mirror of
https://gitea.tendokyu.moe/Dniel97/segatools.git
synced 2024-11-24 13:30:09 +01:00
100 lines
3.3 KiB
INI
100 lines
3.3 KiB
INI
[vfs]
|
|
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
|
amfs=
|
|
; Insert the path to the game Option directory here (contains OPxx directories)
|
|
option=
|
|
; Create an empty directory somewhere and insert the path here.
|
|
; This directory may be shared between multiple SEGA games.
|
|
; NOTE: This has nothing to do with Windows %APPDATA%.
|
|
appdata=
|
|
|
|
[aime]
|
|
; Controls emulation of the Aime card reader assembly.
|
|
enable=1
|
|
aimePath=DEVICE\aime.txt
|
|
felicaGen=0
|
|
|
|
[dns]
|
|
; Insert the hostname or IP address of the server you wish to use here.
|
|
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
|
default=127.0.0.1
|
|
|
|
[netenv]
|
|
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
|
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
|
; setting enabled is recommended.
|
|
enable=1
|
|
|
|
[keychip]
|
|
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
|
; You must set this to your LAN's IP subnet, and that subnet must start with 192.168.
|
|
subnet=192.168.100.0
|
|
|
|
[aimeio]
|
|
; To use a custom card reader IO DLL enter its path here.
|
|
; Leave empty if you want to use Segatools built-in keyboard input.
|
|
path=
|
|
|
|
[swdcio]
|
|
; To use a custom SEGA World Drivers Championship DLL enter its path here.
|
|
; Leave empty if you want to use Segatools built-in gamepad/wheel input.
|
|
path=
|
|
|
|
[io4]
|
|
; Test button virtual-key code. Default is the 1 key.
|
|
test=0x31
|
|
; Service button virtual-key code. Default is the 2 key.
|
|
service=0x32
|
|
; Keyboard button to increment coin counter. Default is the 3 key.
|
|
coin=0x33
|
|
; Input API selection for IO4 input emulator.
|
|
; Set "xinput" to use a gamepad and "dinput" to use a steering wheel.
|
|
mode=xinput
|
|
; Use the left thumbstick for steering instead of both on XInput Controllers.
|
|
; Not recommended as it will not give you the precision needed for this game
|
|
singleStickSteering=1
|
|
; Adjust scaling for steering wheel input.
|
|
;
|
|
; This setting scales the steering wheel input so that the maximum positive
|
|
; and minimum negative steering inputs reported in the operator menu's input
|
|
; test screen do not exceed the value below. The maximum possible value is 128,
|
|
; and the value that matches the input range of a real cabinet is 97.
|
|
;
|
|
; NOTE: This is not the same thing as DirectInput steering wheel movement
|
|
; range! Segatools cannot control the maximum angle of your physical steering
|
|
; wheel controller, this setting is vendor-specific and can only be adjusted
|
|
; in the Control Panel.
|
|
restrict=97
|
|
|
|
[dinput]
|
|
; Name of the DirectInput wheel to use (or any text that occurs in its name)
|
|
; Example: TMX
|
|
;
|
|
; If this is left blank then the first DirectInput device will be used.
|
|
deviceName=
|
|
; Pedal mappings. Valid axis names are:
|
|
;
|
|
; X, Y, Z, RX, RY, RZ, U, V
|
|
;
|
|
; (U and V are old names for Slider 1 and Slider 2).
|
|
; The examples below are valid for a Thrustmaster TMX.
|
|
brakeAxis=RZ
|
|
accelAxis=Y
|
|
; DirectInput button numbers to map to menu inputs. Note that buttons are
|
|
; numbered from 1; some software numbers buttons from 0.
|
|
start=3
|
|
viewChg=10
|
|
; Button mappings for the steering wheel paddles. Note shiftDn is the
|
|
; left paddle and shiftUp is the right paddle.
|
|
shiftDn=1
|
|
shiftUp=2
|
|
; Button mappings for the steering wheel buttons.
|
|
wheelGreen=4
|
|
wheelRed=5
|
|
wheelBlue=6
|
|
wheelYellow=7
|
|
; Invert the accelerator and or brake axis
|
|
; (Needed when using DirectInput for the Dualshock 4 for example)
|
|
reverseAccelAxis=0
|
|
reverseBrakeAxis=0
|