis;
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bool reverse_accel_axis;
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};
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struct idz_xi_config {
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bool single_stick_steering;
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};
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struct idz_io_config {
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@ -28,9 +34,11 @@ struct idz_io_config {
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int restrict_;
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struct idz_shifter_config shifter;
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struct idz_di_config di;
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struct idz_xi_config xi;
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};
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void idz_di_config_load(struct idz_di_config *cfg, const wchar_t *filename);
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void idz_xi_config_load(struct idz_xi_config *cfg, const wchar_t *filename);
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void idz_io_config_load(struct idz_io_config *cfg, const wchar_t *filename);
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void idz_shifter_config_load(
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struct idz_shifter_config *cfg,
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16
idzio/di.c
16
idzio/di.c
@ -66,6 +66,8 @@ static uint8_t idz_di_shift_up;
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static uint8_t idz_di_view_chg;
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static uint8_t idz_di_start;
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static uint8_t idz_di_gear[6];
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static bool idz_di_reverse_brake_axis;
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static bool idz_di_reverse_accel_axis;
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HRESULT idz_di_init(
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const struct idz_di_config *cfg,
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@ -265,6 +267,8 @@ static HRESULT idz_di_config_apply(const struct idz_di_config *cfg)
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dprintf("Wheel: View Change button : %i\n", cfg->view_chg);
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dprintf("Wheel: Shift Down button . : %i\n", cfg->shift_dn);
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dprintf("Wheel: Shift Up button . . : %i\n", cfg->shift_up);
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dprintf("Wheel: Reverse Brake Axis : %i\n", cfg->reverse_brake_axis);
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dprintf("Wheel: Reverse Accel Axis : %i\n", cfg->reverse_accel_axis);
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dprintf("Wheel: --- End configuration ---\n");
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if (cfg->shifter_name[0] != L'\0') {
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@ -287,6 +291,8 @@ static HRESULT idz_di_config_apply(const struct idz_di_config *cfg)
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idz_di_view_chg = cfg->view_chg;
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idz_di_shift_dn = cfg->shift_dn;
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idz_di_shift_up = cfg->shift_up;
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idz_di_reverse_brake_axis = cfg->reverse_brake_axis;
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idz_di_reverse_accel_axis = cfg->reverse_accel_axis;
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for (i = 0 ; i < 6 ; i++) {
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idz_di_gear[i] = cfg->gear[i];
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@ -501,6 +507,16 @@ static void idz_di_jvs_read_analogs(struct idz_io_analog_state *out)
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accel = (LONG *) &state.bytes[idz_di_off_accel];
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out->wheel = state.st.lX - 32768;
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if (idz_di_reverse_brake_axis) {
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out->brake = *brake;
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} else {
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out->brake = 65535 - *brake;
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}
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if (idz_di_reverse_accel_axis) {
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out->accel = *accel;
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} else {
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out->accel = 65535 - *accel;
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}
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}
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@ -30,7 +30,7 @@ HRESULT idz_io_jvs_init(void)
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if (wstr_ieq(idz_io_cfg.mode, L"dinput")) {
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hr = idz_di_init(&idz_io_cfg.di, idz_io_hmodule, &idz_io_backend);
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} else if (wstr_ieq(idz_io_cfg.mode, L"xinput")) {
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hr = idz_xi_init(&idz_io_backend);
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hr = idz_xi_init(&idz_io_cfg.xi, &idz_io_backend);
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} else {
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hr = E_INVALIDARG;
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dprintf("IDZ IO: Invalid IO mode \"%S\", use dinput or xinput\n",
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31
idzio/xi.c
31
idzio/xi.c
@ -6,6 +6,7 @@
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#include <stdint.h>
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#include "idzio/backend.h"
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#include "idzio/config.h"
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#include "idzio/idzio.h"
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#include "idzio/shifter.h"
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#include "idzio/xi.h"
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@ -16,22 +17,45 @@ static void idz_xi_jvs_read_buttons(uint8_t *gamebtn_out);
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static void idz_xi_jvs_read_shifter(uint8_t *gear);
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static void idz_xi_jvs_read_analogs(struct idz_io_analog_state *out);
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static HRESULT idz_xi_config_apply(const struct idz_xi_config *cfg);
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static const struct idz_io_backend idz_xi_backend = {
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.jvs_read_buttons = idz_xi_jvs_read_buttons,
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.jvs_read_shifter = idz_xi_jvs_read_shifter,
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.jvs_read_analogs = idz_xi_jvs_read_analogs,
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};
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HRESULT idz_xi_init(const struct idz_io_backend **backend)
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static bool idz_xi_single_stick_steering;
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HRESULT idz_xi_init(const struct idz_xi_config *cfg, const struct idz_io_backend **backend)
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{
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HRESULT hr;
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assert(cfg != NULL);
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assert(backend != NULL);
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hr = idz_xi_config_apply(cfg);
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if (FAILED(hr)) {
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return hr;
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}
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dprintf("XInput: Using XInput controller\n");
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*backend = &idz_xi_backend;
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return S_OK;
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}
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static HRESULT idz_xi_config_apply(const struct idz_xi_config *cfg)
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{
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dprintf("XInput: --- Begin configuration ---\n");
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dprintf("XInput: Single Stick Steering : %i\n", cfg->single_stick_steering);
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dprintf("XInput: --- End configuration ---\n");
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idz_xi_single_stick_steering = cfg->single_stick_steering;
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return S_OK;
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}
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static void idz_xi_jvs_read_buttons(uint8_t *gamebtn_out)
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{
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uint8_t gamebtn;
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@ -130,7 +154,12 @@ static void idz_xi_jvs_read_analogs(struct idz_io_analog_state *out)
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right = 0;
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}
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if(idz_xi_single_stick_steering) {
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out->wheel = left;
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} else {
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out->wheel = (left + right) / 2;
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}
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out->accel = xi.Gamepad.bRightTrigger << 8;
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out->brake = xi.Gamepad.bLeftTrigger << 8;
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}
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@ -5,5 +5,6 @@
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#include <windows.h>
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#include "idzio/backend.h"
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#include "idzio/config.h"
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HRESULT idz_xi_init(const struct idz_io_backend **backend);
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HRESULT idz_xi_init(const struct idz_xi_config *cfg, const struct idz_io_backend **backend);
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