Felix
7c90a79f69
gfxhook/gfx.c: Remove unused self parameter
2023-02-13 03:07:37 -05:00
Felix
0443a985bd
wip: move gfx to gfxhook, some borderless window stuff
2023-02-13 03:07:37 -05:00
Felix
0f2f3f5dac
idzhook: Force framed window for ServerBox.exe in graphics hook
2023-02-13 03:07:37 -05:00
Felix
b6f1ca6437
hooklib: Add D3D11 and DXGI graphics hooks
...
IDZ only supports D3D11 and Ongeki/Unity uses D3D11 by default.
This also includes a window hook and fullscreen fix for problematic
games (I am looking at you IDZ).
2023-02-13 03:07:37 -05:00
Felix
2393916507
idzhook: Add missing idz_io_get_api_version export
2021-08-15 23:08:52 +00:00
6cb1008cabfc0d4485696f6df7431a5e27604e1b
56a32fd80a
Add dvd hook to allow hiding connected dvd drives
2021-06-17 04:02:55 +02:00
Felix
2301e8d6ba
Remove undefined Direct3DCreate9 references
2021-06-17 01:39:52 +00:00
Felix
26a69e1ea9
Fix format warnings for HRESULT
2021-06-17 01:39:50 +00:00
Tau
38808740b4
Statically link idzio
2021-06-13 11:27:01 -04:00
Tau
392cd89c6a
Load and bind idzio at runtime
2021-06-13 11:27:01 -04:00
Tau
0c7a9c87c0
Load and bind aimeio at runtime
2021-06-13 11:27:01 -04:00
Tau
ef248d7e0e
Export aimeio symbols from hook DLLs
2021-06-13 11:27:00 -04:00
Tau
fb0fd41b6f
Statically link current aimeio implementation
2021-06-13 11:27:00 -04:00
Tau
45e2416702
Simplify DLL hook mechanism
...
This change deletes the GetProcAddress hook and exports symbols
corresponding to the hooked functions from each hook DLL instead;
we stop at redirecting LoadLibrary/GetModuleHandle calls to the
hook DLL. This simplified approach has less hidden magic going on
behind the scenes and is more readily composable (i.e. a hook DLL
can export redirect symbols for more than one dynamically-loaded
DLL).
2021-06-13 11:27:00 -04:00
Tau
972b3a5de8
Fix hook startup failure path
...
Returning from the EXE PE entry point merely terminates the main
thread and leaves the process hanging. We need to explicitly exit
from the process since the NTDLL RTL Start code won't do it for us.
2021-06-13 11:27:00 -04:00
Tau
a94772b0c4
Shift hook DLL config structs around
2019-11-05 20:11:25 -05:00
Tau
a87b8f72fa
Abort hook DLLs on startup error
2019-11-05 18:03:24 -05:00
Tau
a5a42c3326
idzhook/zinput.c: Clean up some clutter
2019-11-03 16:14:26 -05:00
Tau
59ad491d08
idzhook: Fold zinput into idzhook
2019-11-03 16:12:58 -05:00
Tau
0e1cfb66db
Improve JVS bus life cycle handling
2019-11-03 13:01:38 -05:00
Tau
3d6669dff1
platform: Re-fuse Nu and ALLS platforms
...
There's basically no difference at the platform level except for
the addition of the ALLS PCBID hook, which is harmless on Nu.
2019-11-03 09:52:33 -05:00
Tau
dfcf3d8bd1
hooklib/spike.c: Add a measure of configurability
2019-10-19 16:15:14 -04:00
Tau
e918795445
Make clock hook configurable
2019-10-14 23:18:18 -04:00
Tau
05e4dda8e6
Add missing <assert.h> includes
...
Fixes non-PCH build.
2019-09-01 11:48:14 -04:00
Tau
94005de9e9
hooklib/clock.c: Split clock read and write hooks
2019-08-21 12:54:10 -04:00
Tau
9ea6e09fdc
Tweak JVS coin count APIs
...
This makes things more consistent with the button/analog APIs.
2019-08-03 17:41:39 -04:00
Tau
e06be9fc7b
board/sg-reader.c: Configurate sg_reader
2019-06-03 22:28:44 -04:00
Tau
96fe28b66c
idzhook/config.c: Consolidate config
2019-05-18 00:00:57 -04:00
Tau
5722061cbf
platform: Wire up configuration
2019-05-18 00:00:57 -04:00
Tau
6d933eb8f4
amex/config.c: Rename from cfg.c
...
Easier to type and more consistent with its identifiers.
2019-05-17 23:07:20 -04:00
Tau
1b93551a41
hooklib: Split out of util
...
This is distinct from capnhook's hooklib, although the intent is
the same. Hopefully these two libraries sharing a name won't get
too confusing...
2019-05-14 17:13:08 -04:00
Tau
c19d140589
Wire up libamex config
2019-05-04 14:50:33 -04:00
Tau
364267ba66
Use amex_hook_init()
2019-05-04 12:04:53 -04:00
Tau
9603a528c6
idzio: Break out Initial D Zero IO DLL
2019-05-03 21:23:21 -04:00
Tau
b172c22322
board/sg-reader.c: Streamline further
...
Remove remaining pointless boilerplate, turn it into a free-
standing hook, since its aimeio.dll dependency forces it to be a
singleton anyway.
2019-05-03 21:23:21 -04:00
Tau
8158d01ed9
board/io3.c: Tweak ADC polling interface
2019-05-03 21:23:21 -04:00
Tau
0271abb21e
board/io3.c: Fix JVS coin counter emulation
2019-05-02 19:38:39 -04:00
Tau
706262ce37
idzhook: Steer with both sticks
2019-05-01 21:12:13 -04:00
Tau
821e7f0704
idzhook: Simulate six-speed shifter
2019-04-08 14:25:45 -04:00
Tau
27663b4b19
board/sg-reader.c: Push down aimeio.dll calls
...
This is kind of a layer break but the alternative is way too much
boilerplate to deal with.
2019-03-16 11:42:36 -04:00
Tau
8f8d7c6a22
idzhook: Add initial XInput-backed IDZero hook
2019-03-08 10:07:48 -05:00