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mirror of https://gitea.tendokyu.moe/Dniel97/segatools.git synced 2024-11-27 22:40:48 +01:00

board/io3.c: Tweak ADC polling interface

This commit is contained in:
Tau 2019-05-03 15:57:12 -04:00
parent 5e823a9e22
commit 8158d01ed9
3 changed files with 37 additions and 27 deletions

View File

@ -481,7 +481,7 @@ static HRESULT io3_cmd_read_analogs(
struct iobuf *resp_buf) struct iobuf *resp_buf)
{ {
struct jvs_req_read_analogs req; struct jvs_req_read_analogs req;
uint16_t state; uint16_t analogs[8];
uint8_t i; uint8_t i;
HRESULT hr; HRESULT hr;
@ -493,6 +493,12 @@ static HRESULT io3_cmd_read_analogs(
return hr; return hr;
} }
if (req.nanalogs > _countof(analogs)) {
dprintf("JVS I/O: Invalid analog count %i\n", req.nanalogs);
return E_FAIL;
}
//dprintf("JVS I/O: Read analogs, nanalogs=%i\n", req.nanalogs); //dprintf("JVS I/O: Read analogs, nanalogs=%i\n", req.nanalogs);
/* Write report byte */ /* Write report byte */
@ -505,14 +511,14 @@ static HRESULT io3_cmd_read_analogs(
/* Write analogs */ /* Write analogs */
for (i = 0 ; i < req.nanalogs ; i++) { memset(analogs, 0, sizeof(analogs));
if (io3->ops->read_analog != NULL) {
state = io3->ops->read_analog(io3->ops_ctx, i);
} else {
state = 0;
}
hr = iobuf_write_be16(resp_buf, state); if (io3->ops->read_analogs != NULL) {
io3->ops->read_analogs(io3->ops_ctx, analogs, req.nanalogs);
}
for (i = 0 ; i < req.nanalogs ; i++) {
hr = iobuf_write_be16(resp_buf, analogs[i]);
if (FAILED(hr)) { if (FAILED(hr)) {
return hr; return hr;

View File

@ -17,7 +17,7 @@ struct io3_ops {
void (*reset)(void *ctx); void (*reset)(void *ctx);
void (*write_gpio)(void *ctx, uint32_t state); void (*write_gpio)(void *ctx, uint32_t state);
void (*read_switches)(void *ctx, struct io3_switch_state *out); void (*read_switches)(void *ctx, struct io3_switch_state *out);
uint16_t (*read_analog)(void *ctx, uint8_t analog_no); void (*read_analogs)(void *ctx, uint16_t *analogs, uint8_t nanalogs);
uint16_t (*read_coin_counter)(void *ctx, uint8_t slot_no); uint16_t (*read_coin_counter)(void *ctx, uint8_t slot_no);
}; };

View File

@ -17,13 +17,16 @@
#include "util/dprintf.h" #include "util/dprintf.h"
static void idz_jvs_read_analogs(
void *ctx,
uint16_t *analogs,
uint8_t nanalogs);
static void idz_jvs_read_switches(void *ctx, struct io3_switch_state *out); static void idz_jvs_read_switches(void *ctx, struct io3_switch_state *out);
static uint16_t idz_jvs_read_analog(void *ctx, uint8_t analog_no);
static uint16_t idz_jvs_read_coin_counter(void *ctx, uint8_t slot_no); static uint16_t idz_jvs_read_coin_counter(void *ctx, uint8_t slot_no);
static const struct io3_ops idz_jvs_io3_ops = { static const struct io3_ops idz_jvs_io3_ops = {
.read_switches = idz_jvs_read_switches, .read_switches = idz_jvs_read_switches,
.read_analog = idz_jvs_read_analog, .read_analogs = idz_jvs_read_analogs,
.read_coin_counter = idz_jvs_read_coin_counter, .read_coin_counter = idz_jvs_read_coin_counter,
}; };
@ -127,23 +130,23 @@ static void idz_jvs_read_switches(void *ctx, struct io3_switch_state *out)
} }
} }
static uint16_t idz_jvs_read_analog(void *ctx, uint8_t analog_no) static void idz_jvs_read_analogs(
void *ctx,
uint16_t *analogs,
uint8_t nanalogs)
{ {
XINPUT_STATE xi; XINPUT_STATE xi;
int left; int left;
int right; int right;
if (analog_no > 2) { assert(analogs != NULL);
return 0;
}
memset(&xi, 0, sizeof(xi)); memset(&xi, 0, sizeof(xi));
XInputGetState(0, &xi); XInputGetState(0, &xi);
switch (analog_no) { /* Wheel */
case 0:
/* Wheel */
if (nanalogs > 0) {
left = xi.Gamepad.sThumbLX; left = xi.Gamepad.sThumbLX;
if (left < -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE) { if (left < -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE) {
@ -164,18 +167,19 @@ static uint16_t idz_jvs_read_analog(void *ctx, uint8_t analog_no)
right = 0; right = 0;
} }
return 0x8000 + (left + right) / 2; analogs[0] = 0x8000 + (left + right) / 2;
}
case 1: /* Accel */
/* Accel */
return xi.Gamepad.bRightTrigger << 8;
case 2: if (nanalogs > 1) {
/* Brake */ analogs[1] = xi.Gamepad.bRightTrigger << 8;
return xi.Gamepad.bLeftTrigger << 8; }
default: /* Brake */
return 0;
if (nanalogs > 2) {
analogs[2] = xi.Gamepad.bLeftTrigger << 8;
} }
} }