mirror of
https://gitea.tendokyu.moe/Dniel97/segatools.git
synced 2024-11-14 08:07:37 +01:00
1b93551a41
This is distinct from capnhook's hooklib, although the intent is the same. Hopefully these two libraries sharing a name won't get too confusing...
101 lines
1.9 KiB
C
101 lines
1.9 KiB
C
#include <windows.h>
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#include <stddef.h>
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#include <stdlib.h>
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#include "amex/amex.h"
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#include "amex/cfg.h"
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#include "chunihook/jvs.h"
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#include "chunihook/slider.h"
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#include "chuniio/chuniio.h"
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#include "hook/process.h"
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#include "hooklib/clock.h"
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#include "hooklib/gfx.h"
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#include "hooklib/serial.h"
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#include "hooklib/spike.h"
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#include "platform/hwmon.h"
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#include "platform/nusec.h"
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#include "util/dprintf.h"
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static process_entry_t chuni_startup;
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static DWORD CALLBACK chuni_pre_startup(void)
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{
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struct amex_config amex_cfg;
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HMODULE d3dc;
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dprintf("--- Begin chuni_pre_startup ---\n");
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/* Pin the D3D shader compiler. This makes startup much faster. */
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d3dc = LoadLibraryW(L"D3DCompiler_43.dll");
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if (d3dc != NULL) {
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dprintf("Pinned shader compiler, hMod=%p\n", d3dc);
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} else {
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dprintf("Failed to load shader compiler!\n");
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}
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/* Hook Win32 APIs */
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clock_hook_init();
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gfx_hook_init();
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serial_hook_init();
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/* Initialize platform API emulation */
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hwmon_hook_init();
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nusec_hook_init();
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/* Initialize AMEX emulation */
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amex_config_load(&amex_cfg, L".\\segatools.ini");
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amex_hook_init(&amex_cfg);
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/* Initialize Chunithm board emulation */
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if (amex_cfg.jvs.enable) {
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chunithm_jvs_init();
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}
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slider_hook_init();
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/* Initialize debug helpers */
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spike_hook_init("chunispike.txt");
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gfx_set_windowed();
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dprintf("--- End chuni_pre_startup ---\n");
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/* Initialize IO DLL */
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chuni_io_init();
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/* Jump to EXE start address */
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return chuni_startup();
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}
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BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
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{
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HRESULT hr;
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if (cause != DLL_PROCESS_ATTACH) {
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return TRUE;
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}
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hr = process_hijack_startup(chuni_pre_startup, &chuni_startup);
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if (!SUCCEEDED(hr)) {
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dprintf("Failed to hijack process startup: %x\n", (int) hr);
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}
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return SUCCEEDED(hr);
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}
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