ac39fd08f9
Turns out i'm retarded
...
No longer stopping the cardIO polling thread once we read a card.
2024-05-18 19:18:42 +02:00
e66ea42f54
Update README.md
2024-04-26 08:43:39 +02:00
cd8c32521d
Bad fix for bad code
...
Avoids an error when multiple smartcard readers are connected.
This should just be refactored like i did on the aimeio-smartcard repo but i don't have the motivation to merge that in right now so... it'll do !
2024-04-25 14:24:06 +02:00
05e92849c4
Reverted changes: initial CHN support.
2024-04-25 12:13:26 +02:00
245ef3481f
Added esuo1198's fork as a reference
2024-04-02 16:44:58 +02:00
e0edadccd4
Merge branch 'tests'
2024-04-02 16:37:36 +02:00
fc4b004719
Added support for CHN
...
This requires a TAL build with the qr_call patch
2024-04-02 16:32:55 +02:00
500d51a077
Merge pull request #1 from S-Sebb/main
...
Fixed FELICA support
2024-02-24 10:49:19 +01:00
S-Sebb??
e121e5dedd
Fixed FELICA support
2024-01-22 15:28:27 +00:00
e2d93a4543
Update README.md
...
Cleaning up
2023-05-30 16:56:43 +02:00
0f8ce56d96
Added support for SmartCard readers
...
Added configuration file;
Fixed a possible race condition;
Cleaned up the mess that used to be my console logs;
2023-05-30 16:54:35 +02:00
1cb7165bdf
Better card formatting
...
- Added extra safety if a card has already been scanned (1s cooldown)
- Cards are formatted in a better way
2023-05-13 00:06:39 +02:00
824cf5efce
Moving Card Insert event to Update()
2023-05-12 21:37:47 +02:00
c047663c90
First working version
...
The game sometimes crashes, throwing an access violation at offset 00000000002f399a.
I haven't been able to recreate accurately.
2023-05-12 09:52:01 +02:00
6c6aabed78
Initial commit
2023-05-09 10:42:47 +02:00