1
0
mirror of https://gitea.tendokyu.moe/Dniel97/segatools.git synced 2024-11-27 22:40:48 +01:00
Commit Graph

7 Commits

Author SHA1 Message Date
Tau
45e2416702 Simplify DLL hook mechanism
This change deletes the GetProcAddress hook and exports symbols
corresponding to the hooked functions from each hook DLL instead;
we stop at redirecting LoadLibrary/GetModuleHandle calls to the
hook DLL. This simplified approach has less hidden magic going on
behind the scenes and is more readily composable (i.e. a hook DLL
can export redirect symbols for more than one dynamically-loaded
DLL).
2021-06-13 11:27:00 -04:00
85be42b2ce67a8e34b32793360824b056c0c2444
43428a6502 Add support for specifing monitor number for dx9 games 2020-06-06 22:27:07 +02:00
Matt Bilker
8607faea7f hooklib/gfx.c: add dynamic DLL hook on d3d9.dll
- Somehow doing `dll_hook_push` on `d3d9.dll` fixes the path hooks for
  Ongeki's `mu3.exe`
2020-05-21 00:58:23 +00:00
Tau
06df306c52 Fix some dprintf() message prefixes 2019-11-03 09:44:40 -05:00
Tau
b270eaf1c6 hooklib/gfx.c: Add option to frame the d3d window 2019-10-19 17:05:09 -04:00
Tau
7c721aa1f8 hooklib/gfx.c: Wire up gfx config 2019-10-19 17:05:02 -04:00
Tau
1b93551a41 hooklib: Split out of util
This is distinct from capnhook's hooklib, although the intent is
the same. Hopefully these two libraries sharing a name won't get
too confusing...
2019-05-14 17:13:08 -04:00