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mirror of https://gitea.tendokyu.moe/Dniel97/segatools.git synced 2024-11-11 23:17:08 +01:00

mu3: added lights hook

This commit is contained in:
Dniel97 2024-05-12 22:02:53 +02:00
parent b77ce7b457
commit 9fe98b227b
No known key found for this signature in database
GPG Key ID: 6180B3C768FB2E08
22 changed files with 669 additions and 58 deletions

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@ -48,7 +48,7 @@ static_assert(sizeof(struct io4_report_in) == 0x40, "IO4 IN report size");
struct io4_report_out {
uint8_t report_id;
uint8_t cmd;
uint8_t payload[62];
uint8_t payload[IO4_REPORT_OUT_PAYLOAD_LEN];
};
static_assert(sizeof(struct io4_report_out) == 0x40, "IO4 OUT report size");
@ -223,7 +223,11 @@ static HRESULT io4_handle_write(struct irp *irp)
return S_OK;
case IO4_CMD_SET_GENERAL_OUTPUT:
dprintf("USB I/O: GPIO Out\n");
// dprintf("USB I/O: GPIO Out\n");
if (io4_ops->write_gpio != NULL) {
return io4_ops->write_gpio(out.payload, IO4_REPORT_OUT_PAYLOAD_LEN);
}
return S_OK;

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@ -4,6 +4,8 @@
#include <stdint.h>
#define IO4_REPORT_OUT_PAYLOAD_LEN 62
enum {
/* System buttons in button[0] */
@ -24,6 +26,7 @@ struct io4_state {
struct io4_ops {
HRESULT (*poll)(void *ctx, struct io4_state *state);
HRESULT (*write_gpio)(uint8_t* payload, size_t len);
};
HRESULT io4_hook_init(

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@ -57,11 +57,11 @@ void chuni_io_config_load(
filename);
}
cfg->led_output_pipe = GetPrivateProfileIntW(L"led", L"cabLedOutputPipe", 1, filename);
cfg->led_output_serial = GetPrivateProfileIntW(L"led", L"cabLedOutputSerial", 0, filename);
cfg->cab_led_output_pipe = GetPrivateProfileIntW(L"led", L"cabLedOutputPipe", 1, filename);
cfg->cab_led_output_serial = GetPrivateProfileIntW(L"led", L"cabLedOutputSerial", 0, filename);
cfg->slider_led_output_pipe = GetPrivateProfileIntW(L"led", L"controllerLedOutputPipe", 1, filename);
cfg->slider_led_output_serial = GetPrivateProfileIntW(L"led", L"controllerLedOutputSerial", 0, filename);
cfg->controller_led_output_pipe = GetPrivateProfileIntW(L"led", L"controllerLedOutputPipe", 1, filename);
cfg->controller_led_output_serial = GetPrivateProfileIntW(L"led", L"controllerLedOutputSerial", 0, filename);
cfg->led_serial_baud = GetPrivateProfileIntW(L"led", L"serialBaud", 921600, filename);
@ -70,7 +70,7 @@ void chuni_io_config_load(
L"serialPort",
L"COM5",
port_input,
6,
_countof(port_input),
filename);
// Sanitize the output path. If it's a serial COM port, it needs to be prefixed

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@ -12,16 +12,15 @@ struct chuni_io_config {
uint8_t vk_cell[32];
// Which ways to output LED information are enabled
bool led_output_pipe;
bool led_output_serial;
bool cab_led_output_pipe;
bool cab_led_output_serial;
bool slider_led_output_pipe;
bool slider_led_output_serial;
bool controller_led_output_pipe;
bool controller_led_output_serial;
// The name of a COM port to output LED data on, in serial mode
wchar_t led_serial_port[12];
int32_t led_serial_baud;
};
void chuni_io_config_load(

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@ -48,15 +48,15 @@ HRESULT led_output_init(struct chuni_io_config* const cfg)
led_escaped_buf[i].data_len = chuni_led_board_data_lens[i];
}
any_outputs_enabled = config->led_output_pipe || config->slider_led_output_pipe
|| config->led_output_serial || config->slider_led_output_serial;
any_outputs_enabled = config->cab_led_output_pipe || config->controller_led_output_pipe
|| config->cab_led_output_serial || config->controller_led_output_serial;
if (config->led_output_pipe || config->slider_led_output_pipe)
if (config->cab_led_output_pipe || config->controller_led_output_pipe)
{
led_pipe_init(); // don't really care about errors here tbh
}
if (config->led_output_serial || config->slider_led_output_serial)
if (config->cab_led_output_serial || config->controller_led_output_serial)
{
led_serial_init(config->led_serial_port, config->led_serial_baud);
}
@ -106,13 +106,13 @@ void led_output_update(uint8_t board, const byte* rgb)
if (board < 2)
{
// billboard
if (config->led_output_pipe)
// billboard (cab)
if (config->cab_led_output_pipe)
{
led_pipe_update(escaped_data);
}
if (config->led_output_serial)
if (config->cab_led_output_serial)
{
led_serial_update(escaped_data);
}
@ -120,12 +120,12 @@ void led_output_update(uint8_t board, const byte* rgb)
else
{
// slider
if (config->slider_led_output_pipe)
if (config->controller_led_output_pipe)
{
led_pipe_update(escaped_data);
}
if (config->slider_led_output_serial)
if (config->controller_led_output_serial)
{
led_serial_update(escaped_data);
}

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@ -4,6 +4,7 @@
Credits:
somewhatlurker, skogaby
*/
#pragma once
#include <windows.h>

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@ -63,20 +63,6 @@ framed=1
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
monitor=0
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------
[aimeio]
; To use a custom card reader IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
[chuniio]
; To use a custom Chunithm IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
; -----------------------------------------------------------------------------
; LED settings
; -----------------------------------------------------------------------------
@ -122,6 +108,20 @@ controllerLedOutputSerial=0
; [0]-[31]: slider LEDs right to left BRG, alternating between keys and dividers
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------
[aimeio]
; To use a custom card reader IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
[chuniio]
; To use a custom Chunithm IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
; -----------------------------------------------------------------------------
; Input settings
; -----------------------------------------------------------------------------

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@ -88,25 +88,6 @@ framed=0
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
monitor=0
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------
[aimeio]
; To use a custom card reader IO DLL (x64) enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
[chuniio]
; Uncomment this if you have custom chuniio implementation comprised of a single 32bit DLL.
; (will use chu2to3 engine internally)
;path=
; Uncomment both of these if you have custom chuniio implementation comprised of two DLLs.
; x86 chuniio to path32, x64 to path64. Both are necessary.
;path32=
;path64=
; -----------------------------------------------------------------------------
; LED settings
; -----------------------------------------------------------------------------
@ -152,6 +133,25 @@ controllerLedOutputSerial=0
; [0]-[31]: slider LEDs right to left BRG, alternating between keys and dividers
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------
[aimeio]
; To use a custom card reader IO DLL (x64) enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
[chuniio]
; Uncomment this if you have custom chuniio implementation comprised of a single 32bit DLL.
; (will use chu2to3 engine internally)
;path=
; Uncomment both of these if you have custom chuniio implementation comprised of two DLLs.
; x86 chuniio to path32, x64 to path64. Both are necessary.
;path32=
;path64=
; -----------------------------------------------------------------------------
; Input settings
; -----------------------------------------------------------------------------

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@ -80,6 +80,54 @@ enable=1
; modding frameworks such as BepInEx.
targetAssembly=
; -----------------------------------------------------------------------------
; LED settings
; -----------------------------------------------------------------------------
[led15093]
; Enable emulation of the 15093-06 controlled lights, which handle the air tower
; RGBs and the rear LED panel (billboard) on the cabinet.
enable=1
[led]
; Output billboard LED strip data to a named pipe called "\\.\pipe\ongeki_led"
cabLedOutputPipe=1
; Output billboard LED strip data to serial
cabLedOutputSerial=0
; Output slider LED data to the named pipe
controllerLedOutputPipe=1
; Output slider LED data to the serial port
controllerLedOutputSerial=0
; Serial port to send data to if using serial output. Default is COM5.
;serialPort=COM5
; Baud rate for serial data
;serialBaud=921600
; Data output a sequence of bytes, with JVS-like framing.
; Each "packet" starts with 0xE0 as a sync. To avoid E0 appearing elsewhere,
; 0xD0 is used as an escape character -- if you receive D0 in the output, ignore
; it and use the next sent byte plus one instead.
;
; After the sync is one byte for the board number that was updated, followed by
; the red, green and blue values for each LED.
;
; Board 0 has 61 LEDs:
; [0]-[1]: left side button
; [2]-[8]: left pillar lower LEDs
; [9]-[17]: left pillar center LEDs
; [18]-[24]: left pillar upper LEDs
; [25]-[35]: billboard LEDs
; [36]-[42]: right pillar upper LEDs
; [43]-[51]: right pillar center LEDs
; [52]-[58]: right pillar lower LEDs
; [59]-[60]: right side button
;
; Board 1 has 6 LEDs:
; [0]-[5]: 3 left and 3 right controller buttons
;
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------

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@ -9,6 +9,7 @@ enum {
JVS_CMD_READ_SWITCHES = 0x20,
JVS_CMD_READ_COIN = 0x21,
JVS_CMD_READ_ANALOGS = 0x22,
JVS_CMD_READ_ROTARYS = 0x23,
JVS_CMD_WRITE_GPIO = 0x32,
JVS_CMD_RESET = 0xF0,
JVS_CMD_ASSIGN_ADDR = 0xF1,
@ -32,6 +33,11 @@ struct jvs_req_read_analogs {
uint8_t nanalogs;
};
struct jvs_req_read_rotarys {
uint8_t cmd;
uint8_t nrotarys;
};
struct jvs_req_reset {
uint8_t cmd;
uint8_t unknown;

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@ -11,10 +11,13 @@
#include "util/dprintf.h"
static HRESULT mu3_io4_poll(void *ctx, struct io4_state *state);
static HRESULT mu3_io4_write_gpio(uint8_t* payload, size_t len);
static uint16_t coins;
static const struct io4_ops mu3_io4_ops = {
.poll = mu3_io4_poll,
.write_gpio = mu3_io4_write_gpio,
};
HRESULT mu3_io4_hook_init(const struct io4_config *cfg)
@ -124,3 +127,46 @@ static HRESULT mu3_io4_poll(void *ctx, struct io4_state *state)
return S_OK;
}
static HRESULT mu3_io4_write_gpio(uint8_t* payload, size_t len)
{
// Just fast fail if there aren't enough bytes in the payload
if (len < 3)
return S_OK;
// This command is used for lights in Ongeki, but it only contains button lights,
// and only in the first 3 bytes of the payload; everything else is padding to
// make the payload 62 bytes. The rest of the cabinet lights and the side button
// lights are handled separately, by the 15093 lights controller.
uint32_t lights_data = (uint32_t) ((uint8_t)(payload[0]) << 24 |
(uint8_t)(payload[1]) << 16 |
(uint8_t)(payload[2]) << 8);
// Since Sega uses an odd ordering for the first part of the bitfield,
// let's normalize the data and just send over bytes for the receiver
// to interpret as RGB values.
uint8_t rgb_out[6 * 3] = {
lights_data & MU3_IO_LED_L1_R ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L1_G ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L1_B ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L2_R ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L2_G ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L2_B ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L3_R ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L3_G ? 0xFF : 0x00,
lights_data & MU3_IO_LED_L3_B ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R1_R ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R1_G ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R1_B ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R2_R ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R2_G ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R2_B ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R3_R ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R3_G ? 0xFF : 0x00,
lights_data & MU3_IO_LED_R3_B ? 0xFF : 0x00,
};
mu3_io_led_set_colors(1, rgb_out);
return S_OK;
}

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@ -14,6 +14,8 @@ void mu3_io_config_load(
assert(cfg != NULL);
assert(filename != NULL);
wchar_t output_path_input[6];
cfg->vk_test = GetPrivateProfileIntW(L"io4", L"test", VK_F1, filename);
cfg->vk_service = GetPrivateProfileIntW(L"io4", L"service", VK_F2, filename);
cfg->vk_coin = GetPrivateProfileIntW(L"io4", L"coin", VK_F3, filename);
@ -30,4 +32,25 @@ void mu3_io_config_load(
cfg->vk_right_3 = GetPrivateProfileIntW(L"io4", L"right3", 'L', filename);
cfg->vk_left_menu = GetPrivateProfileIntW(L"io4", L"leftMenu", 'U', filename);
cfg->vk_right_menu = GetPrivateProfileIntW(L"io4", L"rightMenu", 'O', filename);
cfg->cab_led_output_pipe = GetPrivateProfileIntW(L"led", L"cabLedOutputPipe", 1, filename);
cfg->cab_led_output_serial = GetPrivateProfileIntW(L"led", L"cabLedOutputSerial", 0, filename);
cfg->controller_led_output_pipe = GetPrivateProfileIntW(L"led", L"controllerLedOutputPipe", 1, filename);
cfg->controller_led_output_serial = GetPrivateProfileIntW(L"led", L"controllerLedOutputSerial", 0, filename);
cfg->led_serial_baud = GetPrivateProfileIntW(L"led", L"serialBaud", 921600, filename);
GetPrivateProfileStringW(
L"led",
L"serialPort",
L"COM5",
output_path_input,
_countof(output_path_input),
filename);
// Sanitize the output path. If it's a serial COM port, it needs to be prefixed
// with `\\.\`.
wcsncpy(cfg->led_serial_port, L"\\\\.\\", 4);
wcsncat_s(cfg->led_serial_port, MAX_PATH, output_path_input, MAX_PATH);
}

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@ -22,6 +22,17 @@ struct mu3_io_config {
uint8_t vk_right_3;
uint8_t vk_left_menu;
uint8_t vk_right_menu;
// Which ways to output LED information are enabled
bool cab_led_output_pipe;
bool cab_led_output_serial;
bool controller_led_output_pipe;
bool controller_led_output_serial;
// The name of a COM port to output LED data on, in serial mode
wchar_t led_serial_port[12];
int32_t led_serial_baud;
};
void mu3_io_config_load(

23
mu3io/leddata.h Normal file
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@ -0,0 +1,23 @@
#pragma once
#include <windows.h>
#include <stdint.h>
#define LED_PACKET_FRAMING 0xE0
#define LED_PACKET_ESCAPE 0xD0
#define LED_NUM_MAX 66
#define LED_BOARDS_TOTAL 2
#define LED_OUTPUT_HEADER_SIZE 2
#define LED_OUTPUT_DATA_SIZE_MAX LED_NUM_MAX * 3 * 2 // max if every byte's escaped
#define LED_OUTPUT_TOTAL_SIZE_MAX LED_OUTPUT_HEADER_SIZE + LED_OUTPUT_DATA_SIZE_MAX
// This struct is used to send data related to the button and cab LEDs
struct _ongeki_led_data_buf_t {
byte framing; // Sync byte
uint8_t board; // LED output the data is for (0: cab, 1: control deck)
byte data[LED_OUTPUT_DATA_SIZE_MAX]; // Buffer for LEDs
byte data_len; // How many bytes to output from the buffer
};
static byte ongeki_led_board_data_lens[LED_BOARDS_TOTAL] = {9*3, 6*3};

130
mu3io/ledoutput.c Normal file
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@ -0,0 +1,130 @@
#include <windows.h>
#include <process.h>
#include <stdbool.h>
#include <stdint.h>
#include "mu3io/config.h"
#include "mu3io/leddata.h"
#include "mu3io/ledoutput.h"
#include "mu3io/pipeimpl.h"
#include "mu3io/serialimpl.h"
static struct _ongeki_led_data_buf_t mu3_led_unescaped_buf[LED_BOARDS_TOTAL];
static struct _ongeki_led_data_buf_t mu3_led_escaped_buf[LED_BOARDS_TOTAL];
static bool mu3_led_output_is_init = false;
static struct mu3_io_config* mu3_io_config;
static bool mu3_led_any_outputs_enabled;
HANDLE mu3_led_init_mutex;
HRESULT mu3_led_output_init(struct mu3_io_config* const cfg)
{
DWORD dwWaitResult = WaitForSingleObject(mu3_led_init_mutex, INFINITE);
if (dwWaitResult == WAIT_FAILED)
{
return HRESULT_FROM_WIN32(GetLastError());
}
else if (dwWaitResult != WAIT_OBJECT_0)
{
return E_FAIL;
}
if (!mu3_led_output_is_init)
{
mu3_io_config = cfg;
// Setup the framing bytes for the packets
for (int i = 0; i < LED_BOARDS_TOTAL; i++) {
mu3_led_unescaped_buf[i].framing = LED_PACKET_FRAMING;
mu3_led_unescaped_buf[i].board = i;
mu3_led_unescaped_buf[i].data_len = ongeki_led_board_data_lens[i];
mu3_led_escaped_buf[i].framing = LED_PACKET_FRAMING;
mu3_led_escaped_buf[i].board = i;
mu3_led_escaped_buf[i].data_len = ongeki_led_board_data_lens[i];
}
mu3_led_any_outputs_enabled = mu3_io_config->cab_led_output_pipe || mu3_io_config->controller_led_output_pipe
|| mu3_io_config->cab_led_output_serial || mu3_io_config->controller_led_output_serial;
if (mu3_io_config->cab_led_output_pipe || mu3_io_config->controller_led_output_pipe)
{
mu3_led_pipe_init(); // don't really care about errors here tbh
}
if (mu3_io_config->cab_led_output_serial || mu3_io_config->controller_led_output_serial)
{
mu3_led_serial_init(mu3_io_config->led_serial_port, mu3_io_config->led_serial_baud);
}
}
mu3_led_output_is_init = true;
ReleaseMutex(mu3_led_init_mutex);
return S_OK;
}
struct _ongeki_led_data_buf_t* escape_led_data(struct _ongeki_led_data_buf_t* unescaped)
{
struct _ongeki_led_data_buf_t* out_struct = &mu3_led_escaped_buf[unescaped->board];
byte* in_buf = unescaped->data;
byte* out_buf = out_struct->data;
int i = 0;
int o = 0;
while (i < unescaped->data_len)
{
byte b = in_buf[i++];
if (b == LED_PACKET_FRAMING || b == LED_PACKET_ESCAPE)
{
out_buf[o++] = LED_PACKET_ESCAPE;
b--;
}
out_buf[o++] = b;
}
out_struct->data_len = o;
return out_struct;
}
void mu3_led_output_update(int board, const byte* rgb)
{
if (board < 0 || board > 1 || !mu3_led_any_outputs_enabled)
{
return;
}
memcpy(mu3_led_unescaped_buf[board].data, rgb, mu3_led_unescaped_buf[board].data_len);
struct _ongeki_led_data_buf_t* escaped_data = escape_led_data(&mu3_led_unescaped_buf[board]);
if (board == 0)
{
// cab
if (mu3_io_config->cab_led_output_pipe)
{
mu3_led_pipe_update(escaped_data);
}
if (mu3_io_config->cab_led_output_serial)
{
mu3_led_serial_update(escaped_data);
}
}
else
{
// slider
if (mu3_io_config->controller_led_output_pipe)
{
mu3_led_pipe_update(escaped_data);
}
if (mu3_io_config->controller_led_output_serial)
{
mu3_led_serial_update(escaped_data);
}
}
}

20
mu3io/ledoutput.h Normal file
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@ -0,0 +1,20 @@
/*
LED output functions
Credits:
somewhatlurker, skogaby
*/
#pragma once
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include "mu3io/config.h"
extern HANDLE mu3_led_init_mutex;
HRESULT mu3_led_output_init(struct mu3_io_config* const cfg);
void mu3_led_output_update(int board, const byte* rgb);

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@ -8,9 +8,16 @@ mu3io_lib = static_library(
xinput_lib,
],
sources : [
'mu3io.c',
'mu3io.h',
'config.c',
'config.h',
'leddata.h',
'ledoutput.c',
'ledoutput.h',
'mu3io.c',
'mu3io.h',
'pipeimpl.c',
'pipeimpl.h',
'serialimpl.c',
'serialimpl.h'
],
)

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@ -6,6 +6,8 @@
#include "mu3io/mu3io.h"
#include "mu3io/config.h"
#include "mu3io/ledoutput.h"
#include "util/dprintf.h"
static uint8_t mu3_opbtn;
@ -32,7 +34,17 @@ HRESULT mu3_io_init(void)
dprintf("XInput: Mouse lever emulation : %i\n", mu3_io_cfg.use_mouse);
dprintf("XInput: --- End configuration ---\n");
return S_OK;
mu3_led_init_mutex = CreateMutex(
NULL, // default security attributes
FALSE, // initially not owned
NULL); // unnamed mutex
if (mu3_led_init_mutex == NULL)
{
return E_FAIL;
}
return mu3_led_output_init(&mu3_io_cfg);
}
HRESULT mu3_io_poll(void)
@ -203,5 +215,5 @@ HRESULT mu3_io_led_init(void)
void mu3_io_led_set_colors(uint8_t board, uint8_t *rgb)
{
return;
mu3_led_output_update(board, rgb);
}

160
mu3io/pipeimpl.c Normal file
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@ -0,0 +1,160 @@
#include <windows.h>
#include <process.h>
#include <stdbool.h>
#include <stdint.h>
#include "mu3io/leddata.h"
#include "mu3io/pipeimpl.h"
static bool mu3_pipe_update[LED_BOARDS_TOTAL];
// incoming data is copied into these to ensure it isn't written during output
static struct _ongeki_led_data_buf_t mu3_pipe_write_buf[LED_BOARDS_TOTAL];
static HANDLE mu3_pipe_write_mutex;
static HRESULT mu3_pipe_create(LPHANDLE hPipe, LPCWSTR lpszPipename, DWORD dwBufSize)
{
*hPipe = INVALID_HANDLE_VALUE;
*hPipe = CreateNamedPipeW(
lpszPipename, // pipe name
PIPE_ACCESS_OUTBOUND, // read/write access
PIPE_TYPE_BYTE | // byte type pipe
PIPE_WAIT, // blocking mode
PIPE_UNLIMITED_INSTANCES, // max. instances
dwBufSize, // output buffer size
0, // input buffer size
0, // client time-out
NULL); // default security attribute
if (*hPipe == INVALID_HANDLE_VALUE)
{
return E_FAIL;
}
return S_OK;
}
static HRESULT mu3_pipe_write(HANDLE hPipe, LPCVOID lpBuffer, DWORD dwSize)
{
DWORD cbWritten = 0;
bool fSuccess = WriteFile(
hPipe,
lpBuffer,
dwSize,
&cbWritten,
NULL);
if (!fSuccess || cbWritten != dwSize)
{
DWORD last_err = GetLastError();
return (last_err == ERROR_BROKEN_PIPE) ? E_ABORT : E_FAIL;
}
return S_OK;
}
static unsigned int __stdcall mu3_io_led_pipe_thread_proc(void *ctx)
{
HANDLE hPipe;
LPCWSTR lpszPipename = L"\\\\.\\pipe\\ongeki_led";
while (true)
{
hPipe = INVALID_HANDLE_VALUE;
if (mu3_pipe_create(&hPipe, lpszPipename, LED_OUTPUT_TOTAL_SIZE_MAX) != S_OK)
{
continue;
}
// wait for a connection to the pipe
bool fConnected = ConnectNamedPipe(hPipe, NULL) ?
true : (GetLastError() == ERROR_PIPE_CONNECTED);
while (fConnected)
{
if (WaitForSingleObject(mu3_pipe_write_mutex, INFINITE) != WAIT_OBJECT_0)
{
continue;
}
for (int i = 0; i < LED_BOARDS_TOTAL; i++) {
if (mu3_pipe_update[i])
{
HRESULT result = mu3_pipe_write(
hPipe,
&mu3_pipe_write_buf[i],
LED_OUTPUT_HEADER_SIZE + mu3_pipe_write_buf[i].data_len);
if (result != S_OK)
{
//if (result == E_ABORT)
//{
fConnected = false;
//}
break;
}
mu3_pipe_update[i] = false;
}
}
ReleaseMutex(mu3_pipe_write_mutex);
}
FlushFileBuffers(hPipe);
DisconnectNamedPipe(hPipe);
CloseHandle(hPipe);
}
return 0;
}
HRESULT mu3_led_pipe_init()
{
mu3_pipe_write_mutex = CreateMutex(
NULL, // default security attributes
FALSE, // initially not owned
NULL); // unnamed mutex
if (mu3_pipe_write_mutex == NULL)
{
return E_FAIL;
}
// clear out update bools
for (int i = 0; i < LED_BOARDS_TOTAL; i++) {
mu3_pipe_update[i] = false;
}
_beginthreadex(
NULL,
0,
mu3_io_led_pipe_thread_proc,
0,
0,
NULL);
return S_OK;
}
void mu3_led_pipe_update(struct _ongeki_led_data_buf_t* data)
{
if (data->board > 1)
{
return;
}
if (WaitForSingleObject(mu3_pipe_write_mutex, INFINITE) != WAIT_OBJECT_0)
{
return;
}
memcpy(&mu3_pipe_write_buf[data->board], data, sizeof(struct _ongeki_led_data_buf_t));
mu3_pipe_update[data->board] = true;
ReleaseMutex(mu3_pipe_write_mutex);
}

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mu3io/pipeimpl.h Normal file
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/*
Pipe implementation for chuniio
Credits:
somewhatlurker, skogaby
*/
#pragma once
#include <windows.h>
#include "mu3io/leddata.h"
HRESULT mu3_led_pipe_init();
void mu3_led_pipe_update(struct _ongeki_led_data_buf_t* data);

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mu3io/serialimpl.c Normal file
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#include <windows.h>
#include <process.h>
#include <stdbool.h>
#include <stdint.h>
#include "mu3io/leddata.h"
#include "mu3io/serialimpl.h"
#include "util/dprintf.h"
static HANDLE mu3_serial_port;
HRESULT mu3_led_serial_init(wchar_t led_com[12], DWORD baud)
{
// Setup the serial communications
BOOL status;
mu3_serial_port = CreateFileW(led_com,
GENERIC_READ | GENERIC_WRITE,
0,
NULL,
OPEN_EXISTING,
0,
NULL);
if (mu3_serial_port == INVALID_HANDLE_VALUE)
{
dprintf("Ongeki Serial LEDs: Failed to open COM port (attempted on %S)\n", led_com);
return E_FAIL;
}
DCB dcb_serial_params = { 0 };
dcb_serial_params.DCBlength = sizeof(dcb_serial_params);
status = GetCommState(mu3_serial_port, &dcb_serial_params);
dcb_serial_params.BaudRate = baud;
dcb_serial_params.ByteSize = 8;
dcb_serial_params.StopBits = ONESTOPBIT;
dcb_serial_params.Parity = NOPARITY;
SetCommState(mu3_serial_port, &dcb_serial_params);
COMMTIMEOUTS timeouts = { 0 };
timeouts.ReadIntervalTimeout = 50;
timeouts.ReadTotalTimeoutConstant = 50;
timeouts.ReadTotalTimeoutMultiplier = 10;
timeouts.WriteTotalTimeoutConstant = 50;
timeouts.WriteTotalTimeoutMultiplier = 10;
SetCommTimeouts(mu3_serial_port, &timeouts);
if (!status)
{
return E_FAIL;
}
return S_OK;
}
void mu3_led_serial_update(struct _ongeki_led_data_buf_t* data)
{
if (data->board > 1)
{
return;
}
if (mu3_serial_port != INVALID_HANDLE_VALUE)
{
DWORD bytes_written = 0;
BOOL status = WriteFile(
mu3_serial_port,
data,
LED_OUTPUT_HEADER_SIZE + data->data_len,
&bytes_written,
NULL);
if (!status)
{
DWORD last_err = GetLastError();
dprintf("Ongeki Serial LEDs: Serial port write failed -- %d\n", (int) last_err);
}
}
else
{
dprintf("Ongeki Serial LEDs: Invalid serial port handle\n");
}
}

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mu3io/serialimpl.h Normal file
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/*
Serial LED implementation for chuniio
Credits:
somewhatlurker, skogaby
*/
#pragma once
#include <windows.h>
#include "mu3io/leddata.h"
HRESULT mu3_led_serial_init(wchar_t led_com[12], DWORD baud);
void mu3_led_serial_update(struct _ongeki_led_data_buf_t* data);