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mirror of synced 2024-11-12 01:20:48 +01:00

create configuration program

This commit is contained in:
doomertheboomer 2023-07-28 14:51:42 +07:00
parent 41b6eb26aa
commit e05f137eee
8 changed files with 276 additions and 2 deletions

6
.gitignore vendored
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@ -1,5 +1,7 @@
.vs/ .vs/
x64/ x64/
depthrush/x64/
Release/ Release/
depthrush/Release/ depthrush/x64/
depthrush/Release/
depthrushConfig/x64/
depthrushConfig/Release/

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@ -5,6 +5,8 @@ VisualStudioVersion = 17.2.32616.157
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "depthrush", "depthrush\depthrush.vcxproj", "{04B17470-CB82-4724-904B-25445926AB86}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "depthrush", "depthrush\depthrush.vcxproj", "{04B17470-CB82-4724-904B-25445926AB86}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "depthrushConfig", "depthrushConfig\depthrushConfig.vcxproj", "{AF89F70A-7F60-4B1C-9532-CE7BBD02EA56}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64 Debug|x64 = Debug|x64
@ -21,6 +23,14 @@ Global
{04B17470-CB82-4724-904B-25445926AB86}.Release|x64.Build.0 = Release|x64 {04B17470-CB82-4724-904B-25445926AB86}.Release|x64.Build.0 = Release|x64
{04B17470-CB82-4724-904B-25445926AB86}.Release|x86.ActiveCfg = Release|Win32 {04B17470-CB82-4724-904B-25445926AB86}.Release|x86.ActiveCfg = Release|Win32
{04B17470-CB82-4724-904B-25445926AB86}.Release|x86.Build.0 = Release|Win32 {04B17470-CB82-4724-904B-25445926AB86}.Release|x86.Build.0 = Release|Win32
{AF89F70A-7F60-4B1C-9532-CE7BBD02EA56}.Debug|x64.ActiveCfg = Debug|x64
{AF89F70A-7F60-4B1C-9532-CE7BBD02EA56}.Debug|x64.Build.0 = Debug|x64
{AF89F70A-7F60-4B1C-9532-CE7BBD02EA56}.Debug|x86.ActiveCfg = Debug|Win32
{AF89F70A-7F60-4B1C-9532-CE7BBD02EA56}.Debug|x86.Build.0 = Debug|Win32
{AF89F70A-7F60-4B1C-9532-CE7BBD02EA56}.Release|x64.ActiveCfg = Release|x64
{AF89F70A-7F60-4B1C-9532-CE7BBD02EA56}.Release|x64.Build.0 = Release|x64
{AF89F70A-7F60-4B1C-9532-CE7BBD02EA56}.Release|x86.ActiveCfg = Release|Win32
{AF89F70A-7F60-4B1C-9532-CE7BBD02EA56}.Release|x86.Build.0 = Release|Win32
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

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@ -0,0 +1,52 @@
#include "includes.h"
Vector4 leftLegPos = { 1.5F, 1.5F, 1.5F, 1.5F };
Vector4 rightLegPos = { 1.5F, 1.5F, 1.5F, 1.5F };
int calibration() {
// initialize Kinect
HRESULT hr = NuiInitialize(NUI_INITIALIZE_FLAG_USES_SKELETON);
if (FAILED(hr)) {
std::cout << "Failed to initialize Kinect." << std::endl;
return 1;
}
// open the skeleton stream
HANDLE skeletonStream = nullptr;
hr = NuiSkeletonTrackingEnable(nullptr, 0);
if (FAILED(hr)) {
std::cout << "Failed to open the skeleton stream." << std::endl;
NuiShutdown();
return 1;
}
// start calibration application
std::thread calibrateMenu([] {
std::cout << std::to_string(leftLegPos.x);
});
calibrateMenu.detach();
// main loop to read and process skeleton data
NUI_SKELETON_FRAME skeletonFrame = { 0 };
while (true) {
// get the latest skeleton frame
hr = NuiSkeletonGetNextFrame(0, &skeletonFrame);
if (FAILED(hr)) {
continue;
}
// Process each tracked skeleton
for (int i = 0; i < NUI_SKELETON_COUNT; ++i) {
if (skeletonFrame.SkeletonData[i].eTrackingState == NUI_SKELETON_TRACKED) {
// get the position of both legs
leftLegPos = skeletonFrame.SkeletonData[i].SkeletonPositions[NUI_SKELETON_POSITION_ANKLE_LEFT];
rightLegPos = skeletonFrame.SkeletonData[i].SkeletonPositions[NUI_SKELETON_POSITION_ANKLE_RIGHT];
}
}
}
// Clean up and exit
NuiSkeletonTrackingDisable();
NuiShutdown();
return 0;
}

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@ -0,0 +1,2 @@
#pragma once
int calibration();

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@ -0,0 +1,23 @@
#include "includes.h"
int main()
{
int choice = 0;
std::cout << "Depthrush test application\n";
std::cout << "1. Calibrate Kinect\n";
std::cout << "2. Preview Kinect\n";
std::cout << "Enter a choice (1,2): ";
std::cin >> choice;
if (choice == 1) {
calibration();
return 0;
}
else if (choice == 2) {
std::cout << "okay 2";
return 0;
}
else {
std::cout << "Invalid option!";
}
return 0;
}

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@ -0,0 +1,145 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{af89f70a-7f60-4b1c-9532-ce7bbd02ea56}</ProjectGuid>
<RootNamespace>depthrushConfig</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>C:\Program Files\Microsoft SDKs\Kinect\v1.7\inc;$(IncludePath)</IncludePath>
<LibraryPath>C:\Program Files\Microsoft SDKs\Kinect\v1.7\lib\amd64;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
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<Link>
<SubSystem>Console</SubSystem>
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<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>Kinect10.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="calibration.cpp" />
<ClCompile Include="depthrushConfig.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="calibration.h" />
<ClInclude Include="includes.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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@ -0,0 +1,33 @@
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<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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@ -0,0 +1,7 @@
#pragma once
#include <Windows.h>
#include <NuiApi.h>
#include <iostream>
#include <thread>
#include <string>
#include "calibration.h"