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segatools-dniel97/tokyohook/zinput.c
2024-08-20 13:32:35 +02:00

119 lines
2.5 KiB
C

#include <windows.h>
#include <shlwapi.h>
#include <dinput.h>
#include <assert.h>
#include <stdlib.h>
#include "tokyohook/config.h"
#include "tokyohook/zinput.h"
#include "hook/table.h"
#include "util/lib.h"
#include "util/dprintf.h"
HRESULT WINAPI hook_DirectInput8Create(
HINSTANCE hinst,
DWORD dwVersion,
REFIID riidltf,
LPVOID *ppvOut,
LPUNKNOWN punkOuter);
static HRESULT WINAPI hook_EnumDevices(
IDirectInput8W *self,
DWORD dwDevType,
LPDIENUMDEVICESCALLBACKW lpCallback,
LPVOID pvRef,
DWORD dwFlags);
static unsigned long WINAPI hook_AddRef(IUnknown *self);
static unsigned long WINAPI hook_Release(IUnknown *self);
static const IDirectInput8WVtbl api_vtbl = {
.EnumDevices = hook_EnumDevices,
.AddRef = (void *) hook_AddRef,
.Release = (void *) hook_Release,
};
static const IDirectInput8W api = { (void *) &api_vtbl };
static const struct hook_symbol zinput_hook_syms[] = {
{
.name = "DirectInput8Create",
.patch = hook_DirectInput8Create,
.link = NULL,
}
};
HRESULT zinput_hook_init(struct zinput_config *cfg)
{
wchar_t *module_path;
wchar_t *file_name;
assert(cfg != NULL);
if (!cfg->enable) {
return S_FALSE;
}
module_path = module_file_name(NULL);
if (module_path != NULL) {
file_name = PathFindFileNameW(module_path);
free(module_path);
module_path = NULL;
_wcslwr(file_name);
if (wcsstr(file_name, L"amdaemon") != NULL) {
// dprintf("Executable filename contains 'amdaemon', disabling zinput\n");
return S_OK;
}
}
hook_table_apply(
NULL,
"dinput8.dll",
zinput_hook_syms,
_countof(zinput_hook_syms));
return S_OK;
}
HRESULT WINAPI hook_DirectInput8Create(
HINSTANCE hinst,
DWORD dwVersion,
REFIID riidltf,
LPVOID *ppvOut,
LPUNKNOWN punkOuter)
{
dprintf("ZInput: Blocking built-in DirectInput support\n");
*ppvOut = (void *) &api;
return DI_OK;
}
static HRESULT WINAPI hook_EnumDevices(
IDirectInput8W *self,
DWORD dwDevType,
LPDIENUMDEVICESCALLBACKW lpCallback,
LPVOID pvRef,
DWORD dwFlags)
{
dprintf("ZInput: %s\n", __func__);
return DI_OK;
}
static unsigned long WINAPI hook_AddRef(IUnknown *self)
{
return 1;
}
static unsigned long WINAPI hook_Release(IUnknown *self)
{
return 1;
}